Commit Graph

7902 Commits (b21f92a65d0ac9ad9042bd1c619fbd9540eb08bd)

Author SHA1 Message Date
Christian Ohm 010df5331b Korean translation update by urgood2.
Closes #2098.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11543 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-27 20:16:23 +02:00
Christian Ohm fa036a4bef Update translations.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11538 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-27 20:16:22 +02:00
Christian Ohm d7dd5ff165 Make some more strings translatable.
Closes #2102.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11537 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-27 20:16:22 +02:00
Guangcong Luo 5753eb944d Newer weapons texture - refs #2115
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11535 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-27 20:16:22 +02:00
Guangcong Luo 929f773494 More improvements to weapons textures; reset RGB channel of transparent colors to black.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11533 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-27 20:16:22 +02:00
Guangcong Luo b98aeb55b4 Improved weapon textures - new version of page-17-droid-weapons.png. refs #2115
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11529 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:34 +02:00
Christian Ohm ed7c4a0acf Update translations.
Closes #2102.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11517 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:33 +02:00
Christian Ohm 00501212e8 Change "Transporter" to "Transport".
Refs #2102.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11516 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:33 +02:00
Christian Ohm e0fdc8cc66 Rename "Fire Cannon" to "Cannon Fire Truck".
Refs #2102.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11515 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:33 +02:00
Christian Ohm afdb90def0 Change "resource extractors" to "oil derricks".
Refs #2102.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11514 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:32 +02:00
Christian Ohm 114b1ff046 Get rid of the "reopen build menu" option.
Obsoleted by build queueing with shift. Refs #2102.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11513 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:32 +02:00
Christian Ohm 2dd806bb92 Remove NTW mod from Makefile.am.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11512 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:31 +02:00
Safety0ff d2cec06720 Fix CFURLRef leaks on Mac.
Closes #2009.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11511 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:30 +02:00
René Jürgens f50b5ed945 - End the Support for Trunk Version.
- Dont forgett to Edit the Makefiles.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11509 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-23 16:35:29 +02:00
Christian Ohm 854dd5a1db Korean translation update by urgood2.
Closes #2075. #2098.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11497 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-22 00:13:42 +02:00
dak180 98f2eeda5c Fix capitalisation errors.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11494 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-19 21:25:58 +02:00
dak180 def5d2a568 Bring xcode warnings up to date.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11488 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-16 09:17:28 +02:00
Buginator aabcb5f2fb Commit patch #2065 by FastDeath, with slight modifications by me.
Fixes some issue with the wzmasterserver, see ticket for details.

Closes ticket:2065


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11483 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 22:07:18 +02:00
Cyp e7c277c3d7 Fix VTOLs flying into hyperspace due to unsigned vertical velocity calculations.
Also, fix all signed-unsigned warnings in src/move.c.
2010-08-15 21:02:32 +02:00
Cyp 6f60e686ae Remove NETuint32_tSmall, make all uint32_t's small, except for one uint32_tLarge.
(The large is a CRC, and CRCs are usually large numbers.)
2010-08-15 21:02:32 +02:00
Cyp 19bfa0d8f6 Fix comparing with the wrong variable when trying to make pathfinding deterministic.
(Fixed before, hope it's the right variable this time.)
2010-08-15 21:02:32 +02:00
Safety0ff 8f55883a61 Remove SDL_swap* usage.
Closes #1937.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11482 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 20:46:41 +02:00
Cyp 0b2c7b2973 Disable warnings that shouldn't be caught by -Werror, unless enabled with ./configure --enable-warnings=yes. 2010-08-15 14:26:36 +02:00
Cyp 59e98903b8 Remove -Wc++-compat, since there are too many malloc cast warnings. 2010-08-15 13:37:09 +02:00
Christian Ohm fd9c2157e6 Update translations.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11479 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 13:36:00 +02:00
Cyp 15d7243c5f Make the warn_unused_result warning squelch compile on distros where the fwrite is already in an if (fwrite()) {}. 2010-08-15 13:15:04 +02:00
Cyp 438a4d5aff Enable warnings, make warnings consistent, fix some warnings, use -Wno-error=squeak to allow squeaky warnings to compile without squelching them. 2010-08-15 12:30:46 +02:00
Per Inge Mathisen 5c00b04b62 from path branch: Remove unused speed parameter. Fix erroneous comment about droids spinning "on the spot".
This one took a while to figure out, as the only thing worse than no comments, are plain wrong comments.
The comment and variable names indicating a "spin on the spot" behaviour are dead wrong, all they do is
make droids make sharper turns when the turn angle is larger. To make proper "spin on the spot" behaviour,
we need support for acceleration and deacceleration, like proper movement physics. Otherwise movement will
look jagged and broken.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11476 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 12:30:04 +02:00
Per Inge Mathisen 278db5c637 Backport from path branch: Remove ugly hack that made cyborgs walk right through non-person sized units.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11474 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 11:42:16 +02:00
Per Inge Mathisen c86838a43d Backport from path branch: Reject ASR_NEAREST paths for construction/repair/demolish orders, as they might
make us generate paths to inaccessible areas and get stuck trying to get there.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11473 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 11:42:16 +02:00
Per Inge Mathisen 0a7fbf8b46 backport from path branch: Fix crash in gate check if a VTOL flies to the edge of the map.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11472 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 11:42:16 +02:00
dak180 ac91494c60 Update the xcode project file from the newnet merge.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11471 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 09:53:42 +02:00
Buginator 26fa2b06f9 Change back to "trunk" form newnet. (less confusion)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11470 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 00:10:52 +02:00
Per Inge Mathisen 59179d7df0 Simplify definition of base turn and move speed.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11469 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 00:10:52 +02:00
Buginator 48bad7a5a1 Update project file multibot.c -> multibot.cpp
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11466 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-15 00:10:51 +02:00
Cyp 0c2015425c Merge remote branch 'origin/newnet'
Conflicts:
	lib/gamelib/gtime.c
	lib/gamelib/gtime.h
	lib/netplay/netplay.c

Closes ticket:1573. Closes ticket:805. Probably fixes 100 more issues.
2010-08-14 22:34:30 +02:00
Per Inge Mathisen 57299dc208 Remove all float usage from logical fps calculations. Patch reviewed by Cyp.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11462 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-14 22:08:32 +02:00
Cyp 38bc0e336e newnet: Place new droids as soon as built, since droid construction time is synchronised, and generated droid IDs now are synchronised. 2010-08-14 22:03:55 +02:00
Cyp a83f0054b8 newnet: Synchronise generated object IDs, instead of fixing structure IDs later.
And remove code to send new structure IDs over the net, and later ignore them.
2010-08-14 20:26:21 +02:00
Per Inge Mathisen b3054d87d0 Add --enable-debug=optimised for Cyp, debug build with optimizations turned on.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11460 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-14 14:38:16 +02:00
Cyp d13fbd9dbc Squelch warnings. (Need a way of doing optimised builds, but still with -Werror...) 2010-08-14 14:16:08 +02:00
Per Inge Mathisen a34997239a Fixes for game elements improperly being dependent on logical fps. Camera animation.
Water animation. Weather animations. Replaced all usages of the generic timeAdjustedIncrement
with proper gameTimeAdjustedIncrement or graphicsTimeAdjustedIncrement as appropriate.
See ticket:2083 for more info. Patch reviewed by Cyp.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11457 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-14 14:10:34 +02:00
Cyp 7d5f1271a9 Merge remote branch 'origin/master' into newnet
Conflicts:
	.gitignore
	lib/iniparser/Makefile.am
	macosx/Resources/wzlocal/pt_BR.lproj/InfoPlist.strings
2010-08-14 11:26:09 +02:00
Cyp b9be7381ae Comment "--debug=all" in man page. 2010-08-14 10:27:45 +02:00
Cyp fcd0b6fe46 Print "Oldname → Newname" instead of "Oldname: -> Newname". 2010-08-14 09:58:36 +02:00
Cyp 18307a7fc1 Eschew ventriloquism assiduously. 2010-08-14 09:57:45 +02:00
dak180 158e58f27c Update the Korean .strings file.
Refs #2075.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/newnet@11445 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-13 11:29:54 +02:00
dak180 2f871942fe Update the Korean .strings file.
Refs #2075.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11442 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-13 11:28:22 +02:00
Christian Ohm 42aa1d2f7f Korean translation update by urgood2.
Closes #2075.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11433 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-11 13:48:01 +02:00
Christian Ohm b1a4fe21fe Actually install the Korean and Slovak translations on Windows.
Refs #2074.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11432 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-11 13:48:01 +02:00