* Remove several unused windows from the resource file: IDD_EDITSTATS, IDD_HEIGHTSCALE, IDD_OBJECTTYPES, IDD_SETSTATSCHOICE, IDD_SETSTATSCOMBO and IDD_SETSTATSVALUE
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2446 4a71c877-e1ca-e34f-864e-861f7616d084
* Update EditWorld's TODO file (remove limitsdialog.cpp from the list of yet to port windows)
* Use wxWidgets' precompiled header in numtextval.hpp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2443 4a71c877-e1ca-e34f-864e-861f7616d084
* Update the TODO list since SaveSegmentDialog has been ported from MFC to wxWidgets already
* Remove some commented out occurances of "ListNode<.*>.*\*" (yes regexp), to decrease the search context for refactoring code to use iterators
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2236 4a71c877-e1ca-e34f-864e-861f7616d084
* Add list of files requiring porting from MFC to wxWidgets
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2202 4a71c877-e1ca-e34f-864e-861f7616d084
* Give it a nicely oriented directory structure
* Rename all files in src/ (I hope I didn't miss any) to lowercase (except for MSVC project files)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2005 4a71c877-e1ca-e34f-864e-861f7616d084