Commit Graph

5851 Commits (d2f3f8bd4214eda213ad957c088b5d418cf63767)

Author SHA1 Message Date
Git SVN Gateway 8821cb624f Merge branch 'master' of git://gitorious.org/warzone2100/gerard_
* 'master' of git://gitorious.org/warzone2100/gerard_:
  Replace slashes by underscores for the gitsvngateway merge filename, and don't make it return a non-zero exit code when the --dry-run was successful.
  Add a --no-fetch option to gitsvngateway to increase the speed of running it over a lot of branches.
  Add an --automatic switch to gitsvngateway, where it will not ask to merge changes but instead abort.
  Use getopt to parse options for gitsvngateway and add the --dry-run, --prefix and --remote options.
  Use the _gitsvngateway prefix for internally used branches.
  gitsvngateway no longer uses a file to store its state but instead determines it by checking if certain branches exist.
  Add some checks to gitsvngateway to speed up execution when there are no changes.
  Small changes to make gitsvngateway work with Git 1.6.0.6.
  Use a slightly more robust way of detecting merges. It still is ugly though.
2009-03-18 18:38:55 +01:00
Gerard Krol 31d09e583c Replace slashes by underscores for the gitsvngateway merge filename, and don't make it return a non-zero exit code when the --dry-run was successful. 2009-03-18 18:37:17 +01:00
Gerard Krol 596f6c38a1 Add a --no-fetch option to gitsvngateway to increase the speed of running it over a lot of branches. 2009-03-18 18:13:41 +01:00
Gerard Krol 4d230332a1 Add an --automatic switch to gitsvngateway, where it will not ask to merge changes but instead abort. 2009-03-18 17:58:42 +01:00
Gerard Krol c11e05a058 Use getopt to parse options for gitsvngateway and add the --dry-run, --prefix and --remote options. 2009-03-18 17:58:33 +01:00
Gerard Krol 0abfe13c4c Use the _gitsvngateway prefix for internally used branches. 2009-03-18 15:19:58 +01:00
Gerard Krol e58d41d67a gitsvngateway no longer uses a file to store its state but instead determines it by checking if certain branches exist. 2009-03-18 14:44:35 +01:00
Gerard Krol b43712ec75 Add some checks to gitsvngateway to speed up execution when there are no changes. 2009-03-18 14:01:04 +01:00
Gerard Krol 799ce310e1 Small changes to make gitsvngateway work with Git 1.6.0.6. 2009-03-18 13:17:52 +01:00
Gerard Krol 64d4b710c2 Use a slightly more robust way of detecting merges. It still is ugly though. 2009-03-17 20:16:05 +01:00
Git SVN Gateway ca9804de3e Merge branch 'master' of git@gitorious.org:warzone2100/gerard_ 2009-03-17 16:52:45 +01:00
Gerard Krol 0a3467af02 Small cleanup of gitsvngateway, the code should be more robust now. 2009-03-17 16:50:18 +01:00
Git SVN Gateway 548344050a Merge branch 'master' of git@gitorious.org:warzone2100/gerard_ 2009-03-17 16:25:21 +01:00
Gerard Krol bd0d42dcc0 The gitsvngateway now uses git cherry-pick instead of git merge --squash to prevent merge conflicts. 2009-03-17 16:23:45 +01:00
Git SVN Gateway 6302e4c415 Merge branch 'master' of git@gitorious.org:warzone2100/gerard_ 2009-03-17 14:20:51 +01:00
Gerard Krol 0f53e9ecf0 Use colour to print the messages from gitsvngateway to better separate them from the output from the Git commands. 2009-03-17 14:20:12 +01:00
Gerard Krol f52d181826 The gitsvngateway script now allows you to check what it is about to commit. It also tries to unravel a merge and commit the individual changes to SVN. 2009-03-17 13:53:31 +01:00
Git SVN Gateway 6b469f1e96 Merge branch 'master' of git@gitorious.org:warzone2100/gerard_ 2009-03-17 11:21:36 +01:00
Gerard Krol 1b5816f89b Add "gitsvngateway", a script to pass commits from Git to SVN and from SVN to Git. 2009-03-17 11:20:25 +01:00
Elio Gubser b3d3a57b98 accidentally changed the python body pie when I commited the new wheels
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6861 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-17 11:09:28 +01:00
Gerard Krol a3b1bbf2c7 Add a check if deliveryPointToMove == NULL in the blueprint code and ASSERT. 2009-03-17 02:51:21 +01:00
Per Inge Mathisen e06f58695e Fix SQL stats build for 'make dist'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6855 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-15 23:42:28 +00:00
Per Inge Mathisen f15c0292e8 Fix some issues with 'make dist'.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6853 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-15 23:30:57 +00:00
Dennis Schridde 205e3da43a Create the Windows installer in builddir instead of srcdir
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6852 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 23:32:49 +00:00
Dennis Schridde 8ea3af5271 Remove grim-mod, as it is no longer included in the sources
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6851 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 23:32:45 +00:00
Dennis Schridde 4a10ae6465 update-po
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6850 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 23:32:39 +00:00
Dennis Schridde 529d9f6574 Make gettext output its stuff into builddir, instead of srcdir.
I have no clue why GNU decided that it wants to generate GMO files
 inside srcdir...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6849 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 23:32:31 +00:00
Dennis Schridde 852b81ea8b Replace C99 style variable declarations inside for() header with C89 style decls
Fixes #313

Author: Buginator
Signed-off-by: Dennis Schridde <devurandom@gna.org>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6848 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 23:32:23 +00:00
Dennis Schridde 1199b1e03b Possibly uninitialised variable says GCC
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6847 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 19:49:43 +00:00
Giel van Schijndel 4dc0520846 Add a FIXME note regarding the maxPlayers config setting (that setting is only required due to a design flaw).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6846 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 16:56:32 +00:00
Elio Gubser 3e993b6eb8 new wheels propulsion graphics by Mysteryem. including a slight change to the texturing on the light wheels
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6845 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-14 09:20:23 +00:00
Guangcong Luo a7674f82f2 Fix bug #309 - display.c errors can't compile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6843 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-13 03:32:37 +00:00
Guangcong Luo 2340b9e81d Commit patch #291: Add option for right-click ordering.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6841 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-12 09:25:29 +00:00
Gerard Krol dc834b2a3a Place buildings using blueprints (green) instead of highlighting the ground.
The blueprint is a green transparent version of the building you want to build. It is bright green when the build location is valid and red when it is not. After the building is placed a darker version of the green building will remain until a droid starts construction.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6840 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 22:55:41 +00:00
Elio Gubser 9b76a1480e fixed some nasty bugs in the svgManager
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6839 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 22:50:30 +00:00
Gerard Krol 380c32bb33 Rewrite map_Height so that the height it reports matches with what the terrain renderer shows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6838 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 22:39:56 +00:00
Per Inge Mathisen da04dd5173 map2lnd: Use the right edge brush set for each tileset.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6837 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 21:30:36 +00:00
Per Inge Mathisen aa7509fc84 Fix silly indentation.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6836 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 16:21:22 +00:00
Per Inge Mathisen 4028c9f48f Remove dead code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6835 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 14:19:46 +00:00
Gerard Krol 5f288925db Do not use texture compression for interface textures. This makes the interface look better and fixes bug #74.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6834 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 13:03:48 +00:00
Gerard Krol 652701af56 Give a detailed error message when glDrawRangeElements is not supported and shut down. This fixes #294.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6833 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 12:44:04 +00:00
Gerard Krol 71bc279c9e Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6832 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 11:51:40 +00:00
Gerard Krol 73d4569733 Load the new terrain textures when going from cam1->cam2 or cam2->cam3. This fixes bug #299.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6831 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 11:50:55 +00:00
Per Inge Mathisen 811bb12786 map2png: Little utility to create PNG previews from map files. Very basic at the moment.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6830 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-09 23:05:54 +00:00
Per Inge Mathisen a223d5598d New map 4c-Urban-Chaos by Mysteryem.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6827 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-09 18:30:41 +00:00
Per Inge Mathisen 73ba9f3a1a Correct water edges on little egypt map. Fix by Mysteryem. Closes gna.org bug #9658.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6826 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-09 18:28:17 +00:00
Gerard Krol 21011fd176 Accept DORDER_NONE as a valid order to the orderDroid script function, needed for the BecomePrey AI. (committed for Buginator)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6823 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-09 17:15:44 +00:00
Per Inge Mathisen 571d7e0329 make check: Also test included mod maps.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6821 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 18:02:39 +00:00
Per Inge Mathisen 3905de35cb When playing Mayhem mode, burning scavengers can crash (or rather, lead to assert failure)
the game because they may have nowhere to run when burning, and may trigger checks because 
they die while doing orders ("burn out"). The former should be properly fixed in scripts 
by always setting retreat coordinates, and the latter is rather bad design, but not 
changing it now.  Close bug #296. Reviewed by Gerard.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6820 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 17:57:44 +00:00
Per Inge Mathisen 7a9da735e2 map2lnd: Fix bug in setting the number of objects in the exported map.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6818 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-08 17:15:14 +00:00