Commit Graph

244 Commits (ceb339939edfd494974820a9e036421c8a53e742)

Author SHA1 Message Date
Cyp ceb339939e Avoid doing extra game state updates if the game state updates are somehow slower than graphical updates. 2011-12-18 16:53:58 +01:00
Cyp a5ad6ef0e9 Simplify game time logic. 2011-12-18 15:17:05 +01:00
Cyp 7e3c8e4f4e Remove DROID::sMove.ebit[XY], use gameTimeAdjustedAverage instead. 2011-12-17 18:21:52 +01:00
Per Inge Mathisen 700bb7a56e Merge branch 'master' into qt-sdl
Conflicts:
	macosx/Warzone.xcodeproj/project.pbxproj
2011-12-17 16:02:26 +01:00
Cyp 675ddce69e Rename the generic wzapp_c.h to wzapp.h.
The _c was a leftover from the good old days, when this was written in C and everyone used RFC 1149.
2011-12-12 00:07:02 +01:00
Cyp e50368114d Allow multiple logical updates per rendered frame.
Allows maintaining game speed when the GPU can't keep up.
2011-12-11 16:10:05 +01:00
Per Inge Mathisen 063fc63629 Initial build system for qt/sdl-backend switcher 2011-12-11 15:30:54 +01:00
dak180 e5d7318b0c Speed boosts (for the mac build times).
Also PBXBuildRules simplification.
2011-12-04 14:23:43 -05:00
vexed 41515b089b More fixes to the MSVC build system 2011-11-08 21:41:58 -05:00
vexed de28a736ef Updates for the red headed stepsister.
Refs #2936.
2011-11-08 14:01:40 +01:00
cybersphinx 8581c9a29f Use automake's builtin lex/yacc handling.
Original patch by cazfi
(http://forums.wz2100.net/viewtopic.php?p=88749#p88749).

Refs #2936.
2011-11-08 14:01:06 +01:00
Cyp b780ec8d25 power: Spend all power at start of construction, instead of during. 2011-11-07 21:10:37 +01:00
cybersphinx 2dbd06e9b1 Get rid of the unmaintained makefile.win32s.
Closes #2900.
2011-09-25 19:58:13 +02:00
vexed f31e223626 Fix all builds, they should now all compile assuming everything is set up correctly.
You have both Debug & Release builds, using MS's STL, and the you have Debug & Release builds using STLport.
The STLport version is prefered.
2011-09-03 00:21:40 -04:00
Rene Jochum 9ecba718a4 Revert "Remove a direct src include from lib/gamelib."
This reverts commit e32c1f0e89.
It broke netsync for a weired reason.
2011-07-20 21:42:22 +02:00
Rene Jochum e32c1f0e89 Remove a direct src include from lib/gamelib. 2011-07-20 12:06:13 +02:00
Buginator f76e960f7d Fix various build issues for both 'qtgame' and the bson /new lobby stuff
for MSVC.

Nothing here should break other platforms.
2011-07-08 21:51:16 -04:00
Buginator be2c105b7a Update build for Release builds & using STLport.
Update release builds to SSE2 + STLport.
2011-06-25 19:48:46 -04:00
Buginator 690b2ccfde Fix MSVC project files that were broken after the miniupnc move. 2011-05-27 20:44:58 -04:00
cybersphinx 4c68d121d6 Don't uselessly include static libraries in other static libraries.
Saves ~40 MB of diskspace when building.
2011-04-25 21:33:53 +02:00
Buginator 1f5d94a564 Fix VS2k10 for Qt.
NOTE: All Qt headers *MUST* be before of the other headers, or else we get tons of conflicts
***
DO NOT CHANGE HEADER ORDER, unless you know what you are doing, it will fubar
other build systems!
****
close ticket:2570
2011-03-24 20:06:59 -04:00
Cyp 23f318fe39 Merge branch 'master' into qt
Conflicts:
	lib/exceptionhandler/exceptionhandler.vcproj
	lib/framework/frame.h
	lib/framework/framework.vcproj
	lib/framework/input.h
	lib/gamelib/gamelib.vcproj
	lib/iniparser/iniparser.vcproj
	lib/ivis_opengl/ivis_opengl.vcproj
	lib/netplay/netplay.vcproj
	lib/script/script.vcproj
	lib/sequence/sequence.vcproj
	lib/sound/sound.vcproj
	lib/widget/widget.vcproj
	macosx/Warzone.xcodeproj/project.pbxproj (resolved in favour of qt)
	src/Makefile.am
	win32/Warzone2100.vcproj
2011-03-22 00:01:28 +01:00
Buginator 31502ccdce Let us try this again, leave the never-interactive option for the lexers.
Set never-interactive option in lexers so that Flex doesn't use isatty() function from unistd.
Define YY_NO_UNISTD_H when no unistd.h is detected.
Remove attempt to fix isatty error on Windows introduced in  2f780609.
cherry picked from commit c046bb88e5
2011-03-17 21:35:07 -04:00
Buginator 5cfd2e9dbe Initial VS2k10 changes.
VS2k5 (no longer supported with platform SDK)& VS2k8 are NOT supported anymore.
Redo other aspects as well in preparation of moving libs out of the main codebase.
NOTE: You *must* have msysgit installed, and it should be in your system path,
or you can modify the local property sheet to point to it.
This is needed to generate the autorevision.h file, (that fix is next)
2011-03-17 21:35:00 -04:00
Cyp e689ad51d5 Merge remote branch 'origin/master' into qt
Conflicts:
	configure.ac
	lib/exceptionhandler/exceptionhandler.h
	lib/framework/SDL_framerate.h
	lib/framework/cursors.h
	lib/framework/input.cpp
	lib/framework/input.h
	lib/ivis_opengl/pieclip.h
	lib/ivis_opengl/screen.cpp
	macosx/Warzone.xcodeproj/project.pbxproj (used qt version)
	src/console.cpp
	src/console.h
	src/frontend.cpp
	win32/libs/Makefile
and src/Makefile.am (resolved by Safety0ff)
2011-03-13 22:31:19 +01:00
abomination a72c41aeec fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
[Edit by Cyp: Removed a "typedef int bool;" when building on non-windows.]
2011-03-13 12:32:24 +01:00
Cyp a7730ccd15 Change "typedef struct {...} Blah;" into "struct Blah {...};".
Removed a few structs due to disuse.
2011-02-25 21:30:13 +01:00
Cyp 4a1b5fb543 Bump year.
sed -i 's/\(Copyright (C) .*-201\)0\( *Warzone 2100 Project\)/\11\2/' {src,lib/*{,/*}}/*.{c,cpp,h,y,l}
2011-02-25 18:50:54 +01:00
Cyp ae2ce18314 Bump year.
sed -i 's/\(Copyright (C) .*-201\)0\( *Warzone 2100 Project\)/\11\2/' {src,lib/*{,/*}}/*.{c,cpp,h,y,l}
2011-02-25 18:45:27 +01:00
cybersphinx dc2385368c Merge branch 'master' into qt
Conflicts:
	lib/framework/frame.cpp
	lib/framework/frame.h
2011-02-05 18:44:00 +01:00
buginator 87c9f38dc3 Revert "Add guard to YY_NO_UNISTD_H definition."
This reverts commit f1ebbe6eba.

Revert "Set never-interactive option in lexers so that Flex doesn't use isatty() function from unistd."

This reverts commit c046bb88e5.

see ticket:2444 for more info.
close ticket:2444
2011-01-30 01:40:53 -05:00
Cyp d39112244b Merge remote branch 'origin/master' into qt
Conflicts:
	lib/framework/frame.h
	src/main.cpp
2011-01-22 23:05:36 +01:00
Per Inge Mathisen 64f1b6b895 Fix memory leaks reported by cppcheck 2011-01-18 00:36:49 +01:00
safety0ff c046bb88e5 Set never-interactive option in lexers so that Flex doesn't use isatty() function from unistd.
Define YY_NO_UNISTD_H when no unistd.h is detected.
Remove attempt to fix isatty error on Windows introduced in  2f780609.
2011-01-15 13:39:51 -05:00
Cyp 28f9830a63 Merge remote branch 'origin/master' into qt
Conflicts:
	lib/framework/SDL_framerate.h
	lib/framework/cursors.h
	lib/framework/input.h
	lib/ivis_common/Makefile.am
	lib/ivis_common/piestate.cpp
	lib/ivis_common/pietypes.h
	lib/ivis_opengl/imd.h
	lib/ivis_opengl/piestate.cpp
	lib/ivis_opengl/piestate.h
	lib/ivis_opengl/pietypes.h
	lib/sound/audio.h
	lib/sound/sound.vcproj
	lib/sound/track.h
	lib/widget/editbox.cpp
	lib/widget/scrap.h
	macosx/Warzone.xcodeproj/project.pbxproj
	macosx/configs/Warzone-All.xcconfig
	src/Makefile.am
2011-01-14 19:26:55 +01:00
Cyp e46b08f8e1 Fix not sending player info for players 8+. 2011-01-13 16:40:34 +01:00
cybersphinx d2499aa9cc Die, ivis_common, die\! 2011-01-01 14:51:53 +01:00
Per Inge Mathisen 67e9635f9f Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart. 2010-12-31 22:37:14 +01:00
buginator e8d5913372 Apply patch — kill some more warnings, and fix a few issues that Buginator found. 2010-12-25 00:38:06 +01:00
Cyp 23d5dcd5dd Remove extern "C" {} from most places, due to longer being needed. 2010-12-21 17:20:48 +01:00
Cyp 91ee0f7655 Merge branch 'master' into qt
Conflicts:
	lib/framework/frame.h
	lib/framework/types.h
	lib/widget/editbox.cpp
	macosx/Warzone.xcodeproj/project.pbxproj
	macosx/configs/Warzone-Debug.xcconfig
2010-12-21 03:59:22 +01:00
Cyp c95692c05b Update *.vcproj files from ticket:2421.
And removed extern "C" {} from some headers, apparently Windows can't handle extern "C" consistently.
2010-12-20 04:25:01 +01:00
Cyp 36484909d6 Try to fix Windows exception handler and makefiles. 2010-12-20 01:07:12 +01:00
Cyp bd6b96315b Merge branch 'cpp' into qtcpp
Conflicts:
	lib/framework/Makefile.am
	lib/framework/frame.cpp
	lib/framework/framework.vcproj
	lib/framework/input.cpp
	lib/ivis_opengl/piestate.cpp
	lib/ivis_opengl/screen.cpp
	lib/ivis_opengl/textdraw.cpp
	lib/widget/Makefile.am
	lib/widget/editbox.cpp
	lib/widget/scrap.cpp
	lib/widget/widget.vcproj
	macosx/Warzone.xcodeproj/project.pbxproj
	src/Makefile.am
	src/main.cpp
	src/makefile.win32
2010-12-19 16:51:27 +01:00
Cyp 80cc971b61 Merge remote branch 'origin/master' into qt
Fixed gameTime → realTime in lib/framework/wzapp.cpp, since the menus were messed up due to interpreting everything as a double-click.

Conflicts:
	lib/framework/debug.c
	lib/framework/input.c (became wzapp.cpp)
	lib/ivis_opengl/screen.c
	lib/ivis_opengl/screen.h
	lib/ivis_opengl/textdraw.c
	macosx/Warzone.xcodeproj/project.pbxproj (used qt version)
	src/display.c
	src/main.cpp
	src/terrain.c
2010-12-17 00:36:10 +01:00
Cyp 12e8e5bc80 Rename *.lex.c to *.lex.cpp and *.tab.c to *.tab.cpp. 2010-12-16 23:28:56 +01:00
Cyp 0646b37603 Rename *.c to *.cpp. 2010-12-16 23:28:56 +01:00
Cyp a2cd7b0592 Make everything compile successfully with g++, without -fpermissive. 2010-12-16 23:24:40 +01:00
Cyp 2bcb709cf4 Move broken dependency hack out of most Makefile.am's, except the for the root. 2010-12-16 23:14:38 +01:00
Cyp bf38eb51ea Add branch switching hack to remaining Makefile.am files. 2010-12-06 00:19:30 +01:00