Convert resmessages1.txt and resmessages3.txt to the new research message format
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5699 4a71c877-e1ca-e34f-864e-861f7616d084master
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aaf666d026
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RES_C_CT1
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{
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{
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_("New Systems Turret Available for Design"),
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_("New battlefield computer system"),
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_("Commander leads groups acts as factory delivery point"),
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_("Body Points: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_com.rpl",
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.audioName = NULL,
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};
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RES_C_SL1
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{
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{
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_("Computer Technology Breakthrough"),
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_("Synaptic Link allows humans to interface directly with computers"),
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_("Cyborgs can now be researched"),
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_("New research options available"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_com.rpl",
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.audioName = NULL,
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};
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RES_CYMET1
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{
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{
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_("Cyborg Materials Improved"),
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_("Layered composite alloys and energy-absorbing fibres"),
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_("Increases Kinetic Armor and Body Points"),
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_("All Cyborgs upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_CYW_MG1
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{
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{
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_("New Cyborg Available"),
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_("Armed with Cyborg Machinegun"),
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_("Body Points: Medium"),
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_("Requires Cyborg factory to produce"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_CYW_CN1
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{
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{
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_("New Cyborg Available"),
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_("Armed with Cyborg Cannon"),
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_("Body Points: Medium"),
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_("Requires Cyborg factory to produce"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_CYW_FL1
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{
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{
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_("New Cyborg Available"),
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_("Armed with Cyborg Flamer"),
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_("Body Points: Medium"),
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_("Requires Cyborg factory to produce"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_CYW_RK1
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{
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{
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_("New Cyborg Available"),
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_("Armed with Lance Anti-Tank rocket"),
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_("Body Points: Medium"),
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_("Requires Cyborg factory to produce"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_DF_WU1
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{
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{
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_("Defenses Improved"),
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_("Improved Titanium-reinforced concrete"),
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_("Increases Armour and Body Points"),
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_("All defenses and walls upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_TOWER1
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{
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{
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_("New Defensive Structure Available"),
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_("Steel tower with machinegun"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: Low"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_EMP_PODTOW
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{
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{
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_("New Defensive Structure Available"),
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_("Armored guard tower with Mini-Pod Rocket"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: Medium"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_DF_P1
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{
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{
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_("New Defensive Structure Available"),
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_("Armored bunker with Machinegun"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_PB_ATR
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{
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{
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_("New Defensive Structure Available"),
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_("Armored bunker with Lancer AT rocket"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_PB_FL
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{
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{
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_("New Defensive Structure Available"),
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_("Armored bunker with Flamer"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_PB_LC
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{
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{
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_("New Defensive Structure Available"),
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_("Armored bunker with Light Cannon"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_WT2_LC
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{
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{
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_("New Defensive Structure Available"),
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_("Armored hardpoint with Light Cannon"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_WT3_MC
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{
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{
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_("New Defensive Structure Available"),
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_("Armored hardpoint with Medium Cannon"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_WT4_HC
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{
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{
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_("New Defensive Structure Available"),
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_("Armored hardpoint with Heavy Cannon"),
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_("Automatically targets enemies within sensor range"),
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_("Defensive Strength: High"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_TTRAP1
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{
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{
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_("New Defensive Structure Available"),
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_("Reinforced concrete tank traps"),
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_("Prevents enemy movement"),
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_("Defensive Strength: Medium"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_REPAI1
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{
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{
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_("New Base Structure Available"),
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_("New Repair Facility Repairs Damaged Units"),
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_("Use the Command Console to send units back for repair"),
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_("Or select the Repair Facility as a unit's target"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_RFU1
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{
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{
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_("Repair Facility Improved"),
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_("New automated repair techniques"),
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_("Increases Repair Speed"),
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_("All repair facilities upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_CR1
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{
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{
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_("New Base Structure Available"),
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_("Enables command turret research"),
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_("Directs and collates information for command turrets"),
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_("Controls up to five commanders"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_FCY01
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{
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{
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_("Cyborg Production Improved"),
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_("Automated Cyborg Production"),
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_("Increases Cyborg factory output"),
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_("All Cyborg factories upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_FCY1
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{
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{
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_("New Base Structure Available"),
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_("Cyborg Factory"),
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_("Produces Cyborgs"),
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_("Research makes additional Cyborgs available"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_FM1
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{
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{
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_("Production Improved"),
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_("Factory module enables medium and large bodies"),
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_("Increases factory output"),
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_("Use a truck to add modules to a factory"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_FU1
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{
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{
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_("Vehicle Production Improved"),
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_("Automated Factory Production"),
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_("Increases factory output"),
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_("All vehicle factories upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_POWMD1
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{
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{
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_("Power Module Available"),
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_("Improved Power Generator Performance"),
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_("Burns oil more efficiently"),
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_("Use a truck to add the module to a power generator"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_pow.rpl",
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.audioName = NULL,
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};
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RES_ST_RM1
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{
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{
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_("Research Module Available"),
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_("Research module expands research facilities"),
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_("Increases research speed"),
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_("Use a truck to add the module to a research facility"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_RU1
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{
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{
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_("Research Improved"),
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_("Synaptic link data analysis"),
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_("Increases research speed"),
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_("All research facilities upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_ST_MAT1
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{
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{
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_("Increases Damage Resistance"),
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_("Reinforced Base Structure Materials"),
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_("Increases Armor and Body Points"),
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_("All base structures upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_struttech.rpl",
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.audioName = NULL,
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};
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RES_V_B01
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{
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{
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_("Project Light Body"),
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_("Light body vulnerable to heavy weapons"),
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_("Good scout vehicle"),
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_("Low power cost and low production times"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_B04
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{
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{
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_("New Paradigm Light Body"),
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_("Inferior armor and body points to Viper"),
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_("Faster than Viper"),
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_("Power cost and production time similar to Viper"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_B05
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{
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{
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_("Project Medium Body"),
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_("Medium body increases armor and body points"),
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_("Good medium tank and support vehicle"),
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_("Average power costs and production times"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_B08
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{
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{
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_("New Paradigm Medium body"),
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_("Inferior armor and body points to Cobra"),
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_("Faster than Cobra"),
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_("Power cost and production time similar to Cobra"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_B11
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{
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{
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_("Project Heavy Body"),
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_("Heavy body increases armor and body points"),
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_("Good main battle tank and heavy artillery platform"),
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_("Very high power costs and very slow to produce"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_B12
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{
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{
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_("New Paradigm Heavy Body"),
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_("Less armor and body points than Python"),
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_("Faster than Python"),
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_("Power cost and production time the same as Python"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_EN1
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{
|
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{
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_("Vehicle Engine Upgrade"),
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_("Fuel Injection Engine"),
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_("Improves vehicle speed"),
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_("All vehicles upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_MET1
|
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{
|
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{
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_("Vehicle Bodies Improved"),
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_("Layered composite alloys and energy-absorbing fibres"),
|
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_("Increases kinetic armor and body points"),
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_("All vehicles upgraded automatically"),
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},
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.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_HALFT1
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{
|
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{
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_("New Propulsion Available"),
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_("Armored Half-tracks"),
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_("Speed: Medium"),
|
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_("Body Points: Medium"),
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},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_V_P_H1
|
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{
|
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{
|
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_("New Propulsion Available"),
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_("Amphibious hover propulsion"),
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_("Speed: Fast"),
|
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_("Body Points: Low"),
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},
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.imdName = "MICAPSUL.pie",
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||||
.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
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.audioName = NULL,
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};
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RES_TRACK1
|
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{
|
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{
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_("New Propulsion Available"),
|
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_("Armored Tracks"),
|
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_("Speed: Slow"),
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||||
_("Body Points: High"),
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||||
},
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.imdName = "MICAPSUL.pie",
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.imdName2 = NULL,
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.sequenceName = "res_droid.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_V_P_W1
|
||||
{
|
||||
{
|
||||
_("New Propulsion Available"),
|
||||
_("Wheeled Propulsion"),
|
||||
_("Speed: Fast"),
|
||||
_("Body Points: Low"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_droid.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_CN1MK1
|
||||
{
|
||||
{
|
||||
_("New Weapon Turret Available"),
|
||||
_("Light Cannon firing 40mm rounds"),
|
||||
_("Best Targets: Vehicles"),
|
||||
_("Body Points: Medium"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_CN2MK1
|
||||
{
|
||||
{
|
||||
_("New Weapon Turret Available"),
|
||||
_("Medium Cannon firing 76mm rounds"),
|
||||
_("Best Targets: Vehicles"),
|
||||
_("Body Points: Medium"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_CN3MK1
|
||||
{
|
||||
{
|
||||
_("New Weapon Turret Available"),
|
||||
_("Heavy Cannon firing 120 mm rounds"),
|
||||
_("Best Targets: Vehicles"),
|
||||
_("Body Points: High"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_CN_D1
|
||||
{
|
||||
{
|
||||
_("Cannon Upgrade"),
|
||||
_("High Explosive Anti-Tank Cannon Shells"),
|
||||
_("Increases Cannon damage"),
|
||||
_("All cannons upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_FLAME1
|
||||
{
|
||||
{
|
||||
_("New Weapon Turret Available"),
|
||||
_("Flame-thrower firing Propylene Oxide gel"),
|
||||
_("Best Targets: Bunkers, wheeled and hover vehicles"),
|
||||
_("Body Points: Very low"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_FL_D1
|
||||
{
|
||||
{
|
||||
_("Flamer Upgrade"),
|
||||
_("Propylene Oxide gel treated to burn at higher temperatures"),
|
||||
_("Increases Flamer damage"),
|
||||
_("All flamers upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_MG1MK1
|
||||
{
|
||||
{
|
||||
_("New Weapon Turret Available"),
|
||||
_("7.62mm machinegun"),
|
||||
_("Best Targets: Infantry, base structures, wheeled vehicles"),
|
||||
_("Body Points: Low"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_MG2MK1
|
||||
{
|
||||
{
|
||||
_("New Weapon Turret Available"),
|
||||
_("Twin 7.62mm machineguns"),
|
||||
_("Best Targets: Infantry, base structures, wheeled vehicles"),
|
||||
_("Body Points: Low"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_MG_D1
|
||||
{
|
||||
{
|
||||
_("Machinegun Upgrade"),
|
||||
_("Hardened case machinegun bullets"),
|
||||
_("Increases Machinegun damage"),
|
||||
_("All machineguns upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_MG_D2
|
||||
{
|
||||
{
|
||||
_("Machinegun Upgrade"),
|
||||
_("Armor-Piercing Discard Sabot Bullets"),
|
||||
_("Increases Machinegun damage"),
|
||||
_("All machineguns upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_MORTA1
|
||||
{
|
||||
{
|
||||
_("New Indirect Fire Weapon Available"),
|
||||
_("May be targeted directly or assigned to a sensor turret or tower"),
|
||||
_("Best Targets: Base structures, infantry, wheeled vehicles"),
|
||||
_("Body Points: Very Low"),
|
||||
},
|
||||
.imdName = "MICAPSUL.pie",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_M_D1
|
||||
{
|
||||
{
|
||||
_("Mortar Upgrade"),
|
||||
_("Improved high explosive shells"),
|
||||
_("Increases Mortar damage"),
|
||||
_("All mortars upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_RK_MP1
|
||||
{
|
||||
{
|
||||
_("New Rocket Available"),
|
||||
_("Fast firing light anti-vehicle rockets"),
|
||||
_("Best Targets: Wheeled and hover vehicles"),
|
||||
_("Body Points: Very Low"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_RK_AC1
|
||||
{
|
||||
{
|
||||
_("Mini-Rocket Upgrade"),
|
||||
_("Fin-stabilization improves flight trajectory"),
|
||||
_("Increases Mini-Rocket accuracy"),
|
||||
_("All mini-rockets upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_RK_D1
|
||||
{
|
||||
{
|
||||
_("Mini-Rocket Upgrade"),
|
||||
_("Improved shaped charge warhead"),
|
||||
_("Increases Mini-Rocket damage"),
|
||||
_("All mini-rockets upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_RK_ROF1
|
||||
{
|
||||
{
|
||||
_("Mini-Rocket Upgrade"),
|
||||
_("Automated reload system"),
|
||||
_("Increases Mini-Rockets ROF"),
|
||||
_("All mini-rockets upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_SRK_AC1
|
||||
{
|
||||
{
|
||||
_("Rocket Upgrade"),
|
||||
_("Tracks and directs in-flight rocket to target"),
|
||||
_("Increases Rocket accuracy"),
|
||||
_("All rockets upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
||||
RES_W_SRK_D1
|
||||
{
|
||||
{
|
||||
_("Rocket Upgrade"),
|
||||
_("High Explosive Anti-Tank warhead"),
|
||||
_("Increases Rocket damage"),
|
||||
_("All rockets upgraded automatically"),
|
||||
},
|
||||
.imdName = "MICAPSUL.PIE",
|
||||
.imdName2 = NULL,
|
||||
.sequenceName = "res_weapons.rpl",
|
||||
.audioName = NULL,
|
||||
};
|
|
@ -1,59 +0,0 @@
|
|||
RES_C_CT1,4,RES_C_CT1_MSG1,RES_C_CT1_MSG2,RES_C_CT1_MSG3,RES_C_CT1_MSG4,0,MICAPSUL.pie,0,res_com.rpl,0,0000
|
||||
RES_C_SL1,4,RES_C_SL1_MSG1,RES_C_SL1_MSG2,RES_C_SL1_MSG3,RES_C_SL1_MSG4,0,MICAPSUL.pie,0,res_com.rpl,0,0000
|
||||
RES_CYMET1,4,RES_CYMET1_MSG1,RES_CYMET1_MSG2,RES_CYMET1_MSG3,RES_CYMET1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_MG1,4,RES_CYW_MG1_MSG1,RES_CYW_MG1_MSG2,RES_CYW_MG1_MSG3,RES_CYW_MG1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_CN1,4,RES_CYW_CN1_MSG1,RES_CYW_CN1_MSG2,RES_CYW_CN1_MSG3,RES_CYW_CN1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_FL1,4,RES_CYW_FL1_MSG1,RES_CYW_FL1_MSG2,RES_CYW_FL1_MSG3,RES_CYW_FL1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_RK1,4,RES_CYW_RK1_MSG1,RES_CYW_RK1_MSG2,RES_CYW_RK1_MSG3,RES_CYW_RK1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_DF_WU1,4,RES_DF_WU1_MSG1,RES_DF_WU1_MSG2,RES_DF_WU1_MSG3,RES_DF_WU1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_TOWER1,4,RES_TOWER1_MSG1,RES_TOWER1_MSG2,RES_TOWER1_MSG3,RES_TOWER1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_PODTOW,4,RES_EMP_PODTOW_MSG1,RES_EMP_PODTOW_MSG2,RES_EMP_PODTOW_MSG3,RES_EMP_PODTOW_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_DF_P1,4,RES_DF_P1_MSG1,RES_DF_P1_MSG2,RES_DF_P1_MSG3,RES_DF_P1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_PB_ATR,4,RES_PB_ATR_MSG1,RES_PB_ATR_MSG2,RES_PB_ATR_MSG3,RES_PB_ATR_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_PB_FL,4,RES_PB_FL_MSG1,RES_PB_FL_MSG2,RES_PB_FL_MSG3,RES_PB_FL_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_PB_LC,4,RES_PB_LC_MSG1,RES_PB_LC_MSG2,RES_PB_LC_MSG3,RES_PB_LC_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_WT2_LC,4,RES_WT2_LC_MSG1,RES_WT2_LC_MSG2,RES_WT2_LC_MSG3,RES_WT2_LC_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_WT3_MC,4,RES_WT3_MC_MSG1,RES_WT3_MC_MSG2,RES_WT3_MC_MSG3,RES_WT3_MC_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_WT4_HC,4,RES_WT4_HC_MSG1,RES_WT4_HC_MSG2,RES_WT4_HC_MSG3,RES_WT4_HC_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_TTRAP1,4,RES_TTRAP1_MSG1,RES_TTRAP1_MSG2,RES_TTRAP1_MSG3,RES_TTRAP1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_REPAI1,4,RES_REPAI1_MSG1,RES_REPAI1_MSG2,RES_REPAI1_MSG3,RES_REPAI1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_RFU1,4,RES_ST_RFU1_MSG1,RES_ST_RFU1_MSG2,RES_ST_RFU1_MSG3,RES_ST_RFU1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_CR1,4,RES_ST_CR1_MSG1,RES_ST_CR1_MSG2,RES_ST_CR1_MSG3,RES_ST_CR1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_FCY01,4,RES_ST_FCY01_MSG1,RES_ST_FCY01_MSG2,RES_ST_FCY01_MSG3,RES_ST_FCY01_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_FCY1,4,RES_ST_FCY1_MSG1,RES_ST_FCY1_MSG2,RES_ST_FCY1_MSG3,RES_ST_FCY1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_FM1,4,RES_ST_FM1_MSG1,RES_ST_FM1_MSG2,RES_ST_FM1_MSG3,RES_ST_FM1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_FU1,4,RES_ST_FU1_MSG1,RES_ST_FU1_MSG2,RES_ST_FU1_MSG3,RES_ST_FU1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_POWMD1,4,RES_POWMD1_MSG1,RES_POWMD1_MSG2,RES_POWMD1_MSG3,RES_POWMD1_MSG4,0,MICAPSUL.pie,0,res_pow.rpl,0,0000
|
||||
RES_ST_RM1,4,RES_ST_RM1_MSG1,RES_ST_RM1_MSG2,RES_ST_RM1_MSG3,RES_ST_RM1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_RU1,4,RES_ST_RU1_MSG1,RES_ST_RU1_MSG2,RES_ST_RU1_MSG3,RES_ST_RU1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_MAT1,4,RES_ST_MAT1_MSG1,RES_ST_MAT1_MSG2,RES_ST_MAT1_MSG3,RES_ST_MAT1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_V_B01,4,RES_V_B01_MSG1,RES_V_B01_MSG2,RES_V_B01_MSG3,RES_V_B01_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_B04,4,RES_V_B04_MSG1,RES_V_B04_MSG2,RES_V_B04_MSG3,RES_V_B04_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_B05,4,RES_V_B05_MSG1,RES_V_B05_MSG2,RES_V_B05_MSG3,RES_V_B05_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_B08,4,RES_V_B08_MSG1,RES_V_B08_MSG2,RES_V_B08_MSG3,RES_V_B08_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_B11,4,RES_V_B11_MSG1,RES_V_B11_MSG2,RES_V_B11_MSG3,RES_V_B11_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_B12,4,RES_V_B12_MSG1,RES_V_B12_MSG2,RES_V_B12_MSG3,RES_V_B12_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_EN1,4,RES_V_EN1_MSG1,RES_V_EN1_MSG2,RES_V_EN1_MSG3,RES_V_EN1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_MET1,4,RES_V_MET1_MSG1,RES_V_MET1_MSG2,RES_V_MET1_MSG3,RES_V_MET1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_HALFT1,4,RES_HALFT1_MSG1,RES_HALFT1_MSG2,RES_HALFT1_MSG3,RES_HALFT1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_P_H1,4,RES_V_P_H1_MSG1,RES_V_P_H1_MSG2,RES_V_P_H1_MSG3,RES_V_P_H1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_TRACK1,4,RES_TRACK1_MSG1,RES_TRACK1_MSG2,RES_TRACK1_MSG3,RES_TRACK1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_P_W1,4,RES_V_P_W1_MSG1,RES_V_P_W1_MSG2,RES_V_P_W1_MSG3,RES_V_P_W1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CN1MK1,4,RES_CN1MK1_MSG1,RES_CN1MK1_MSG2,RES_CN1MK1_MSG3,RES_CN1MK1_MSG4,0,MICAPSUL.pie,0,res_weapons.rpl,0,0000
|
||||
RES_CN2MK1,4,RES_CN2MK1_MSG1,RES_CN2MK1_MSG2,RES_CN2MK1_MSG3,RES_CN2MK1_MSG4,0,MICAPSUL.pie,0,res_weapons.rpl,0,0000
|
||||
RES_CN3MK1,4,RES_CN3MK1_MSG1,RES_CN3MK1_MSG2,RES_CN3MK1_MSG3,RES_CN3MK1_MSG4,0,MICAPSUL.pie,0,res_weapons.rpl,0,0000
|
||||
RES_W_CN_D1,4,RES_W_CN_D1_MSG1,RES_W_CN_D1_MSG2,RES_W_CN_D1_MSG3,RES_W_CN_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_FLAME1,4,RES_FLAME1_MSG1,RES_FLAME1_MSG2,RES_FLAME1_MSG3,RES_FLAME1_MSG4,0,MICAPSUL.pie,0,res_weapons.rpl,0,0000
|
||||
RES_W_FL_D1,4,RES_W_FL_D1_MSG1,RES_W_FL_D1_MSG2,RES_W_FL_D1_MSG3,RES_W_FL_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_MG1MK1,4,RES_MG1MK1_MSG1,RES_MG1MK1_MSG2,RES_MG1MK1_MSG3,RES_MG1MK1_MSG4,0,MICAPSUL.pie,0,res_weapons.rpl,0,0000
|
||||
RES_MG2MK1,4,RES_MG2MK1_MSG1,RES_MG2MK1_MSG2,RES_MG2MK1_MSG3,RES_MG2MK1_MSG4,0,MICAPSUL.pie,0,res_weapons.rpl,0,0000
|
||||
RES_W_MG_D1,4,RES_W_MG_D1_MSG1,RES_W_MG_D1_MSG2,RES_W_MG_D1_MSG3,RES_W_MG_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MG_D2,4,RES_W_MG_D2_MSG1,RES_W_MG_D2_MSG2,RES_W_MG_D2_MSG3,RES_W_MG_D2_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_MORTA1,4,RES_MORTA1_MSG1,RES_MORTA1_MSG2,RES_MORTA1_MSG3,RES_MORTA1_MSG4,0,MICAPSUL.pie,0,res_weapons.rpl,0,0000
|
||||
RES_W_M_D1,4,RES_W_M_D1_MSG1,RES_W_M_D1_MSG2,RES_W_M_D1_MSG3,RES_W_M_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RK_MP1,4,RES_W_RK_MP1_MSG1,RES_W_RK_MP1_MSG2,RES_W_RK_MP1_MSG3,RES_W_RK_MP1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RK_AC1,4,RES_W_RK_AC1_MSG1,RES_W_RK_AC1_MSG2,RES_W_RK_AC1_MSG3,RES_W_RK_AC1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RK_D1,4,RES_W_RK_D1_MSG1,RES_W_RK_D1_MSG2,RES_W_RK_D1_MSG3,RES_W_RK_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RK_ROF1,4,RES_W_RK_ROF1_MSG1,RES_W_RK_ROF1_MSG2,RES_W_RK_ROF1_MSG3,RES_W_RK_ROF1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_SRK_AC1,4,RES_W_SRK_AC1_MSG1,RES_W_SRK_AC1_MSG2,RES_W_SRK_AC1_MSG3,RES_W_SRK_AC1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_SRK_D1,4,RES_W_SRK_D1_MSG1,RES_W_SRK_D1_MSG2,RES_W_SRK_D1_MSG3,RES_W_SRK_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
File diff suppressed because it is too large
Load Diff
|
@ -1,98 +0,0 @@
|
|||
RES_CY_AH4,4,RES_CYARM-H4_MSG1,RES_CYARM-H4_MSG2,RES_CYARM-H4_MSG3,RES_CYARM-H4_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_SY_RESU1,4,RES_C_NIP_MSG1,RES_C_NIP_MSG2,RES_C_NIP_MSG3,RES_C_NIP_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_RESU2,4,RES_C_NRC_MSG1,RES_C_NRC_MSG2,RES_C_NRC_MSG3,RES_C_NRC_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_CY_JP1,4,RES_CYJ_J01_MSG1,RES_CYJ_J01_MSG2,RES_CYJ_J01_MSG3,RES_CYJ_J01_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CY_LG3,4,RES_CYW_LG3_MSG1,RES_CYW_LG3_MSG2,RES_CYW_LG3_MSG3,RES_CYW_LG3_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYMET7,4,RES_CYMET7_MSG1,RES_CYMET7_MSG2,RES_CYMET7_MSG3,RES_CYMET7_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYMET10,4,RES_CYMET10_MSG1,RES_CYMET10_MSG2,RES_CYMET10_MSG3,RES_CYMET10_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_MIS,4,RES_CYW_MIS_MSG1,RES_CYW_MIS_MSG2,RES_CYW_MIS_MSG3,RES_CYW_MIS_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_RL1,4,RES_CYW_RL1_MSG1,RES_CYW_RL1_MSG2,RES_CYW_RL1_MSG3,RES_CYW_RL1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_ATM,4,RES_CYW_ATM_MSG1,RES_CYW_ATM_MSG2,RES_CYW_ATM_MSG3,RES_CYW_ATM_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYW_LS1,4,RES_CYW_LS1_MSG1,RES_CYW_LS1_MSG2,RES_CYW_LS1_MSG3,RES_CYW_LS1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYJ_RKT,4,RES_CYJ_RKT_MSG1,RES_CYJ_RKT_MSG2,RES_CYJ_RKT_MSG3,RES_CYJ_RKT_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYJ_MG4,4,RES_CYJ_MG4_MSG1,RES_CYJ_MG4_MSG2,RES_CYJ_MG4_MSG3,RES_CYJ_MG4_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYJ_RL1,4,RES_CYJ_RL1_MSG1,RES_CYJ_RL1_MSG2,RES_CYJ_RL1_MSG3,RES_CYJ_RL1_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYJ_ATM,4,RES_CYJ_ATM_MSG1,RES_CYJ_ATM_MSG2,RES_CYJ_ATM_MSG3,RES_CYJ_ATM_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_CYJ_LS1,4,RES_CYJ_LS2_MSG1,RES_CYJ_LS2_MSG2,RES_CYJ_LS2_MSG3,RES_CYJ_LS2_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_DF_WU7,4,RES_DF_WU7_MSG1,RES_DF_WU7_MSG2,RES_DF_WU7_MSG3,RES_DF_WU7_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_DF_WU10,4,RES_DF_WU10_MSG1,RES_DF_WU10_MSG2,RES_DF_WU10_MSG3,RES_DF_WU10_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_SAM1,4,RES_EMP_Sam1_MSG1,RES_EMP_Sam1_MSG2,RES_EMP_Sam1_MSG3,RES_EMP_Sam1_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_SAM2,4,RES_EMP_Sam2_MSG1,RES_EMP_Sam2_MSG2,RES_EMP_Sam2_MSG3,RES_EMP_Sam2_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_MdAM,4,RES_EMP_MdAM_MSG1,RES_EMP_MdAM_MSG2,RES_EMP_MdAM_MSG3,RES_EMP_MdAM_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_HvAM,4,RES_EMP_HvAM_MSG1,RES_EMP_HvAM_MSG2,RES_EMP_HvAM_MSG3,RES_EMP_HvAM_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_PrisLas,4,RES_EMP_PrisLas_MSG1,RES_EMP_PrisLas_MSG2,RES_EMP_PrisLas_MSG3,RES_EMP_PrisLas_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_PulseLas,4,RES_EMP_PulseLas_MSG1,RES_EMP_PulseLas_MSG2,RES_EMP_PulseLas_MSG3,RES_EMP_PulseLas_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_Rail2,4,RES_EMP_Rail2_MSG1,RES_EMP_Rail2_MSG2,RES_EMP_Rail2_MSG3,RES_EMP_Rail2_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_Rail3,4,RES_EMP_Rail3_MSG1,RES_EMP_Rail3_MSG2,RES_EMP_Rail3_MSG3,RES_EMP_Rail3_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_ATMTOW,4,RES_EMP_ATMTOW_MSG1,RES_EMP_ATMTOW_MSG2,RES_EMP_ATMTOW_MSG3,RES_EMP_ATMTOW_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_EMP_RL1TOW,4,RES_EMP_RL1TOW_MSG1,RES_EMP_RL1TOW_MSG2,RES_EMP_RL1TOW_MSG3,RES_EMP_RL1TOW_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_WT9_ATM,4,RES_WT9_ATM_MSG1,RES_WT9_ATM_MSG2,RES_WT9_ATM_MSG3,RES_WT9_ATM_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_WT14_PLS,4,RES_WT14_PLS_MSG1,RES_WT14_PLS_MSG2,RES_WT14_PLS_MSG3,RES_WT14_PLS_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_WT15_RL2,4,RES_WT15_RL2_MSG1,RES_WT15_RL2_MSG2,RES_WT15_RL2_MSG3,RES_WT15_RL2_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_WT15_RL3,4,RES_WT15_RL3_MSG1,RES_WT15_RL3_MSG2,RES_WT15_RL3_MSG3,RES_WT15_RL3_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_RFU7,4,RES_ST_RFU7_MSG1,RES_ST_RFU7_MSG2,RES_ST_RFU7_MSG3,RES_ST_RFU7_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_POWU2,4,RES_POWU2_MSG1,RES_POWU2_MSG2,RES_POWU2_MSG3,RES_POWU2_MSG4,0,MICAPSUL.pie,0,res_pow.rpl,0,0000
|
||||
RES_ST_RU7,4,RES_ST_RU7_MSG1,RES_ST_RU7_MSG2,RES_ST_RU7_MSG3,RES_ST_RU7_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_MAT7,4,RES_ST_MAT7_MSG1,RES_ST_MAT7_MSG2,RES_ST_MAT7_MSG3,RES_ST_MAT7_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_MAT10,4,RES_ST_MAT10_MSG1,RES_ST_MAT10_MSG2,RES_ST_MAT10_MSG3,RES_ST_MAT10_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_VFU4,4,RES_ST_VFU4_MSG1,RES_ST_VFU4_MSG2,RES_ST_VFU4_MSG3,RES_ST_VFU4_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ST_VPU4,4,RES_ST_VP4_MSG1,RES_ST_VP4_MSG2,RES_ST_VP4_MSG3,RES_ST_VP4_MSG4,0,MICAPSUL.pie,0,res_struttech.rpl,0,0000
|
||||
RES_ENGIN3,4,RES_ENGIN3_MSG1,RES_ENGIN3_MSG2,RES_ENGIN3_MSG3,RES_ENGIN3_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_CBSU3,4,RES_SY_CBSU3_MSG1,RES_SY_CBSU3_MSG2,RES_SY_CBSU3_MSG3,RES_SY_CBSU3_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_VCBSU3,4,RES_SY_VCBSU3_MSG1,RES_SY_VCBSU3_MSG2,RES_SY_VCBSU3_MSG3,RES_SY_VCBSU3_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_VS3,4,RES_SY_VS3_MSG1,RES_SY_VS3_MSG2,RES_SY_VS3_MSG3,RES_SY_VS3_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_ST1,4,RES_SY_ST1_MSG1,RES_SY_ST1_MSG2,RES_SY_ST1_MSG3,RES_SY_ST1_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_ACYB,4,RES_SY_ACYB_MSG1,RES_SY_ACYB_MSG2,RES_SY_ACYB_MSG3,RES_SY_ACYB_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_ASTRUC,4,RES_SY_ASTRUC_MSG1,RES_SY_ASTRUC_MSG2,RES_SY_ASTRUC_MSG3,RES_SY_ASTRUC_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_ADEF,4,RES_SY_ADEF_MSG1,RES_SY_ADEF_MSG2,RES_SY_ADEF_MSG3,RES_SY_ADEF_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_SY_AVEH,4,RES_SY_AVEH_MSG1,RES_SY_AVEH_MSG2,RES_SY_AVEH_MSG3,RES_SY_AVEH_MSG4,0,MICAPSUL.PIE,0,res_systech.rpl,0,0000
|
||||
RES_V_B03,4,RES_V_B03_MSG1,RES_V_B03_MSG2,RES_V_B03_MSG3,RES_V_B03_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_B07,4,RES_V_B07_MSG1,RES_V_B07_MSG2,RES_V_B07_MSG3,RES_V_B07_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_B10,4,RES_V_B10_MSG1,RES_V_B10_MSG2,RES_V_B10_MSG3,RES_V_B10_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_EN7,4,RES_V_EN7_MSG1,RES_V_EN7_MSG2,RES_V_EN7_MSG3,RES_V_EN7_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_EN10,4,RES_V_EN10_MSG1,RES_V_EN10_MSG2,RES_V_EN10_MSG3,RES_V_EN10_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_MET7,4,RES_V_MET7_MSG1,RES_V_MET7_MSG2,RES_V_MET7_MSG3,RES_V_MET7_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_MET10,4,RES_V_MET10_MSG1,RES_V_MET10_MSG2,RES_V_MET10_MSG3,RES_V_MET10_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_AH4,4,RES_V_AH4_MSG1,RES_V_AH4_MSG2,RES_V_AH4_MSG3,RES_V_AH4_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_HALFT3,4,RES_HALFT3_MSG1,RES_HALFT3_MSG2,RES_HALFT3_MSG3,RES_HALFT3_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_P_H3,4,RES_V_P_H3_MSG1,RES_V_P_H3_MSG2,RES_V_P_H3_MSG3,RES_V_P_H3_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_TRACK3,4,RES_TRACK3_MSG1,RES_TRACK3_MSG2,RES_TRACK3_MSG3,RES_TRACK3_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_P_W3,4,RES_V_P_W3_MSG1,RES_V_P_W3_MSG2,RES_V_P_W3_MSG3,RES_V_P_W3_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_P_V2,4,RES_V_P_V2_MSG1,RES_V_P_V2_MSG2,RES_V_P_V2_MSG3,RES_V_P_V2_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_V_P_V3,4,RES_V_P_V3_MSG1,RES_V_P_V3_MSG2,RES_V_P_V3_MSG3,RES_V_P_V3_MSG4,0,MICAPSUL.pie,0,res_droid.rpl,0,0000
|
||||
RES_W_AAAC3,4,RES_AAAC3_MSG1,RES_AAAC3_MSG2,RES_AAAC3_MSG3,RES_AAAC3_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_AAD4,4,RES_AAD4_MSG1,RES_AAD4_MSG2,RES_AAD4_MSG3,RES_AAD4_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_AAROF4,4,RES_AAROF4_MSG1,RES_AAROF4_MSG2,RES_AAROF4_MSG3,RES_AAROF4_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_BMB4,4,RES_BMB4_MSG1,RES_BMB4_MSG2,RES_BMB4_MSG3,RES_BMB4_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_BAC3,4,RES_BAC3_MSG1,RES_BAC3_MSG2,RES_BAC3_MSG3,RES_BAC3_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_CN_D7,4,RES_W_CN_D7_MSG1,RES_W_CN_D7_MSG2,RES_W_CN_D7_MSG3,RES_W_CN_D7_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_CN_ROF4,4,RES_W_CN_ROF4_MSG1,RES_W_CN_ROF4_MSG2,RES_W_CN_ROF4_MSG3,RES_W_CN_ROF4_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_HOWAC3,4,RES_HOWAC3_MSG1,RES_HOWAC3_MSG2,RES_HOWAC3_MSG3,RES_HOWAC3_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_HOWD4,4,RES_HOWD4_MSG1,RES_HOWD4_MSG2,RES_HOWD4_MSG3,RES_HOWD4_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_HOWRF4,4,RES_HOWRF4_MSG1,RES_HOWRF4_MSG2,RES_HOWRF4_MSG3,RES_HOWRF4_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_LAS1,4,RES_LAS1_MSG1,RES_LAS1_MSG2,RES_LAS1_MSG3,RES_LAS1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_LAS2,4,RES_LAS2_MSG1,RES_LAS2_MSG2,RES_LAS2_MSG3,RES_LAS2_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_LASAC1,4,RES_LASAC1_MSG1,RES_LASAC1_MSG2,RES_LASAC1_MSG3,RES_LASAC1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_LASD1,4,RES_LASD1_MSG1,RES_LASD1_MSG2,RES_LASD1_MSG3,RES_LASD1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_LASROF1,4,RES_LASROF1_MSG1,RES_LASROF1_MSG2,RES_LASROF1_MSG3,RES_LASROF1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MG_D8,4,RES_W_MG_D8_MSG1,RES_W_MG_D8_MSG2,RES_W_MG_D8_MSG3,RES_W_MG_D8_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MG_D10,4,RES_W_MG_D10_MSG1,RES_W_MG_D10_MSG2,RES_W_MG_D10_MSG3,RES_W_MG_D10_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_ASM_AT,4,RES_ASM_AT_MSG1,RES_ASM_AT_MSG2,RES_ASM_AT_MSG3,RES_ASM_AT_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_ASM_BB,4,RES_ASM_BB_MSG1,RES_ASM_BB_MSG2,RES_ASM_BB_MSG3,RES_ASM_BB_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_AC1,4,RES_MS_AC1_MSG1,RES_MS_AC1_MSG2,RES_MS_AC1_MSG3,RES_MS_AC1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_AC2,4,RES_MS_AC2_MSG1,RES_MS_AC2_MSG2,RES_MS_AC2_MSG3,RES_MS_AC2_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_D1,4,RES_MS_D1_MSG1,RES_MS_D1_MSG2,RES_MS_D1_MSG3,RES_MS_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_LtSAM1,4,RES_MS_SAM_MSG1,RES_MS_SAM_MSG2,RES_MS_SAM_MSG3,RES_MS_SAM_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_HvSAM1,4,RES_MS_SAM2_MSG1,RES_MS_SAM2_MSG2,RES_MS_SAM2_MSG3,RES_MS_SAM2_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_MART,4,RES_MS_MART_MSG1,RES_MS_MART_MSG2,RES_MS_MART_MSG3,RES_MS_MART_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_HART,4,RES_MS_HART_MSG1,RES_MS_HART_MSG2,RES_MS_HART_MSG3,RES_MS_HART_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_MS_ROF1,4,RES_MS_ROF1_MSG1,RES_MS_ROF1_MSG2,RES_MS_ROF1_MSG3,RES_MS_ROF1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_SMS_ROF1,4,RES_SMS_ROF1_MSG1,RES_SMS_ROF1_MSG2,RES_SMS_ROF1_MSG3,RES_SMS_ROF1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_M_AC3,4,RES_W_M_AC3_MSG1,RES_W_M_AC3_MSG2,RES_W_M_AC3_MSG3,RES_W_M_AC3_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_M_ROF4,4,RES_W_M_ROF4_MSG1,RES_W_M_ROF4_MSG2,RES_W_M_ROF4_MSG3,RES_W_M_ROF4_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RAIL1,4,RES_RAIL1_MSG1,RES_RAIL1_MSG2,RES_RAIL1_MSG3,RES_RAIL1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RAIL2,4,RES_RAIL2_MSG1,RES_RAIL2_MSG2,RES_RAIL2_MSG3,RES_RAIL2_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RAIL3,4,RES_RAIL3_MSG1,RES_RAIL3_MSG2,RES_RAIL3_MSG3,RES_RAIL3_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RAIL_AC1,4,RES_RAIL_AC1_MSG1,RES_RAIL_AC1_MSG2,RES_RAIL_AC1_MSG3,RES_RAIL_AC1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RAIL_D1,4,RES_RAIL_D1_MSG1,RES_RAIL_D1_MSG2,RES_RAIL_D1_MSG3,RES_RAIL_D1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
||||
RES_W_RAIL_ROF1,4,RES_RAIL_ROF1_MSG1,RES_RAIL_ROF1_MSG2,RES_RAIL_ROF1_MSG3,RES_RAIL_ROF1_MSG4,0,MICAPSUL.PIE,0,res_weapons.rpl,0,0000
|
File diff suppressed because it is too large
Load Diff
|
@ -33,9 +33,9 @@ file SSTRMOD "structuremodifier.txt"
|
|||
file SFEAT "features.txt"
|
||||
directory "messages"
|
||||
file RESEARCHMSG "messages.rmsg"
|
||||
file SMSG "resmessages1.txt"
|
||||
file RESEARCHMSG "resmessages1.rmsg"
|
||||
file RESEARCHMSG "resmessages12.rmsg"
|
||||
file RESEARCHMSG "resmessages2.rmsg"
|
||||
file RESEARCHMSG "resmessages23.rmsg"
|
||||
file SMSG "resmessages3.txt"
|
||||
file RESEARCHMSG "resmessages3.rmsg"
|
||||
file SMSG "resmessagesall.txt"
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -31,9 +31,9 @@ file SSTRMOD "structuremodifier.txt"
|
|||
file SFEAT "features.txt"
|
||||
directory "messages"
|
||||
file RESEARCHMSG "messages.rmsg"
|
||||
file SMSG "resmessages1.txt"
|
||||
file RESEARCHMSG "resmessages1.rmsg"
|
||||
file RESEARCHMSG "resmessages12.rmsg"
|
||||
file RESEARCHMSG "resmessages2.rmsg"
|
||||
file RESEARCHMSG "resmessages23.rmsg"
|
||||
file SMSG "resmessages3.txt"
|
||||
file RESEARCHMSG "resmessages3.rmsg"
|
||||
file SMSG "resmessagesall.txt"
|
||||
|
|
Loading…
Reference in New Issue