NanoTech
a9925074c7
Move cocoaAppendAvailableScreenResolutions to lib/qtgame.
2011-09-14 17:09:48 -06:00
NanoTech
6feee75494
Fix compilation of OS X screen resolution code with the 10.5 SDK.
2011-09-14 16:43:29 -06:00
Cyp
850e0e5e00
Save/load factory subjects correctly.
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Otherwise factories don't actually build anything after loading a game.
2011-09-14 18:41:16 +02:00
Per Inge Mathisen
006263776f
Merge pull request #15 from littlepig/master
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Fixed a crash on the game due to trying to change resolution on Mac
2011-09-14 02:34:52 -07:00
Jorge Cardoso Leitão
d2076a7c6e
Fixed small error on a debug() function.
2011-09-14 10:25:13 +01:00
Jorge Cardoso Leitão
33b8197acb
Changed from qWarning to debug.
2011-09-14 09:59:06 +01:00
Jorge Cardoso Leitão
bec7182975
Small fix on the indentations.
2011-09-14 09:22:10 +01:00
NanoTech
5efce67461
Add cocoa_wrapper.* to lib/framework/Makefile.am
2011-09-13 15:35:42 -06:00
Cyp
d74a73a34d
Completely clear order queues, including orders queued to be placed in an order queue.
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Should be a sendQueuedDroidInfo() to flush the order-queue queue.
This fixes droids moving or even attacking own structures after loading a game, due to left-over orders.
2011-09-12 16:30:25 +02:00
NanoTech
5eadd17340
Detect available screen resolutions on Mac OS X.
2011-09-12 01:09:40 -06:00
Cyp
99ca8043a5
Fix useless warning.
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Stopped build with -Werror.
2011-09-12 09:07:25 +02:00
dak180
d890e63f46
Use AT&T's binaries of fontconfig and freetype for QuesoGLC.
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This eliminates the dependency on X11 for the mac builds.
2011-09-12 01:42:15 -04:00
Jorge Cardoso Leitão
d8eaaabeb3
Added this exception to avoid game crash.
2011-09-11 19:00:50 +01:00
Cyp
1c8d7e4e04
Partial danish translation.
2011-09-11 13:32:58 +02:00
Per Inge Mathisen
db9eb14b9b
Clean up calcDroidIllumination() - fix crash if called on an empty map. Fix possible unsigned underflow.
2011-09-11 11:49:41 -04:00
vexed
818e9b4236
Fix Vtols so they calculate pathing routes instead of assuming otherwise.
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refs ticket:2534
2011-09-10 20:33:59 -04:00
cybersphinx
939a751cf1
Always show map preview in the game setup screen.
2011-09-09 15:41:25 +02:00
vexed
4de9642cd9
Bring back a missed function in the conversion to ini.
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refs: 09eb6e79f3
2011-09-08 20:05:55 -04:00
vexed
0d6a27380d
When reading in map values from a map, don't do any conversions on said map for the
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player's starting position. They should __not__ be remaped.
fixes ticket:2859
refs: 09eb6e79f3
2011-09-08 20:05:24 -04:00
vexed
a7e177cad3
When installing Warzone for windows, we will now show the version of the game
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in the start menu, and also shown in the 'Uninstall programs' list in the
control panel, and the desktop shortcut as well.
This fixes ticket:2856
2011-09-07 23:55:44 -04:00
cybersphinx
31da7b5d4d
Turkish translation update by Ayhan Görgülü.
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Closes #2884 .
2011-09-07 21:15:06 +02:00
cybersphinx
bb16ff9ee3
Update translations.
2011-09-07 21:15:06 +02:00
cybersphinx
715a47e8a3
Put all .gmo and asciidoc-generated files into srcdir.
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This way they will always be in the same location, regardless of
building from tarball or source, and in or out of the srcdir.
.gmo fix adapted from patch by cazfi.
Closes #1473 .
2011-09-07 21:15:05 +02:00
cybersphinx
9a72ebd45f
Really don't include moc'ed files in the tarballs.
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Really fixes #2846 .
2011-09-07 21:15:05 +02:00
Per Inge Mathisen
f3fcb9c100
There is no such thing as page-31-features-rockies.png, reported in ticket:2881
2011-09-06 21:53:45 -04:00
Per Inge Mathisen
d2009baa89
"make distcheck" errors about some files required for complete build missing
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from tarball. Patch by cazfi, closes ticket:2882
2011-09-06 21:16:52 -04:00
Per Inge Mathisen
3ebb55a23d
autogen.sh always instructs user to run configure in current directory - even
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when autogen.sh has been run from separate builddir. Patch by cazfi, closes ticket:2883
2011-09-06 21:15:18 -04:00
cybersphinx
8ec7e2cab4
Add note about a2x being from asciidoc.
2011-09-05 22:05:23 +02:00
vexed
bc9577bfc9
Platform specific headers should be checked after we import the defines.
2011-09-04 18:44:48 -04:00
vexed
367c3ba823
Apparently, ShellExecute is ShellExecuteA on mingw, and not ShellExecuteW.
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Forcing it to ShellExecuteW.
refs ticket:2875
2011-09-04 16:46:44 -04:00
vexed
f984be964b
Add a hyperlink type button to the main menu.
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refs ticket:2875
2011-09-04 15:25:21 -04:00
Cyp
c95bc1c434
Make rayCast function look at each tile on the line exactly once.
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The function will still look at the same tile twice, however, if the source and destination are in the same tile, and the source and destination are not identical.
Fixes ticket:2832.
2011-09-04 14:34:29 +02:00
Per Inge Mathisen
a5d9a296cd
Fix assert issue when selecting trucks and non-trucks at the same time to do construction work. Reviewed by Cyp.
2011-09-03 23:37:01 -04:00
Per Inge Mathisen
976562f9b4
Remove dangling footnote in mouse options. Clean up spacing in same options. The unnoticable was noticed by effigy.
2011-09-03 22:15:19 -04:00
Per Inge Mathisen
b6112ae391
Remove some unused code
2011-09-03 21:26:20 -04:00
vexed
74b7f74f88
Revert "Fix SP bug that didn't set the limits correctly for the Cyborg Factory, it really should be fixed in the scripts, however, this will not harm anything, just note that the current limit is MAX_FACTORY which is currently 5."
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This reverts commit a111835199
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It is a duplicate patch.
2011-09-03 13:14:43 -04:00
vexed
f31e223626
Fix all builds, they should now all compile assuming everything is set up correctly.
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You have both Debug & Release builds, using MS's STL, and the you have Debug & Release builds using STLport.
The STLport version is prefered.
2011-09-03 00:21:40 -04:00
vexed
0e50bcb29e
update MSVC project files
2011-09-02 22:52:47 -04:00
Cyp
16c8d06caf
Fix number pad on non-macs.
2011-09-02 18:46:50 +02:00
Cyp
86c9451525
Show planned structure blueprints to allies.
2011-09-02 18:35:01 +02:00
Cyp
1f44c459b2
Fix there being two functions called getStructureSize(), differing in return value only.
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Renamed one to getStructureSizeMax().
2011-09-02 12:10:50 +02:00
Cyp
f282cc289c
Fix some warn-unused-result warnings.
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Wasn't compiling with -Werror.
2011-09-02 12:07:18 +02:00
cybersphinx
cd3f9edc42
Simplified Chinese translation update by Dorian.
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Closes #2869 .
2011-08-28 16:04:31 +02:00
cybersphinx
fbee38857a
Brazilian translation update by Tucalipe.
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Closes #2868 .
2011-08-27 23:24:58 +02:00
cybersphinx
8e29659f64
Simplified Chinese translation update by Dorian.
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Closes #2858 .
2011-08-27 16:07:36 +02:00
dak180
347e1da397
Update GLEW to 1.7.0.
2011-08-27 02:40:51 -04:00
cybersphinx
58668d7fd5
Hungarian translation update by mtomi78.
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Closes #2865 .
2011-08-26 22:52:34 +02:00
cybersphinx
a22282c755
'Finnish' in Finnish is not 'tanska'. Thanks to _A-.
2011-08-26 01:09:12 +02:00
cybersphinx
fdab0303b1
Fix make check.
2011-08-24 17:02:54 +02:00
dak180
53a23b0464
Switch vorbis to the default compiler.
2011-08-17 09:48:47 -04:00