Cyp
|
dcaeb4a224
|
Don't show "Click to change AI" for non-hosts.
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2011-01-18 00:44:32 +01:00 |
Cyp
|
a814b2f138
|
Partial cleanup of previous patch.
|
2011-01-18 00:39:19 +01:00 |
dak180
|
2b3f408917
|
Apply ground-fix-unified2-trunk by CorvusCorax.
Refs #2151.
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2011-01-18 00:39:18 +01:00 |
Per Inge Mathisen
|
64f1b6b895
|
Fix memory leaks reported by cppcheck
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2011-01-18 00:36:49 +01:00 |
Cyp
|
4fb9e61548
|
Remove unused TEXT_DISPLAY, improve format string consistency and remove weird casts.
|
2011-01-18 00:20:04 +01:00 |
Cyp
|
f99d9b20cc
|
Make config file loading/saving less weird.
Changelog: Usernames such as "Meów" will no longer be truncated at the first unicode character to "Me" when restarting Warzone 2100.
|
2011-01-18 00:20:04 +01:00 |
Cyp
|
8b49291b5d
|
Simplify NETbin interface.
Redundantly, the data length was redundantly sent twice, which was redundant.
|
2011-01-18 00:20:04 +01:00 |
cybersphinx
|
8a2511b76b
|
Update translations.
|
2011-01-18 00:14:39 +01:00 |
cybersphinx
|
953bc4752f
|
Turkish translation update by Ayhan Görgülü.
Closes #2443.
|
2011-01-18 00:14:38 +01:00 |
Per Inge Mathisen
|
905323688e
|
Retire the current AI top model template with heavy laser in favour of two new ones. First is armed with seraph missiles, the second with both seraph missiles and gauss cannon on a dragon body.
|
2011-01-17 23:33:49 +01:00 |
Per Inge Mathisen
|
bc6dbb2df9
|
Add better asserts to track invalid object in scripting system crash bug
|
2011-01-17 22:23:03 +01:00 |
Per Inge Mathisen
|
f4ef3e6658
|
Various random fixes from ECM jammer work committed separately to reduce review and maintenance burden of main patch.
|
2011-01-17 21:23:17 +01:00 |
Per Inge Mathisen
|
e181461178
|
Fix cheat that allows you to gain experience through shooting at your own buildings or units.
|
2011-01-17 21:16:27 +01:00 |
Per Inge Mathisen
|
a61884fa1b
|
There is no ECM in campaign. Add full text description of ECM tech.
|
2011-01-16 14:14:15 +01:00 |
Per Inge Mathisen
|
9ecf3d2583
|
We require clear sensor view of a target, not just any faint indication. This allows us to show where
an enemy is without giving the possibility of shooting at it, a prerequisite for ECM jammers.
|
2011-01-15 21:00:26 +01:00 |
Per Inge Mathisen
|
d4f5c492aa
|
Add data stats for the ECM jammer tower. Remove ECM from all other objects.
|
2011-01-15 20:54:03 +01:00 |
Per Inge Mathisen
|
b8cb7aeef3
|
Remove some dead code in preparation for merging the ECM jammer patches.
|
2011-01-15 20:30:01 +01:00 |
cybersphinx
|
451f9f81a8
|
Update translations.
|
2011-01-15 19:54:32 +01:00 |
safety0ff
|
c046bb88e5
|
Set never-interactive option in lexers so that Flex doesn't use isatty() function from unistd.
Define YY_NO_UNISTD_H when no unistd.h is detected.
Remove attempt to fix isatty error on Windows introduced in 2f780609 .
|
2011-01-15 13:39:51 -05:00 |
littlepig
|
6617500593
|
orderGroupObj and orderGroupLoc in group.h replaced by an overload of orderGroup.
|
2011-01-15 15:03:06 +00:00 |
Per Inge Mathisen
|
268574f8c0
|
Make sure host gets to join his own game.
|
2011-01-15 15:34:56 +01:00 |
Per Inge Mathisen
|
28c594d611
|
Make Dydo AI work with new MAX_PLAYERS limit.
|
2011-01-15 13:35:28 +01:00 |
Per Inge Mathisen
|
971e5de351
|
Add open/close buttons to pregame dialog. Basic support in netcode added. Closes ticket:2435
|
2011-01-15 13:29:23 +01:00 |
cybersphinx
|
0274fa622d
|
Update translations.
|
2011-01-14 21:47:36 +01:00 |
cybersphinx
|
6bf0a224c3
|
Make a few more strings translatable.
|
2011-01-14 18:41:24 +01:00 |
littlepig
|
7b969f5976
|
(BASE_OBJECT*), (BASE_OBJECT *), (BASE_STAT*) and (BASE_STAT *) casts removed where being redundant.
|
2011-01-13 21:59:07 +00:00 |
littlepig
|
cefd17b38b
|
overloaded actionDroid, subtituing 3 diferent functions: actionDroidObj; actionDroidLoc and actionDriodObjLoc. All were substituted in all Src.
|
2011-01-13 19:58:04 +00:00 |
Cyp
|
311cf0d216
|
Fix non-host not being able to change slots, and being able to try to set AI difficulty level.
|
2011-01-13 16:58:28 +01:00 |
Cyp
|
e46b08f8e1
|
Fix not sending player info for players 8+.
|
2011-01-13 16:40:34 +01:00 |
Cyp
|
abde9ebe40
|
Fix crash on right-clicking or double-clicking structure blueprints.
Probably fixes ticket:2441.
|
2011-01-13 15:58:47 +01:00 |
Cyp
|
8248789dfd
|
Minor changes due to review by Per.
And also readded some changes that got lost from nexus.slo somehow.
|
2011-01-13 15:58:47 +01:00 |
Cyp
|
f00b6149d9
|
Bump MAX_PLAYERS to allow 10 normal players + 1 scavenger player.
|
2011-01-13 15:58:46 +01:00 |
Cyp
|
5b9467d8d5
|
Add IMAGE_PLAYERN and IMAGE_TEAMN for N = 8..15.
|
2011-01-13 15:58:46 +01:00 |
Cyp
|
6f6ec2ea86
|
Add IMAGE_GN_N for N up to 15.
|
2011-01-13 15:58:46 +01:00 |
Cyp
|
a3e5ea7276
|
Reduce dependence on MAX_PLAYERS == 8.
|
2011-01-13 15:58:46 +01:00 |
Per Inge Mathisen
|
53aa5e55dc
|
Remove some dead code
|
2011-01-13 14:53:26 +01:00 |
Per Inge Mathisen
|
9b6ee7f3c5
|
Send AI and difficulty changes to other players. Allow host and only host to change the position of other players and set AIs.
|
2011-01-12 22:44:14 +01:00 |
Per Inge Mathisen
|
e823dc2fd4
|
Remove removed file from POTFILES.in
|
2011-01-12 21:47:03 +01:00 |
Cyp
|
a3b36f965b
|
Clean up a couple of loops very slightly.
|
2011-01-12 21:22:51 +01:00 |
Per Inge Mathisen
|
05a8e6ecd1
|
No longer read wrf files specified directly from map files. Instead, call them directly from the code.
This saves us a lot of duplicate data, and reduces the amount of weird things a map can do. Reviewed by Cyp.
|
2011-01-12 21:15:25 +01:00 |
Per Inge Mathisen
|
3d001b6505
|
Remove some dead code
|
2011-01-12 19:43:53 +01:00 |
Per Inge Mathisen
|
e021afe37a
|
Load scavenger script depending on scavenger button settings, not on wrf file settings.
|
2011-01-12 19:35:35 +01:00 |
Per Inge Mathisen
|
a7292473b6
|
Remove unused or duplicate data files.
|
2011-01-12 19:33:14 +01:00 |
Per Inge Mathisen
|
0cf5ce0d72
|
Fix assert failure and droid paralysis when multiweapons droids are set to pursue.
|
2011-01-12 19:16:42 +01:00 |
Per Inge Mathisen
|
a37b819a8d
|
New difficulty icons by flail13
|
2011-01-10 21:29:53 +01:00 |
Per Inge Mathisen
|
26305c02e1
|
Disable other GUI elements when in a team or colour chooser.
|
2011-01-10 19:58:00 +01:00 |
Per Inge Mathisen
|
d1c5a64997
|
Fix AI chooser, broken by last fix
|
2011-01-10 19:48:05 +01:00 |
Per Inge Mathisen
|
2e27958efa
|
Disable ready button if for some reason all players end up on the same team.
|
2011-01-10 19:40:29 +01:00 |
Per Inge Mathisen
|
0aa784b612
|
Forgot to commit the .ai file for Dydo.
|
2011-01-10 19:26:01 +01:00 |
Per Inge Mathisen
|
93cda2e331
|
Fix position changer, broken by a bad git stash merge (presumably).
|
2011-01-10 19:15:27 +01:00 |