Commit Graph

4950 Commits (d1308a59f6cff3af988539b9e6b7cd9147e3f504)

Author SHA1 Message Date
Giel van Schijndel 372851ea71 Fix typo that prevented the multiplayer mod from being installed
Patch by Paul Wise <pabs>, this closes bug #12313

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6043 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-18 18:31:15 +00:00
Freddie Witherden 994e2d3938 Fix radar corruption under nVidia/Intel cards. This closes ticket #72.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6042 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-18 17:45:16 +00:00
Dennis Schridde 85ac0d8ae0 Minor buildsystem cleanups
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6040 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-18 16:08:37 +00:00
Freddie Witherden dc878823c2 Fix the inclusion of GLEE in betawidget; this fixes the blending problems under nVidia Linux. Plus some minor indentation fixes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6037 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-18 11:24:36 +00:00
Freddie Witherden 7af67f65e0 Update the Xcode project so that trunk builds. (Broken as a result of the PhysFS VFS files being moved.) Textures are still corrupt.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6036 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-17 19:09:27 +00:00
Giel van Schijndel 409eebce0e Make sure to #include <sqlite3.h> instead of "lib/sqlite3/sqlite3.h"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6035 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-16 20:21:50 +00:00
Giel van Schijndel 10ac89541a Update our SQLite copy from 3.5.9 to 3.6.2
* 3.6.0 introduced an interface change to the VFS layer
 * Updated physfs_vfs.c for the interface change in 3.6.0, breaking compatibility with SQLite < 3.6.0
 * Change the configure script to require sqlite3 >= 3.6

This closes ticket:66

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6034 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-16 20:02:16 +00:00
Per Inge Mathisen 5774017c25 From patch #1104: New turret management code: Minor change the API for actionInsideMinRange() to pass pointer
to weapon stats directly.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6033 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-16 19:21:25 +00:00
Giel van Schijndel be491b38f5 * Fix weird naming of research upgrade path
- e.g. Sensor Upgrade -> Sensor Upgrade (note the lack of an Mk2)
 * Fix several naming inconsistencies

This closes ticket:56, patch by <Zarel>


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6032 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-15 20:34:46 +00:00
Giel van Schijndel 73bd4b81f9 Don't #define DATADIR when compiling SQLite as it causes conflicts with some Windows headers (objidl.h:95)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6029 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-15 06:06:59 +00:00
Giel van Schijndel 2c616f323e Trunk is currently broken when playing music and switching between the "base" and "mp" mods, see ticket:57.
This revision fixes ticket:57. We (Buginator, EvilGuru and Giel) decided to use the fix suggested in ticket:57 for now and to use [wiki:Proposal:ModMounting] on a later date. I.e. fix the problem now (however dirty the solution may be), and implement a properly designed one later on, instead of letting trunk remain broken until said proposal is worked out in enough detail.

This revision fixes bug #11847, bug #11875, bug #11898, bug #11976, bug #11989, bug #12017, bug #12250 and bug #12280.

Patch by Buginator and myself


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6028 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 20:36:50 +00:00
Giel van Schijndel 043cc9d278 Fix a spelling error in the MSVC project files causing problems with the #include path
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6027 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 19:47:56 +00:00
Freddie Witherden 430f621b9e Commit patch #67 which removes the long-dead LOADBARCALLBACK macro. Approved by Giel. This closes ticket #67.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6026 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 17:01:22 +00:00
René Jürgens afd15e3dc5 git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6023 4a71c877-e1ca-e34f-864e-861f7616d084 2008-09-14 15:40:13 +00:00
René Jürgens ec42455709 test
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6022 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 15:39:49 +00:00
Giel van Schijndel ff507b13f0 * Don't use "if USE_SYSTEM_SQLITE" sections in all Makefiles
* Use the pkg-config variables SQLITE_CFLAGS and SQLITE_LIBS to compile and link with instead


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6021 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 14:41:44 +00:00
Freddie Witherden 26444e8e07 Switch from a virtal method to an event handler for re-generating the window's pattern.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6020 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:49:37 +00:00
Giel van Schijndel 9d7a8e8d43 Update our SQLite copy from 3.5.4 to 3.5.9
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6019 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:48:22 +00:00
Giel van Schijndel 140f553d06 * Change the autotools build system such that if the system provides an SQLite version that meets our requirements we use that instead of the one in our own repository
* Require sqlite3 versions >= 3.5.4 and < 3.6 (due to r5984 these versions are possible)
 * Move physfs_vfs.[ch] from lib/sqlite3/ to lib/framework/
 * Update the autotools, raw win32 Makefile, Code::Blocks and MSVC build systems
  - NOTE: Xcode still requires an update

This closes ticket:59


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6018 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:40:28 +00:00
Giel van Schijndel e2fa071a02 Replace the custom crafted Lua interface code for the addEventHandler and addTimerEventHandler methods of class widget with a SWIG typemap
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6017 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:27:03 +00:00
Giel van Schijndel 4d79c24838 * Add Lua support for widget animations
* These can be defined using Lua tables; see the example code in sdl-testapp.lua

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6016 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:26:48 +00:00
Giel van Schijndel 8681483c7d Make sure to translate before scaling in widgetCompositeImpl as that yields in-place scaling as opposed to scaled translating
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6015 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:16:49 +00:00
Giel van Schijndel e3c884a249 When resizing windows make sure to resize their gradient as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6011 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 01:34:16 +00:00
Giel van Schijndel e766b2f605 Allow Lua event handlers to remove themselves (i.e. don't segfault in that case)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6010 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 01:32:59 +00:00
Giel van Schijndel 41e74888ef Make sure to use "destroy" as the method name in lua_widget_destroy for error message generation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6009 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 00:48:29 +00:00
Giel van Schijndel ee7cfc1ac5 * Add enum spacerDirection and its contents to the Lua betawidget module
* Add method `destroy` to the Lua class `widget` and its children in the betawidget module
 * Add some code that demonstrates the usage of widget:destroy() and its current flaws (i.e. segfaults ''will'' occur when using widget after calling the destroy() method on it, garbage collection is included in "using")


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6008 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 00:37:20 +00:00
Giel van Schijndel c661cb9bc4 * Don't use a single cairo_pattern to store the window gradient for ''all'' windows
* Use a separate cairo_pattern for each window to store the window gradient in


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6007 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-13 23:15:44 +00:00
Giel van Schijndel a2a22b3804 Check both the `lua5.1` and `lua` pkg-config package in betawidget's ./configure script
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6006 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-13 22:36:47 +00:00
Giel van Schijndel 123551b6b6 Initialise the network buffer to send GAMESTRUCTs from across to zero
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6004 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-13 20:39:26 +00:00
Giel van Schijndel 07e8a802f9 Remove the last remnants from platform selection in betawidget/Makefile.am
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6003 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-13 18:36:33 +00:00
Giel van Schijndel ea446b8653 * Use recursive make (through SUBDIRS) to build the `platform` portion of betawidget
* Compile the utility part we use from Warzone (framework/utf.c and ivis_opengl/GLee.c) separately


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6002 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-13 18:35:26 +00:00
Freddie Witherden 92c13785fa Commit patch #63 which cleanly shuts down the path finding thread on exit. This closes ticks #63 and #42.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6001 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-13 12:27:57 +00:00
Elio Gubser 2395064bc8 outsourced the pathing function from windowDoDrawMaskImpl and windowDoDrawImpl, corrected some obvious nasty bugs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5998 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-12 18:58:18 +00:00
Elio Gubser 413cc540a9 outsourced the pathing function from windowDoDrawMaskImpl and windowDoDrawImpl, corrected some obvious nasty bugs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5997 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-12 18:52:23 +00:00
Elio Gubser 426f09cf9b nicer window design implemented
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5996 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-12 18:05:28 +00:00
Giel van Schijndel 5daf3d8035 Simplify the automake processed makefiles in data/
* Getting rid of the custom crafted installation rules
 * Replace them with a single automake primary build rule: nodist_<instdir>_DATA

This closes ticket:62

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5995 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-12 08:19:57 +00:00
Giel van Schijndel 77f3599ada Update POTFILES.in fixing a build error when generating translation files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5994 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-12 07:47:15 +00:00
Per Inge Mathisen 64d1a576db patch #1103: Cleanup of buildStructure
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5993 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 19:14:03 +00:00
Per Inge Mathisen 704117f85c Fix various doxygen errors and warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5992 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 18:25:34 +00:00
Per Inge Mathisen be263e0b8c Fix missing define of WZ_DECL_THREAD on windows
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5991 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 18:16:06 +00:00
Per Inge Mathisen b5295af792 Doxygenize actions
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5990 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 18:03:30 +00:00
Giel van Schijndel c2f0855e00 NTW is a multiplay mod, not a global mod. So move it to data/mods/multiplay.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5989 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 09:12:38 +00:00
Giel van Schijndel 50c974f74b Install all betawidget headers into $(pkgincludedir)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5988 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 07:56:28 +00:00
Giel van Schijndel 937c19a9a6 Include the scripting manual in the distributed documentation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5987 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 05:41:46 +00:00
Giel van Schijndel 6a6ac6cad6 Remove unused m4 macros
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5986 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-11 05:41:41 +00:00
Freddie Witherden 7fc3b92682 Simplify the structWallScan function; patch by Zarel. This closes ticket #55.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5985 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-10 11:30:19 +00:00
Giel van Schijndel 6088fca5af * Make xGetTempname (from the PhysicsFS VFS for SQLite) return a bogus filename to keep SQLite happy
- We can safely catch the only one case where this filename is used (see comment in diff for an explanation)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5984 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-09 20:07:16 +00:00
Freddie Witherden 4bb879d64c Make sure we fill out the event structure for EVT_DESTRUCT events.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5983 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-09 18:10:06 +00:00
Giel van Schijndel d1e5303b45 Ahum, don't include the autogenerated files from my WIP in POTFILES.in
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5982 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-09 17:14:00 +00:00
Giel van Schijndel 9107d52405 Update POTFILES.in
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5981 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-09 17:10:55 +00:00