Per Inge Mathisen
eb01bc2b64
patch #1064 : Multi-threaded path-finding, this merges in the path-finding branch.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5735 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 14:37:53 +00:00
Per Inge Mathisen
f6bf526248
Mostly cosmetic cleanup of naybor functions. Inline a macro that is only used once,
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and break out of loop as soon as possible.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5734 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 12:32:30 +00:00
Buginator
6ccaa10f16
Enhances 'map preview' screen with map maker's ordering of the players position.
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This allows players to get to the correct starting position on the map they picked, much easier.
Note, this uses a FBO. If your card doesn't support it, then you will basically notice nothing different. A fallback routine is done (but not in this patch), it is just waiting for a decent font *bitmap* that we can use.
Please see http://forums.wz2100.net/viewtopic.php?f=19&t=1953 for more discussion on the matter.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5733 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 04:28:58 +00:00
Buginator
1578d9ade8
*no code changes* Just adding a note to some functions that can use the master server to transfer the data to/from.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5732 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-02 03:58:26 +00:00
Freddie Witherden
977bc5e327
Add support for showing and hiding widgets; update how events are handled when a widget is hidden or disabled.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5731 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 21:24:19 +00:00
Dennis Schridde
79c1569a08
Add correctly broken (Word 2000, hope that is correct) ScriptingManual.htm
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Keep xhtml11 variant for now, as Kreuvf is not yet sure whether he wants to maintain it or not.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5730 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 19:25:57 +00:00
Freddie Witherden
f7f5d309a7
Move the glTranslatef calls in the widgetCompositeImpl function to outside of the for loop,
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5729 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 18:55:42 +00:00
Buginator
2df15ab5c6
Fixes endian issue with master server code.
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We always want the structure packed to be 'network byte order' (big-endian).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5728 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 18:11:00 +00:00
Freddie Witherden
2c20b8e0e7
Fix a minor indentation issue in widget.c
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5727 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 17:51:07 +00:00
Dennis Schridde
87f127c146
Do not autogenerate aivolution scripts
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5726 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 17:39:10 +00:00
Dennis Schridde
dc2e44e9b0
Fix an instance of "WRP"
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5725 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 17:33:55 +00:00
Steven Koenig
811d744d15
ScriptingManual.xhtml:
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* Script functions, Debugging script functions, Script function constants, Script function externals and Script function callbacks are appendices now
* Sorted most script functions and add headings for them
* still to come: possible new CSS, appendix C and D, footer
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5724 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 14:38:39 +00:00
Freddie Witherden
b45fad3ee0
Update the documentation for vector.h and fix a bug in vector.c.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5723 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 12:02:18 +00:00
Freddie Witherden
415f4555dc
Remove some empty doc-blocks from betawidget.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5722 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 11:31:12 +00:00
Freddie Witherden
b854f5bcb0
Remove some dodgy forward declarations from betawidget.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5721 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-01 09:15:43 +00:00
Freddie Witherden
7aef59ad0d
Allow Betawidget to compile under OS X (OpenGL header location is different).
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5720 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-31 19:30:36 +00:00
Freddie Witherden
30b0cfac27
Update the documentation for vectorCreate.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5719 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-31 18:39:59 +00:00
Steven Koenig
f0366a49ad
ScriptingManual.xhtml:
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* Using CSS files of the readme for now, may be changed in later commits
* Markup for 10/11 parts complete
* Markup for the last one will take a while (~25 to 30 DIN A4 pages)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5718 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-31 11:29:45 +00:00
Giel van Schijndel
b2e83cabc1
Add some ASSERTs to check for dodgy pointers
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5715 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-30 20:42:02 +00:00
Steven Koenig
f01068730d
* Cleaned ScriptingManual.xhtml by hand and with HTMLTidy which reduced the file-size by more than 50%
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* Markup will be restructured in later commits
* Deleted the contents of scriptingmanual.css; will decide later if the file is needed or not
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5714 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-30 15:59:08 +00:00
Giel van Schijndel
11cd7ac69f
Fix the MSVC project for compiling lib/exceptionhandler
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5712 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 21:27:17 +00:00
Giel van Schijndel
1f0410aeb5
* Slight refactoring of viewDataShutDown to reduce nesting
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* Make the linked list manipulation actually ''work''
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5711 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 21:20:44 +00:00
Giel van Schijndel
164b02f4f0
Get rid of the `numFrames' fields that are only used by PSX code (it's only read in, but not used anywhere)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5710 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 21:20:31 +00:00
Steven Koenig
c53386d59c
Updated de.po
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5709 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 18:57:27 +00:00
Giel van Schijndel
068d2d3174
Move the last translatable string that's used by the scripts into the scripts themselves: _("Return to LZ")
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5708 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 18:28:40 +00:00
Giel van Schijndel
4ddff7023c
Explicitly cast away constness in the script gettext functions
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5706 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 11:26:13 +00:00
Giel van Schijndel
b5bfd1d8eb
Win32 raw Makefile system:
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* Compile message_parser.y ''before'' message_lexer.l and message.c, so that message_parser.tab.h is already generated when the former two start compiling
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5705 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 11:25:31 +00:00
Giel van Schijndel
22e9053a8c
Update the Xcode project for r5695
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Patch by Tim Baumgartner
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5704 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 10:34:23 +00:00
Giel van Schijndel
3d1c469ac8
* Update POTFILES.in: include the *.rmsg files in xgettext's parsing run
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* make -C po update-po
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5703 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 00:32:47 +00:00
Giel van Schijndel
e48619f9eb
Convert data/base/messages/resmessagesall.txt to the new research message format
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5702 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 00:26:41 +00:00
Giel van Schijndel
1c22e4e314
I forgot to commit the changes to data/mp/messages/resmessagesall.rmsg in r5700
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5701 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 00:15:33 +00:00
Giel van Schijndel
a2a08db52e
Convert data/mp/messages/resmessagesall.txt to the new research message format
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5700 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-29 00:12:07 +00:00
Giel van Schijndel
b122c5a07c
Convert resmessages1.txt and resmessages3.txt to the new research message format
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5699 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 23:48:49 +00:00
Giel van Schijndel
aaf666d026
Convert resmessages2.txt and resmessages23.txt to the new research message format
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5698 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 23:27:15 +00:00
Giel van Schijndel
e5ca53e2ec
Convert resmessages12.txt and messages.txt to the new research message format
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5697 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 22:49:28 +00:00
Giel van Schijndel
090c069f5e
Remove data/mp/messages/multiplay.txt as it's ''exactly'' the same as data/base/messages/multiplay.txt (and base depends on this one as well)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5696 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 21:47:45 +00:00
Giel van Schijndel
763bc7bbd8
Add a new parser: message_parser which parses research message data in a significantly different format from the current CSV message format as "parsed" by loadViewData (this allows for easier gettext translation)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5695 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 21:01:05 +00:00
Giel van Schijndel
8eaf3bfa8b
* Move constant MAX_DATA to messagedef.h
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* Use strdup() instead of malloc() + strcpy()
* Remove unused enmurant VIEW_TYPES
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5694 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 20:53:54 +00:00
Giel van Schijndel
231866a510
Allow compiling with Flex < 2.5.9, r5679 and patch #1089 broke this
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5692 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 13:34:00 +00:00
Per Inge Mathisen
7f768ba83e
Add naval propulsion, appropriating the unused 'Propellor'
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propulsion for this purpose. To test, use 'give all' cheat
before design, and the ctrl+o menu to place.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5691 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 09:15:20 +00:00
Giel van Schijndel
49944c6e3b
* Remove several unused strings
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* Move some strings to scripts
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5690 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 02:46:36 +00:00
Giel van Schijndel
f7a433bf51
Add these gettext "macros" to the scripting engine: N_, P_, PE_, NP_, gettext_noop and pgettext, which work just like their C counterparts
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5689 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 02:12:59 +00:00
Giel van Schijndel
40a8a0c1ff
Remove several unused strings
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5688 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 02:12:52 +00:00
Giel van Schijndel
8175833f5b
* Move all translatable strings used by the tutorial into the tutorial's script file and out of the string resource file (`tutstrings.txt`)
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* make -C po update-po
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5687 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 02:12:42 +00:00
Giel van Schijndel
121a3fad11
* Add '_' and 'gettext' function, for gettext translation, to the script engine
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* Include all *.slo files when parsing for translatable strings with xgettext
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5686 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-28 02:12:12 +00:00
Giel van Schijndel
3eabf084ad
Get rid of the ID number cruft in the string resource system:
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* At the only place where these ID numbers where used (scrValDefSave and scrValDefLoad), use the key-string instead (e.g. "ZNULLBODY" instead of 17)
* Rename function strresGetStringByID to strresGetString
* Increment event save file version to 4 (version of savegame.es files)
* Reject loading of savegames that need to load non-NULL ST_TEXTSTRING variables from version < 4
NOTE: This may break current savegames of games that use scripts with variables of type TEXTSTRING in them (AFAIK currently only ''some'' campaign and tutorial savegames have these).
This closes ticket:19
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5685 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-27 23:58:49 +00:00
Giel van Schijndel
54ae7cda3a
Remove useless wrapper function scrvGetString, which does nothing more than to forward its call to strresGetStringByID
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5684 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-27 23:51:56 +00:00
Per Inge Mathisen
599923b4a4
Remove unused code and fix some indentation.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5683 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-27 20:13:41 +00:00
Per Inge Mathisen
0582c22c94
Allow the placement of droids from ctrl+o cheat menu on water when
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they can drive on it. Also move a variable into more local scope.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5682 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-27 19:57:56 +00:00
Giel van Schijndel
45dc51512b
* Add a new function transporterIsEmpty to determine whether a transporter holds no droids
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* Allow sending of transporter droids when they're empty
Addresses ticket:5
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5681 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-27 13:38:17 +00:00