-Cyborg Grenadier: decrease short range accuracy, increased long range accuracy, increased damage by 50%.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4616 4a71c877-e1ca-e34f-864e-861f7616d084
-Tank Killer, Rail Gun, Scourge have more firepower
-Needle Gunner damage decreased
-All Super Cyborg weapons: body points doubled
-Medium Cannon: long range accuracy increased by 10%
-Heavy Cannon: long range accuracy increased by 15%
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4562 4a71c877-e1ca-e34f-864e-861f7616d084
-make sure power boost is only applied to AIs, not to human players
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4549 4a71c877-e1ca-e34f-864e-861f7616d084
-make sure AI gets power boost on client's machines too, this fixed the "Not enough power to build droid" bug that appears during mp games.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4548 4a71c877-e1ca-e34f-864e-861f7616d084
-slightly reduce hit-points for hardpoints and walls
-make anti-tank weapons slightly more effective vs hardpoints
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4536 4a71c877-e1ca-e34f-864e-861f7616d084
-don't append "-aiv" to AI names on machines which don't run Aivolution.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4531 4a71c877-e1ca-e34f-864e-861f7616d084
-increased Bunker Buster's damage by 30% to make sure it is strong enough vs bunkers and can compete with flamers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4501 4a71c877-e1ca-e34f-864e-861f7616d084
-make super cyborg weapons build faster, instead make super cyborg bodies take longer to build, should result in a small speed up in build time for super cyborgs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4499 4a71c877-e1ca-e34f-864e-861f7616d084
- Super Tank-Killer Cyborg has more damage
- Super Rail-Gunner, Super HPV Cyborg cost slightly less
- Super Pulse Laser Cyborg, Super Heavy-Gunner, Super Auto-Cannon Cyborg cost only 50% of what they used to cost
- Super Scourge Cyborg costs slightly more
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4497 4a71c877-e1ca-e34f-864e-861f7616d084
-increased hp of walls by 2.5 times
-increased hp of hardpoints and fortresses by 2 times
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4481 4a71c877-e1ca-e34f-864e-861f7616d084
-Super Heavy Gunner has more firepower
-Super Auto-Cannon Cyborg has more firepower, range has been slightly decreased
-Super HPV Cyborg; firepower increased, range increased
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4477 4a71c877-e1ca-e34f-864e-861f7616d084
-slightly decrease Mini-pods's short-range and long-range accuracy
-increase MRL's short range accuracy and decrease it's long-range accuracy
NOTE: as a result mini-pods now do more damage to tracked units than MRL
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4475 4a71c877-e1ca-e34f-864e-861f7616d084
-fixed a bug that made Aivolution defend its own derrick instead attacking an unprotected enemy derrick by building a bunker near it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4449 4a71c877-e1ca-e34f-864e-861f7616d084
-increased hit-points of oil derricks by 100%, since it gets destroyed too easily by lucky shots. Needs testing.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4445 4a71c877-e1ca-e34f-864e-861f7616d084
* Add the code to load propulsions from the propulsion table of the given database file (function `loadPropulsionStatsFromDB`)
* This code will make sure to load the propulsion stats-data in a similar manner (i.e. the resulting data in-memory should be the same) to the propulsion.txt loading code
* Use this stats loading implementation on single player
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4444 4a71c877-e1ca-e34f-864e-861f7616d084
Tank Killer now fires 4 projectiles (to match its turrent gfx), total average firepower stays unaffected.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4407 4a71c877-e1ca-e34f-864e-861f7616d084
-added a way to find out if playing against aivolution: "are you aiv?" command.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4382 4a71c877-e1ca-e34f-864e-861f7616d084
-make sure dialogs AIs are involved in are visible to all allies
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4338 4a71c877-e1ca-e34f-864e-861f7616d084