Commit Graph

802 Commits (e19e8814b6fbb23c855e65ad35dd586f97b069a3)

Author SHA1 Message Date
Giel van Schijndel 9d9370e13c * Make anti-aliassing of text optional (for slower systems); it's turned on by default though (option "textantialiassing")
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2529 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-04 21:29:16 +00:00
Giel van Schijndel 7835b437e7 * Wait until *after* font-selection (selection occurs after loading) with dumping the font-face list (otherwise an empty font-face list is always shown)
* Dump the font-face list on LOG_NEVER instead of LOG_ERROR
 * Write an error to LOG_ERROR when the required font couldn't be loaded (currently hardcoded as "DejaVu Sans Mono")

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2528 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-04 19:43:38 +00:00
Dennis Schridde 87d55b978b Basic buildfile support for ICC and silence one warning.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2524 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-02 21:43:43 +00:00
Giel van Schijndel d075832459 * Add font rendering and UTF-8 support through usage of QuesoGLC (an OpenGLC implementation);
* This _will_ require you to install http://quesoglc.sourceforge.net/ on your system to be able to compile (windows binaries are provided on the sourceforge download page as well; just dump them in wz's devpackage directory for now)
 * Currently the font render code is hard-coded to select two fonts: DejaVu Sans Mono regular style (aka "Book") or bold style; if you're package manager doesn't provide these fonts (Debian and derivatives have "ttf-dejavu"), you can get them from http://dejavu.sourceforge.net/

This closes #1 (https://trac.mortis.eu/warzone/ticket/1 I dumped/maintained my patch there)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2521 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-01 19:45:49 +00:00
Roman C e5f977e0f1 Scripting engine:
-increased possible length of a macro name

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2493 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-29 14:41:46 +00:00
Roman C 6daca4513a Fixed a C99-style for loop.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2482 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-27 12:23:23 +00:00
Giel van Schijndel 97192c00cb * Fix wrong indentation style used in r2480
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2481 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-25 20:57:06 +00:00
Giel van Schijndel a8bfacf6ed * Rename iV_DrawText to iV_DrawTextRotated and create a static inline function iV_DrawText which calls iV_DrawTextRotated with rotation=0.f
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2480 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-25 20:40:56 +00:00
Giel van Schijndel 470ea85417 * Remove lib/framework/utf8.c[ch] as we don't need it just right now (we can always revert this commit later on if necessary)
* This commit removes utf8.[ch] from all build systems (manual text-editing for the most of them)
 * For the removal from the XCode project I just reverted r2288

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2477 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-25 19:46:10 +00:00
Giel van Schijndel ebe882625f * Fix doxygen comment
* Fix indentation

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2468 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-23 21:43:57 +00:00
Dennis Schridde 47dc79ee1e Formating to match EvilGuru's current version. (14)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2463 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-21 20:43:15 +00:00
Dennis Schridde 6627ecbc6a Fix "incompatible declarations" found by batched compiling.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2460 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-16 14:05:01 +00:00
Giel van Schijndel 9db9ca51ea * Add Doxygen comments to lib/framework/strnlen1.h
* Fix some errors in lib/framework/utf8.h comments


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2459 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-15 23:37:32 +00:00
Roman C 5d39df302d Added more phrases recognized by 1.10 and Aivolution AIs as help requests.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2432 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-24 13:21:31 +00:00
Dennis Schridde 274abd14ca Fix WZ_DECL_FORMAT for non >=gcc-2.5
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2430 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-22 18:04:07 +00:00
Dennis Schridde 63a38d0da9 Include unistd.h for MinGW as well.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2428 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 14:52:50 +00:00
Dennis Schridde 20fe87c0f4 AM: Add lexers to BUILT_SOURCES and CLEAN_FILES as well.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2427 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 13:16:09 +00:00
Dennis Schridde e232e9a6b5 Yacc warning fixes by Pseudonym404 (http://forums.wz2100.net/index.php?topic=148.msg7837#msg7837):
- adding *.tab.c to BUILD_SOURCES and CLEANFILES before *.tab.h in applicable Makefile.am files causes *.tab.c to be the file that triggers the %.tab.h %.tab.c: %.y rule, resulting in the command run being "bison -y  -d -o[...].tab.c [...].y", not "bison -y  -d -o[...].tab.h [...].y", which (aside from being correct syntax Wink ) stops "warning: conflicting outputs to file `[...].tab.h'"
- chat_parser.y had %token _T_A declared twice, second instance removed
- audp_parser.y had trailing | signs (presumably from when NULL wasn't commented out)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2426 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 13:03:09 +00:00
Dennis Schridde fbd3a9c394 Use Unix PATH_MAX as default and thus move all "fixes" to Windows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2425 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 12:59:05 +00:00
Dennis Schridde 08a43494fd - Clean up macros a bit more
- Use WZ_CC_GNU_PREREQ (copied from glibc's features.h) instead of custom code
- Move platform.h into wzglobal.h


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2424 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 12:30:00 +00:00
Dennis Schridde 3d6d40f5dd - Update WZ_OS_/WZ_CC_ definitions from Qt 4.3.1 and don't strip OS detection them anymore.
- Fix attribute prerequisites.
- Remove wz__attribute and add WZ_DECL_FORMAT.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2423 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 11:21:20 +00:00
Dennis Schridde 51a467d649 Remove CHAR_BIT check which is not needed anymore.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2422 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 10:43:16 +00:00
Giel van Schijndel b5e548e800 * Use a union instead of first casting to void* before casting to uint32_t* from float* (prevents type punning of pointers)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2412 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 22:17:16 +00:00
Giel van Schijndel 94db796167 * Fix a typo in nettypes.c this should fix bug #9791
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2405 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 17:54:26 +00:00
Giel van Schijndel 7e3d161574 * Add BOOL NETfloat(float* fp) to nettypes.h so that it can actually be used
* Fix a spelling error in a comment in nettypes.c


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2402 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 14:02:17 +00:00
Giel van Schijndel 52bc608d17 * Fix MSVC compilation by assuming all platforms supported by MSVC provide IEEE754 floats
This fixes bug #9791

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2401 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 11:37:39 +00:00
Dennis Schridde 8334d13138 Prevent a symbol conflict of our DATADIR with that from /usr/mingw32/mingw/include/objidl.h via lean-and-mean.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2389 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-16 20:12:46 +00:00
Giel van Schijndel 551aa55cb9 * Use SDL_EnableKeyRepeat to enable the repeation of key press events (this enables you to press your 'A' key once and get multiple 'A's if your in a textbox)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2380 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-16 09:30:50 +00:00
Giel van Schijndel 29c1229322 * Prevent a warning about "dereferencing type-punned pointer will break strict-aliasing rules" by casting a &float through a void* before casting it to uint32_t*
* Add an explanation about floats (that they're basically the same as 32bit integers as far as endianness conversions are concerned)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2379 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-16 09:09:30 +00:00
Giel van Schijndel 1ee0356036 * Adapt the writeFXData and readFXData functions to use the PHYSFS big endian swapping write and read functions
* Don't write directly from the memory of the EFFECTs (since this memory doesn't always have the same size on 32vs64bit systems)
 * Guarantee to always write the IMD's hash number as if it's a uint32_t (this fixes 64bit compatibility of these functions)
 * Add functions openLoadFile and openSaveFile which perform the file opening for loadFile2 and saveFile and now readFXData and writeFXData as well

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2378 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-15 21:26:05 +00:00
Giel van Schijndel 707e156265 * Fix warning about "null argument where non-null required"
* Turn macro ALLOC_VARIDENTDECL partially into a static inline function
 * Remove -Wno-nonnull since this warning shouldn't appear anymore now
Patch by pseudonym404 with some changes by me ( http://forums.wz2100.net/index.php?topic=148.msg7723#msg7723 )

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2377 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-14 19:24:29 +00:00
Roman C 65866c3012 Increase number of allowed texture pages from 64 to 128 for now.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2375 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-13 10:48:32 +00:00
Roman C c1f1288f53 Turn some ASSERTs into debug(LOG_ERROR, ... )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2371 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-13 10:35:18 +00:00
Dennis Schridde 0cf8a9af36 Update dbghelp.h to Wine 0.9.43.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2370 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-12 01:03:38 +00:00
Giel van Schijndel 74e64738fa * Add network primitives by Freddie Witherden <EvilGuru>
* Modify them slighly to use get/set functions for the package direction (instead of a global accessable to all files which forward declare it)
 * Add a NETfloat to the set of primitives
 * Modify NETstring to use strnlen1 instead of strnlen which is a GNU extension to the C library (strnlen1 has been copied from gettext 0.16.1 which is GPLv2+)
NB: rerun your buildsystems
NB2: Xcode requires an update

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2358 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 18:50:28 +00:00
Giel van Schijndel 0d901ea836 * Merge fixes for bug #9694 and bug #9704 which where fixed in r2349 and r2355 respectively from the 2.0 branch into trunk
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2356 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 11:23:21 +00:00
Giel van Schijndel 609d953a63 * Remove forward declarations for undefined functions iV_CreateFont, pie_StartTextExtents and pie_FillTextExtents
* Remove unused functions pie_SetFormattedTextFlags and pie_GetFormattedTextFlags
 * Move constants PIE_TEXT_WHITE_COLOUR, PIE_TEXT_LIGHTBLUE_COLOUR and PIE_TEXT_DARKBLUE_COLOUR from header file to implementation file
 * Remove global var FFlags which only ever had one value (FTEXT_SKIP_TRAILING_SPACES)
 * Remove global var ExtentsMode which only ever had one value (EXTENTS_USEMAXWIDTH) and remove all if-statements which never matched (remove the conditional part from the parts that always matched)
 * Remove #ifdef _TESTBED code since _TESTBED is never defined (not in commented out code either)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2346 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-06 11:22:31 +00:00
Giel van Schijndel 76057072e0 * remove function stringLen and replace all instances where it was used with strlen (can't see why anyone would want a custom string length function there in the first place)
* make strresStoreString const correct ("char*" -> "const char*")

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2345 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-05 12:06:56 +00:00
Per Inge Mathisen 33e7c70cc4 Cleanup. Remove another ton of unused code. Fix error message which is not an error.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2339 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-03 17:39:04 +00:00
Per Inge Mathisen 0266477bd9 Add new debug category: gui
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2338 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-03 16:24:17 +00:00
Per Inge Mathisen 8a7d09141c Hopefully fix a valgrind warning
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2336 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-03 15:22:45 +00:00
Giel van Schijndel 33354163a9 * rename pie_DrawText and pie_DrawFromattedText to iV_DrawText and iV_DrawFormattedText respectively for consistency's sake (iV_DrawText already existed as a #define "alias")
* replace all usages of iV_DrawText270(...) with iV_DrawTextRotated(..., 270.f) and get rid of MACRO iV_DrawText270


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2333 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-03 13:14:34 +00:00
Giel van Schijndel 4966b22bf5 * remove functions pie_DrawImage270, pie_DrawText270 and pie_TextRender270; which where a whole chain of functions that where just duplicates of the same functions without 270 in their name
* add function iV_DrawTextRotated which uses glTranslatef and glRotatef to change (i.e. rotate) the result of iV_DrawText which it also calls; the translation matrix is later reset using glLoadIdentity() (no pushing&popping of the matrix)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2330 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-03 11:57:16 +00:00
Giel van Schijndel bf5eaace0a * Fix a compiler warning caused by non-matching const-ness of a (non-pointer) parameter in function iV_GetCharWidth's declaration and implementation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2329 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-03 11:37:06 +00:00
Per Inge Mathisen 8879d5151e Fix bug #9644, slow response from building queues. Patch by Watermelon:
Makes doubleclick state a condition for mousePressed, so that widget 
can recognize the 'down' state in a double click state correctly.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2325 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-02 22:41:18 +00:00
Per Inge Mathisen 3834067f15 Cleanup of visibility code. Added new debug category: "sensor".
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2320 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-02 20:23:09 +00:00
Giel van Schijndel 9ad346be5c * move some variables into a more local scope (bool GotSpace, NewLine)
* add some comments
 * actually parse newline characters (ASCII_NEWLINE to be precise which is defined as '@' right now, we might want to change this)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2315 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 20:50:27 +00:00
Giel van Schijndel 9814c2eec7 * remove unused flag FTEXTF_SKIP_LEADING_SPACES and all code related to it
* remove "BOOL AddLeadingSpaces" and all code relying on it to be true, since it never would be true
 * turn a while-loop into a for-loop (reduces duplicated code slightly, and increases its readability)
 * merge two nested if's: if (a) { if (b); } => if (a && b)
NOTE: there should be no behavioural changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2314 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 20:17:23 +00:00
Giel van Schijndel 0733a68c76 * Fix an infinite loop in the text drawing code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2313 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 19:21:04 +00:00
Giel van Schijndel f147f95639 * use static linkage for some global vars and some utility functions
* remove character wrapping code from pie_DrawText (word wrapping code already exists in the only function that ever calls pie_DrawText, so why would we need character wrapping?)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2312 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 18:59:51 +00:00
Giel van Schijndel bc2d70ea16 run `astyle --suffix=none --indent=tab --brackets=break --indent-switches --pad=oper --unpad=paren --min-conditional-indent=0 --mode=c lib/ivis_opengl/textdraw.c`
This is because I got fed up by mixed indentation style (even on the same line!!), and some dozen of different styles sometimes even in the same function (and I don't want to waste my time on style)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2311 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 18:26:56 +00:00
Giel van Schijndel 6ac475282e * remove #ifdef TESTBED code since TESTBED is never defined (not defined by commented out code either)
* fix error in code cutting off trailing spaces where we would cut of everything until a space instead! (oops)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2310 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 18:02:49 +00:00
Giel van Schijndel 473e038691 * remove "left justify append" ability from text drawing code (since it isn't justified; erm used)
* put curly braces on a line of their own
 * general clean up (e.g. moving some variables in a more local scope, giving some more sensible names, etc.)
NOTE: there should be _no_ behavioural changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2309 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 16:57:41 +00:00
Giel van Schijndel 4e3293784a * remove (unused) pie_DrawText callback functionality (the callback had the responsibility of actually drawing the text)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2308 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 16:10:50 +00:00
Per Inge Mathisen 0226604dbc Fix wrong texture pages selected for various models. Closes bug #9629.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2307 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 15:06:23 +00:00
Per Inge Mathisen 4b45e8e2e1 Some misc cleanup
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2306 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-01 15:04:16 +00:00
Giel van Schijndel fd74d682e5 * remove forward declaration of undefined and unused function iV_GetTextExtents
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2299 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-31 19:39:49 +00:00
Giel van Schijndel 0832e1f5eb * Fix warning about suggested parentheses
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2297 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-31 14:20:28 +00:00
Giel van Schijndel e9d8948939 * Just use uint32_t to store UTF-32 (or UCS-4) characters in rather than uint_fast32_t which probably falls into the category premature optimization
* Fix macro ASSERT_START_OCTET (I used a logical and there instead of logical or)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2296 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-31 14:17:35 +00:00
Per Inge Mathisen 179f89cbad Improve logging for tracking down resource loading bugs.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2294 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-31 12:47:08 +00:00
Giel van Schijndel 17ac519765 * Assert that the starting octect of a UTF-8 codepoint sequence is correct
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2293 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-31 12:07:12 +00:00
Per Inge Mathisen ce56538fba Revert commit r2258 which made texture coordinates into floating point. It
caused bug #9631, wrong team colours displayed.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2292 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 20:20:06 +00:00
Giel van Schijndel 9b31055f08 * make pie_DrawFormattedText const correct ("char*" -> "const char*")
* Don't use a hundred and two different methods of determining the end of nul terminated string
 * Use pointers into the string rather than integers as "iterators"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2291 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 17:03:02 +00:00
Giel van Schijndel 1b2ee6ae43 * Fix undeclared identifier
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2290 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 16:46:37 +00:00
Giel van Schijndel 518fd90693 * Mismatched declaration and definition
* function was declared unsigned int, but defined as int; now it's unsigned int in both

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2289 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 16:44:56 +00:00
Giel van Schijndel 3cbe1ed25a * Clean out iV_GetCharWidth to make it more readable (it also returns an unsigned int rather than a signed one now)
* Define iV_GetTextWidth in terms of iV_GetCharWidth now (rather than copy&paste implementations)
 * iV_GetTextWidth now also returns an unsigned int

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2287 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 16:42:37 +00:00
Giel van Schijndel ed18068ec8 * Forgot to return the determined length value of unicode_strlen: doh!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2286 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 16:28:38 +00:00
Giel van Schijndel 7c73b0a9e1 * Add function "size_t unicode_strlen(const utf_32_char* unicode_string)" which determines the amount of characters in a UTF-32 encoded string
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2285 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 16:27:39 +00:00
Giel van Schijndel f78bb18a5b * Use a typedef utf_32_char in the UTF-8 code to store UTF-32 characters in
* This way it should be easy to change the type of utf_32_char if ever needed (currently it is uint_fast32_t)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2284 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 15:34:44 +00:00
Giel van Schijndel 100309f547 * Provide implementation of function "uint_fast32_t* utf8_decode(const char* utf8_string)" which decodes a UTF-8 encoded string into a UTF-32 (native endianess) encoded Unicode string (UTF-32 is the "native" unicode encoding)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2283 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 15:15:02 +00:00
Giel van Schijndel 8bbe10a748 * Provide implementation of function "size_t utf8_character_count(const char* utf8_string)" which counts the amount of characters (not bytes/octects!) in a UTF-8 encoded string
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2282 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 14:46:15 +00:00
Giel van Schijndel 38a82a2ada * Add UTF-8 encoder (the decoder is a WIP)
* Add files lib/framework/utf8.[ch] to autoconf/automake, raw makefiles, Code::Blocks and MSVC
NOTE: this may require updating of some additionaly buildsystems (e.g. OSX)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2281 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 14:02:05 +00:00
Dennis Schridde 2fbaec50c4 Fix unused function getLanguage.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2275 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 23:33:21 +00:00
Per Inge Mathisen 9c6c62ff7f Make PNG loader a little less picky about the PNG format being exactly correct.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2273 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 17:42:22 +00:00
Dennis Schridde 8939a96d21 Better debuging of not found data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2270 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 17:17:38 +00:00
Dennis Schridde f612678624 Backport r2265,2266,2268 from branches/2.0
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2269 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 16:58:16 +00:00
Dennis Schridde 723f9bfaa1 Use float texture coordinates in the range 0.0-1.0.
Any fixes, if necessary, should be applied on loading.
In the image code (IMAGEDEF) this did not work, so OLD_TEXTURE_SIZE_FIX is applied during rendering.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2258 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 13:32:21 +00:00
Dennis Schridde 27f505a3f5 Some renamings and cleanups to simplify the upcoming float uv patch.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2247 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 13:50:16 +00:00
Per Inge Mathisen 9f3301f22a Use anisotropic filtering, if available.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2246 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 13:49:52 +00:00
Giel van Schijndel 393e753f60 * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160:
* autoconf/automake buildsystem
  * raw makefiles
  * Code::Blocks project file
 * lib/netplay/nettypes.[ch]:
  * set svn:eol-style and svn:mime-type
  * add a GPL header to the file
  * add include guards to the header file (nettypes.h)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2245 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 13:41:51 +00:00
Dennis Schridde 2c7fcf0cc8 inputdoubleclick.patch by Watermelon. (I merged his comments from the email into the patch.)
This patch fixes the following tempting features: ;)
1. Doubleclick to select all droids of the same template.
2. Doubleclick construct droid to open up build menu.
3. Double pressing numeric keys '1,2,3,4,5,6,7,8,9' to center view/align camera to the group 1-9 you assigned.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2242 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 11:54:20 +00:00
Dennis Schridde ebb1d7a918 Translate3.patch by Martin Koller. Had to Wiggle names.txt, but it seems to have cleanly applied.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2241 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 11:35:26 +00:00
Per Inge Mathisen 57f9c5f17f Sorry, forgot some non-users of texture type in the last commit...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2227 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 17:38:50 +00:00
Per Inge Mathisen 31fd7b3a8f Remove unused texture 'type'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2226 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 17:35:08 +00:00
Per Inge Mathisen c9fbb60e50 Remove unused code and resource parameter
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2225 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 17:30:44 +00:00
Per Inge Mathisen 8937d19e43 Free texture data from normal memory immediately after uploading to VRAM.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2223 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 16:57:41 +00:00
Per Inge Mathisen 176be97ec3 Remove the code to remake terrain tiles. Instead just free them and make them anew.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2219 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 14:58:17 +00:00
Dennis Schridde 6b8e636fc3 Revisit data loading (image/texture related) and remove unecessary fVertex pietype.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2195 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-25 22:37:48 +00:00
Per Inge Mathisen ad5900b2ed Fix crash in design screen if we draw a weapon component that is really really big.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2194 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-25 22:17:04 +00:00
Dennis Schridde 75d5e135c5 Remove some useless comments for iIMDShape, also remove some unnecessary fields and variables.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2193 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-25 20:58:57 +00:00
Per Inge Mathisen 898b9c5d72 Move a lot of code around for cleanup.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2192 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-25 15:31:27 +00:00
Per Inge Mathisen c6190a85f2 More cleanup. More debug log message. Send player ID as a single char instead
of the old pointer casting with alignment issues.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2189 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 19:33:46 +00:00
Per Inge Mathisen 0cb6023b76 Clean up source and add comments to explain what is going on.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2188 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:59:57 +00:00
Per Inge Mathisen 5d0a52460d Remove NETsetMessageSize
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2185 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:25:33 +00:00
Per Inge Mathisen 1df2199ce8 Remove final pieces of encryption code. Warning: This touches some seriously
unstable code. Bugs may follow!


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2184 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:22:04 +00:00
Per Inge Mathisen dcfe102699 Fix bug in removal of baba player in campaign if too many human players.
Also add some fallback in case server sends us a bad player number.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2160 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-22 11:12:50 +00:00
Giel van Schijndel 46a2f0ade2 * Remove some rather useless debugging printf statements
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2153 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-21 14:12:49 +00:00
Dennis Schridde 9dafbd404f More vector math, by EvilGuru. Minor changes by me (brackets around the ()^2 and swap RHS,LHS in the comment, so Kate's highlighting doesn't go nuts (yes, I know this is stupid...))
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2126 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-17 15:02:57 +00:00
Dennis Schridde 84f1d476e4 strings.txt removal by Martin Koller.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2124 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-16 17:44:42 +00:00
Dennis Schridde d9529e9d1c Localised data, patch by Martin Koller, slightly modified by me.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2123 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-16 17:19:47 +00:00