Commit Graph

4229 Commits (b16387ada85a7511eb7e60b07547a89435b8802d)

Author SHA1 Message Date
Dennis Schridde b16387ada8 Minor cleanup to minimise patch #686
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5298 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-22 17:39:11 +00:00
Dennis Schridde 9fffb2817a 0 -> '\0' to check the emptyness of a char[]
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5297 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-22 17:39:00 +00:00
Steven Koenig dcd337ca20 English readmes:
* renamed section 'WZ-dir and configuration file' and occurences of 'WZ-dir' to 'Warzone directory' for convenience
* added new section 'Configuration file' as the previous section containing that name did not contain enough information on the configuration file (only its name)
* devs, please take a look at the section 'Configuration file' and tell me, if something is wrong
* XHTML readme only: changed 'Music' according to r5261, r5281 by per


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5296 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-22 13:26:14 +00:00
Freddie Witherden c3d5cc4b93 Make the drawChildren method virtual and fix some typos.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5295 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-22 12:03:42 +00:00
Giel van Schijndel 91c7638ddb Check malloc's return value
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5294 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:35 +00:00
Giel van Schijndel 8987ee3aff Slight refactoring to return as soon as possible, thus not damaging code-readability by large amounts of scope-nesting (specifically if-branches)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5293 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:29 +00:00
Giel van Schijndel 952cd00d05 Only iterator over the linked list `songList` once to determine the end. Then store a pointer to the last ->next pointer and use it to append to the list instead.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5292 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:26 +00:00
Giel van Schijndel f7ead00bb0 * Don't use strtok to separate out lines from files as the line reading loop already takes care of that
* Remove now double variable filename and rename line_buf to filename


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5291 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 21:51:21 +00:00
Giel van Schijndel 3fd663fd85 Add --disable-sound to the configure script, to disable sound at compile time
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5290 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 18:34:51 +00:00
Giel van Schijndel 5e4a60ed64 Do not ignore /configure.ac in the .gitignore file
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5289 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 18:34:30 +00:00
Per Inge Mathisen 4f63fba465 Add the map 8c-cockate by forum user zydonk. Original work licensed under the GPL.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5286 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 17:38:53 +00:00
Giel van Schijndel 76192b6534 * Make the level parser state enum a typedef (LEVELPARSER_STATE)
* When lev_error() gets called do __not__ ASSERT, use debug(LOG_ERROR, ... instead as the return value of false will be used as an indicator of failure anyway (no need to abort as it will cause the --selftest to always fail)
 * Accept empty input files for the .lev parser


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5285 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 17:32:03 +00:00
Freddie Witherden 57cb40c1ed Some more work on betawidget's event system.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5283 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 17:23:00 +00:00
Per Inge Mathisen d3123eaac4 Fix issue in patch #1075 - use "/" separator for physfs paths.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5282 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 16:35:24 +00:00
Per Inge Mathisen a1c47bccf8 patch #1075: Simplify playlist code. Thanks to Giel for patch review.
The playlist file is no a simple list of files to play during the game.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5281 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-21 15:40:56 +00:00
Dennis Schridde 4f77bdc8e6 Fix: warning: 'static' is not at beginning of declaration
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5280 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-20 14:04:10 +00:00
Dennis Schridde 48ea346406 Revert "Testcommit"
This reverts commit r5277.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5279 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-20 08:52:27 +00:00
Dennis Schridde 7534eb48ac Add hack-note on usage of Vector3uw
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5278 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-20 08:51:50 +00:00
Dennis Schridde df7933f9f7 Testcommit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5277 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-19 20:53:00 +00:00
Dennis Schridde 96b6fa329c Correct Elio's nicknames
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5276 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-19 20:49:55 +00:00
Elio Gubser 66e2bee6d3 main interface buttons finished
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5275 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-19 20:07:24 +00:00
Per Inge Mathisen 4c73e82896 Fix --selftest check in nettypes.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5273 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-19 16:44:38 +00:00
Dennis Schridde d3ad12ff6f Cleanup visibleObject & Co, and use new data ptr to transfer data to callback.
Still has a little global hole in it to transfer wall-locations out of the callback without cluttering the helper struct or the visibleObject() API.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5272 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 22:23:47 +00:00
Dennis Schridde bd65c4255f Fix bug #11828: Raycast visibility now too far
Was using squared distances and pseudo-3d vectors in some inappropriate places


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5271 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 22:23:06 +00:00
Dennis Schridde 496d6592b5 Style cleanups, fix typos, make follow-up bugfix patch smaller
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5270 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 22:22:26 +00:00
Dennis Schridde a128c9df88 Add more vector functions and try to get a common order into them
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5269 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 22:21:48 +00:00
Dennis Schridde bdf986c0e5 Seperate and reorder functions for easier rebasing of Per's threaded pathfinding
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5268 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 20:44:48 +00:00
Elio Gubser 364c32afea working on buttons, i replaced my close button with kreuvf's, copyright added 'Copyright (C) 2008 Steven Koenig (for the Close Button)'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5267 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 19:37:31 +00:00
Per Inge Mathisen 0655255ceb patch #969: Rewritten minimap code. This changes the radar window, so that
you now always see the entire map on the radar. You can also change the size
of the radar window using the scroll wheel when cursor is over it.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5266 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 18:35:25 +00:00
Dennis Schridde 050609a81a Include music in base.wz
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5265 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 18:26:49 +00:00
Dennis Schridde 419aa5a56b New vector functions: Vector2i_New, Vector2i_Compare and use bool instead of BOOL
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5264 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 18:26:13 +00:00
Dennis Schridde c9b9e98dc9 Fix "Create default playlist file; This is an ugly HACK which should be FIXME'd into oblivion some other time" by adding a default playlist file to base.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5263 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 18:25:35 +00:00
Per Inge Mathisen 925c3daced Quick fix for crash if --nosound is used together with a soundtrack file
(which is now created by default). Someone should look more carefully at 
this code.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5262 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-18 16:29:10 +00:00
Per Inge Mathisen 1c3835ce23 Add original music soundtracks. If you have a playlist already, you need to delete it
or add the music to it manually.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5261 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-17 19:32:17 +00:00
Per Inge Mathisen 0d706d02fd Forward port workaround for eventRemoveContext crash from 2.1. This will leak some memory.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5260 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-16 20:38:26 +00:00
Per Inge Mathisen 94f523d9ef Fix bug #11829: When three players join mp dialog, one drops
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5258 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-16 19:39:42 +00:00
Per Inge Mathisen 6a595d9f85 Correct signedness of dot product in lighting calculation. Fixes lighting
bug on Intel Macs. Error introduced in commit r3592. Lesson: Don't use unsigned
if you do not absolutely need to.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5254 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-16 15:09:08 +00:00
Dennis Schridde 61f2e0ef21 Fix MSVC/noC99 compile errors and a potential segfault in visibleObject()
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5253 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-14 11:22:37 +00:00
Elio Gubser ed4d0af31a working on main-ingame icons
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5252 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-13 20:41:11 +00:00
Giel van Schijndel 66b56d1c87 Use a pun on the whole Shakespear quote (original is: "By the pricking of my thumbs, something wicked this way comes."): "By the picking of these code-bombs, something wicked this way comes."
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5251 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-13 12:22:41 +00:00
Dennis Schridde d24d632e62 Simplify raycasting by making it vector based (3D vectors instead of 2D values to make it future proof to my next attack)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5250 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-12 20:11:50 +00:00
Dennis Schridde 3e8fa065b8 Minor cleanup and dont use globals for callbacks in raycast.c anymore
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5249 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-12 20:11:42 +00:00
Dennis Schridde 74d6424fdc Remove unnecessary inclusion of raycast.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5248 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-12 20:11:36 +00:00
Dennis Schridde a31dce8cbc More vector functions: Conversion and integer division
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5247 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-12 20:11:27 +00:00
Giel van Schijndel f9171b825f Use sizeof instead of magic numbers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5245 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-12 13:51:31 +00:00
Dennis Schridde e56b1580cc Cleanup raycasting
Make parameter to RAY_CALLBACK void* instead of PROPULSION_TYPE.
- Often it was not interpreted anyway, and in the single case where it is used a PROPULSION_TYPE* is now passed.
- Allows more generic raycasting with less globals to keep state. (Not used currently, all globals remain in use.)
Cleanup rayPointsToAngle and add Vector3f wrapper.
Fix an occasion where magic 360 was used instead of NUM_RAYS.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5244 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-12 12:20:20 +00:00
Dennis Schridde 482fbeecf2 Warzone 2100, I have the honour to release you from any license unclarities.
New licensing readme as found in http://forums.wz2100.net/viewtopic.php?f=6&t=1818#p17202
Move non-GPL information into seperate file.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5241 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-11 16:38:04 +00:00
Dennis Schridde adcac9d1e8 Add NTW Mod 1.6.6 by Delphinio under GPL2+
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5240 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-11 15:14:55 +00:00
Giel van Schijndel 05d71e2b19 Don't bother warning about some unused parameters in exchndl.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5239 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-09 19:58:56 +00:00
Steven Koenig 80a196de48 Print stylesheet:
* headings use sans-serif, non-headings use serif - typographic standard
* <a> that contain an href will show the URL in brackets after the </a>
* <a> is no longer underlined and normal text colours are used
* added new class 'locallink' to suppress URLs in brackets for href="#..."
* <pre> border thinned and solid instead of dashed
* <hr> increased width, reduced height

English XHTML readme:
* added class="locallink" to every <a> with href="#..."
* removed first line-break in <pre> to prevent empty line


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5238 4a71c877-e1ca-e34f-864e-861f7616d084
2008-06-08 18:04:02 +00:00