Commit Graph

163 Commits (e139fc583d08f1792fd537c037657c21115ad413)

Author SHA1 Message Date
Dennis Schridde f4be2a7f37 Patch by Christian Ohm: "g++ unbreakage"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@736 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-20 08:16:11 +00:00
Stefan Huehner a5b8c5a451 Add doxygen headers describing files in gamelib
(using description which were already there)



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@733 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-19 20:25:16 +00:00
Stefan Huehner d913adc42e Add doxygen comments the the hashtable header
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@732 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-19 19:58:06 +00:00
Stefan Huehner 1395a7c69c Make some more functions static which aren't used outside their
declaring source files and which have no prototype.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@731 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-19 18:45:48 +00:00
Dennis Schridde 1b520925ec Clarify names, add docs, add OP_FUNC etc. to aOpSize so the opsize can be retrieved through aOpCode[opcode], make retStack* functions static, improve the return address stack to be easier to understand.
Patch created after ideas of Christian Ohm.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@730 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-19 16:30:50 +00:00
Roman C 15b02fe669 Fixed script compilation bugs,
further scripting enhancements.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@729 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-19 16:07:06 +00:00
Dennis Schridde d889ce9da7 Patch by Christian Ohm: "g++ fixes"
Mainly explicit casts, some type changes, a few fixes.

We need to have a look if this line creates any problems:
lib/script/interp.c @@ -329,7 +329,7 @@
- if(!RetStackRemember(CurEvent, (ip + 2)))       //Remember where to jump back later
+ if(!RetStackRemember(CurEvent, *(ip + 2)))      //Remember where to jump back later


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@719 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-17 20:39:25 +00:00
Dennis Schridde 75af155bbf Patches by Stefan Huehner: "code cleanup: void 5, static 4" and a slightly modified "doxy 1"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@717 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-16 17:41:40 +00:00
Dennis Schridde a88bbc0c37 Patch by Stefan Huehner: "string 1"
Replace all STRING with char or const char.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@716 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-16 16:02:17 +00:00
Dennis Schridde 74c69f2a47 Fix VOID type for scripts, broken in r703.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@714 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-16 15:55:52 +00:00
Dennis Schridde 876ab9a3ba Patch by Stefan Huehner: "code cleanup: static 3, 3a"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@712 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-14 16:30:07 +00:00
Dennis Schridde 3fdc9539b9 Add the missing playlist.h I forgot in r707.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@710 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 21:37:48 +00:00
Dennis Schridde 27b07a0ba1 Patch by Stefan Huehner: "code cleanup: const 2"
Patch marks several read-only function parameters and datastructures as such by adding const.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@709 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 21:16:17 +00:00
Dennis Schridde 7e8990c661 Patch by Stefan Huehner: "code cleanup: static"
Patch marks several function & datastructures without prototypes, which aren't used outside their declaring sourcefiles as static.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@708 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 21:14:47 +00:00
Dennis Schridde 3b59d20acb Patch by Stefan Huehner: "code cleanup: playlist.h"
Comment by him:
Patch removes the playlist prototypes from the c-file cdaudio.c and add an extra header playlist.h for them.
This is then included in both cdaudio.c and playlist.c



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@707 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 21:13:19 +00:00
Dennis Schridde b9087ef4ca Patch by Stefan Huehner: "code cleanup: void 4"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@706 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 21:11:11 +00:00
Dennis Schridde 728b9a9913 - Commit patches "code cleanup: void" and "code cleanup: const" by Stefan Huehner
- Replace every occurence of VOID with void (and LPVOID with void*)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@703 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 09:09:05 +00:00
Dennis Schridde fe1a94f6dc - Mark possibly breaking assignments
- Don't declare stdint declarations which are allready declared in SDL_config
- Change only use of stdint type to use SDL type instead

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@700 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-08 20:05:38 +00:00
Dennis Schridde 78be6bc2bc Fix double to float assignments by forcing fixed numbers to float.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@698 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-08 20:02:49 +00:00
Dennis Schridde dcd97ac079 Use ASCII version of functions for Windows instead of UNICODE versions.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@697 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-08 20:01:09 +00:00
Dennis Schridde 93389e9d3f Include frame.h into .y files using free and malloc, so they get the redefinitions needed for msvcrt malloc debugging.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@696 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-08 19:59:00 +00:00
Dennis Schridde e057d6240c Finalize VIDEO_QUIT callback fix on request of Troman.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@688 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-06 17:19:20 +00:00
Roman C 96f59fbb50 Fix to #6735 and #6751,
also fixes some beacon-related code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@687 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-06 16:58:20 +00:00
Per Inge Mathisen 5396324fb6 Remove lots of unused graphics code. (Did the Pumpkin guys EVER delete code?)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@686 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-03 21:33:29 +00:00
Dennis Schridde 915390aa1b Fix possible bugs when having deeper pointers than probably intended.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@685 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-03 20:32:01 +00:00
Dennis Schridde 6094ea9bbf Fix ASSERT() to be standards compliant and compile with g++.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@684 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-03 20:30:46 +00:00
Dennis Schridde be5f08343a Remove Palette code formerly used for the software renderer. (Patch by Christian Ohm)
This seems to also fix the rader flickering without shadows. (Or was this fixed in a previous commit?)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@681 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-03 13:35:50 +00:00
Dennis Schridde 1607f7e194 - --(no)sound toggles sound initialization (to explicitly disable sound)
- --(no)shadows toggles shadows (instead of --shadows yes/no)
- Removed unused functions from warzoneconfig


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@680 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-03 12:41:55 +00:00
Dennis Schridde e9c9e47bda Code cleanup: Remove another do-nothing wrapper function.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@676 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-02 22:45:06 +00:00
Dennis Schridde 346a73eba8 Comment out a forgotten ex-DBP0 call.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@674 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-31 20:15:29 +00:00
Dennis Schridde 2c460e920b - Remove all references to DBP0()
- Add Irrlicht evaluation to TODO


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@673 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-31 20:14:21 +00:00
Per Inge Mathisen d483c052b2 Add basic map editing functions. When in cheat mode, you can use 'w' and 'a' to
raise and lower tile height, and use 'k' to flip tiles. You must trash your
keymap again before you can use this.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@667 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-30 21:12:44 +00:00
Per Inge Mathisen 0aea40e84b Remove some dead code, and silence some warnings.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@663 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-30 15:06:49 +00:00
Dennis Schridde 5007fb9570 Fix bug #6758 and make shadow rendering faster.
Christian Ohm also reported that this fixes a bug in shadow rendering:
"And a shadow error (a shadow painted between the object casting it and
the floor where the shadow is) seems to be gone."


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@660 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-29 16:10:06 +00:00
Dennis Schridde 76b6d70f6d Remove any occurences of GetTickCount() (a Windows function) with SDL_GetTicks() which was used on non MSVC anyway.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@656 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-27 19:09:35 +00:00
Dennis Schridde 7f3693b592 Revised framecounting to give correct results and use more informative names.
Also removed some unused framecounting functions.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@655 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-27 19:01:34 +00:00
Dennis Schridde 9e0f9ee8a2 Don't call glEndList() if glNewList() was not called.
Related to bug #6758


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@654 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-27 16:16:57 +00:00
Roman C e70448bc0d Fixed a #define inside of a Bison grammar rule
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@651 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-26 21:45:21 +00:00
Roman C c1c801383e Fixed compilation on GCC
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@650 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-26 20:51:54 +00:00
Roman C c3eae9e73f Fixed bug #6753 ,
Define DEBUG_SCRIPT to get some more Bison/Flex debug output

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@648 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-26 17:14:04 +00:00
Roman C a9a74444a1 Added beacons for skirmish and multiplayer, default key combination: Alt+H.
Allied players send vision to each other automatically (only once)
Fixed caching problems for variables of type GROUP
Some other scripting engine updates and cleanups

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@647 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-26 15:50:47 +00:00
Dennis Schridde 1c6ef2d789 - Fix VERSION for Makefile.raw
- Fix location of config.h for Makefile.raw
- Remove netlobby* from MSVC project


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@646 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-26 15:21:40 +00:00
Dennis Schridde fde163d9fe - Change << shifting from TILE_UNITS (bigger than size of shifted type) to TILE_SHIFT
- Cleanup debug.h


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@632 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-25 21:27:48 +00:00
Dennis Schridde 4208601a38 - Fix string stack reset for scripts
- Clean warnings and a wrapper function for widgets
- Add an assert to intDisplayMessageButton to catch crashes better


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@631 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-25 20:38:27 +00:00
Per Inge Mathisen c30b0a8784 Remove some dead code and fix two warnings.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@630 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-25 16:58:49 +00:00
Dennis Schridde 95442679bf Dont buffer the --debugfile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@628 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-25 13:20:57 +00:00
Dennis Schridde e52dba36cc Corrected false error messages, old printfs
netplay.c got a bunch of new LOG_NET debug()s whose effects on performance have not been tested


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@619 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 15:27:20 +00:00
Dennis Schridde bc6a921b84 Change a lonesome unsigned __int64 to uint64_t
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@618 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 14:29:34 +00:00
Dennis Schridde 62f76a1adf - Fix a deprecated warning on MSVC
- Make MinGW actually compile (it defines __MINGW32__ and not __MINGW__)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@614 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 13:01:17 +00:00
Dennis Schridde 0e288f45e7 - Replace all ASSERT(( )) with ASSERT( )
- Simplify definition of ASSERT(). Now is the same for GCC and MSVC.
  This may not work on versions older than MSVC 2005. If you experience this, please report it!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@613 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 12:58:48 +00:00