Per Inge Mathisen
bbae49f687
Fix two erronous png references in model files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3857 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 23:11:21 +00:00
Gerard Krol
0b07130da8
Fix bug #11121 , "Briefings not displayed at high resolutions".
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3855 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 20:34:03 +00:00
Per Inge Mathisen
548653d0d0
Add ECM range parameter. Clean up ECM code. Remove cyborg stealth hack from
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trunk in anticipation of future ECM work.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3854 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 19:13:13 +00:00
Per Inge Mathisen
69e71c5778
3ds2pie: Add option to scale imported model by a given factor to correct errors
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seen in Blender 3DS export.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3853 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 18:47:21 +00:00
Dennis Schridde
8485224b12
Move playerX.[vs]lo.in to player0.[vs]lo
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This adds make warnings, which are hopefully always reacted upon as they are in my version of GNU make, so it does the correct thing and not try to replace player0.[vs]lo with itself or do other crap...
make: Circular player0.slo <- player0.slo dependency dropped.
make: Circular player0.vlo <- player0.vlo dependency dropped.
Also: Add clean target
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3851 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 18:46:23 +00:00
Dennis Schridde
f37984a87c
Fix a typo in regexp, which prevented "playerX.slo" from getting replaced properly.
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Also add error checking, to see wether the template parameters were replaced properly.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3850 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 17:42:30 +00:00
Dennis Schridde
87685c2065
update-po in trunk
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3849 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 12:08:03 +00:00
Dennis Schridde
1c979f5fd9
Make lex/yacc rules terminals, since lexer/parser files cannot be autogenerated.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3847 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 12:06:26 +00:00
Dennis Schridde
bafb1ddd8f
Port r3845: .vlo depends on .vlo.in
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3846 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 12:01:07 +00:00
Dennis Schridde
bdc4c57fa7
Port r3843 from branches/2.1: Autogenerate playerX.slo files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3844 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-20 11:54:29 +00:00
Roman C
ffddb98f93
Restore stock AI, which Tortoise silently overwrote.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3841 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-19 19:37:45 +00:00
Roman C
2636ccbef2
Aivolution AI:
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-files for all 8 AI players are now back into the repository.
-fixed bug #11085 (part 1/2)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3840 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-19 19:34:50 +00:00
Roman C
5896b769e4
Reverted changes to the MSVC project which TortoiseSVN silently commited (what the...?)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3838 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 19:52:01 +00:00
Roman C
6ddadf6a5e
Updated ChangeLog.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3837 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 19:48:21 +00:00
Roman C
741eb57d31
Weapon balance:
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Fortresses:
-raised reload rate and firepower
-rocket fortress now has 4 projectiles
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3836 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 19:47:52 +00:00
Roman C
177aa19e9a
Ported ChangeLog updates (balance issues) to the trunk.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3835 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 17:20:48 +00:00
Dennis Schridde
fc67b175a2
Update Makefile.raw, too and add forgotten Makefile.am
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3831 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 15:45:17 +00:00
Dennis Schridde
da7212b287
Merge r3827 + r3828 from branches/2.1. This fixes bug #11087 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3830 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-18 15:39:42 +00:00
Giel van Schijndel
d943227f07
Fix a bug (integer divide by zero) when starting a multiplayer game after playing a single player game
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3825 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 19:52:06 +00:00
Per Inge Mathisen
f74715f1d5
Remove some unused stuff
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3821 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 16:36:54 +00:00
Per Inge Mathisen
fb12b834a1
Remove two unused defines
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3820 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 13:56:08 +00:00
Giel van Schijndel
d8cbb4326c
Add a new section to the change log for trunk and the 2.1 branch
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3814 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 00:31:38 +00:00
Giel van Schijndel
d768a89dd9
Tag off the `2.1 beta 1` release
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3813 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-17 00:28:52 +00:00
Giel van Schijndel
7b57a08e68
Add the 2.0.10 part of the change log to trunk's change log
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3811 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 23:51:36 +00:00
Giel van Schijndel
f0772716ee
Add porting of netcode to the new net-primitives API to the ChangeLog
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3810 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 23:11:06 +00:00
Giel van Schijndel
3e2af0fc87
Don't assert on unused sound IDs as that's a valid condition sound is disabled; fixes bug #10989
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3809 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 22:22:21 +00:00
Per Inge Mathisen
9f448d5fdb
Fix comment, cosmetic improvements.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3808 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 22:00:13 +00:00
Per Inge Mathisen
3ddb74e0d3
Cosmetic update to stats.c|h, and make more variables static.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3807 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 21:04:45 +00:00
Gerard Krol
0d76a90bec
Make the fade from black for the fog of war use a float instead of a UBYTE. This fixes bug #5745 (Units fail to uncover Fog Of War if game speed 0.2
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or lower).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3806 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 18:22:25 +00:00
Giel van Schijndel
23230caf2a
* Revert r3804 (replaces usage of strnlen with strnlen with the unsafe strlen)"
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* Finish r3795 where I nicely #included the correct files but forgot to replace strnlen with strnlen1 - 1
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3805 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:57:43 +00:00
Ari Johnson
66f662e16a
Removed usage of GNU extension strnlen()
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3804 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:48:13 +00:00
Per Inge Mathisen
717f9f7f67
Cosmetic upgrade
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3803 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:30:35 +00:00
Gerard Krol
8e41e62a1f
Prevent a sharp edge to the drawn tiles by fading them to black.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3802 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 17:06:51 +00:00
Gerard Krol
7ab917ff87
Fix the "smearing" caused by not enough of the terrain being drawn when the map is smaller than the amount of visible tiles. This fixes bug #11026
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and bug #11026 .
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3801 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 16:37:24 +00:00
Per Inge Mathisen
37a96b2041
pie2wzm: Add option to reverse winding of polygons.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3800 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 16:32:13 +00:00
Giel van Schijndel
f4d10dd461
Reapply r3643 (or revert r3669): Port NETBroadcastPlayerInfo over to the new netcode API
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3799 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:53:17 +00:00
Per Inge Mathisen
f1a62097bf
Netcode: Make NetDir static, and remove some unnecessary function parameters.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3798 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:39:23 +00:00
Per Inge Mathisen
c2de082bee
More doxygen comments.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3797 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:12:58 +00:00
Per Inge Mathisen
ce473ed9fe
Add some more doxygen comments.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3796 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 13:05:34 +00:00
Giel van Schijndel
33759c07c4
Don't use `strnlen` in debug.c as it's a GNU extension (and as such isn't always available), instead use `strnlen1 - 1`
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3795 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 11:53:25 +00:00
Giel van Schijndel
7acbd09ec0
Detect failure to load images when loading texture pages and act on it by failing the texpage loading
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3794 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 11:30:11 +00:00
Per Inge Mathisen
f98f19d38f
Doxygenize power.h
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3793 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:59:53 +00:00
Per Inge Mathisen
a07da6772c
Wrap several access to asPower with getPower().
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3792 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:48:51 +00:00
Per Inge Mathisen
f2098a60ee
Stylistic improvements to some functions in droid.c
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3791 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:43:51 +00:00
Per Inge Mathisen
aa12b3b9e8
Add several sanity checks for network packets received.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3790 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:31:23 +00:00
Per Inge Mathisen
4c64fcfe8e
Sanity check power sync packets, and add net log if power is changed. Add getPower()
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function to avoid direct access to asPower array.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3789 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:18:13 +00:00
Roman C
00fa218b5d
Get rid of the ugly-looking ammo trails some weapon types had, that were not there in the original game and don't belong there.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3788 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 21:04:46 +00:00
Per Inge Mathisen
c614aabe31
Reorganize the packet definitions to avoid duplication and scatter of data.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3787 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:55:38 +00:00
Per Inge Mathisen
f3fd0e6fe4
Fix bug in the sending of research gifts. We cannot delay the NETend() call for long,
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because other codes like to use the netcode, too.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3786 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:25:31 +00:00
Giel van Schijndel
22844d16a6
Undo the (accidental) exceptionhandler disabling of r3784
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3785 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 19:44:40 +00:00