Giel van Schijndel
96d5054729
* Make sure to #include <stdio.h> when compiling on MSVC so that those inline replacements for snprintf and vsnprintf will actually compile....
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* Lets terminate statements with a semi-colon!!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2745 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-06 18:36:37 +00:00
Giel van Schijndel
7b2530306c
* On MSVC make sure to #define inline __before__ using it!!
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2744 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-06 18:30:19 +00:00
Giel van Schijndel
92e013e406
* Add static inline functions vsnprintf and snprintf when compiling with MSVC
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* These functions comply to the C99 specification and return the amount of characters they would have written if no truncation occurred
Slightly modified form of patch file #3146 attached to bug #10269 by Buginator; applied the changes of this patch to wzglobal.h instead of version.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2742 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-06 14:07:50 +00:00
Giel van Schijndel
93c387f1fb
* Change "failed to open file" error message, when attempting to load a playlist, from LOG_ERROR to LOG_NEVER as it isn't a real error condition
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2717 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-04 18:45:57 +00:00
Giel van Schijndel
6268b6fff2
* Don't allocate memory in PlayList_Init() while we don't need it yet
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* Make sure to set '''global''' pointers to NULL when free()ing them
* Also set the "size" variables belonging to these pointers to zero
* Use a swap(a, b) style function for variable swapping (in PlayList_Shuffle()) rather than obfuscating code
* Make sure that PlayList_CurrentSong() and PlayList_NextSong() return "const char*" rather than "char*" to make sure no one touches memory he/she shouldn't
* Some general changes to conform with coding style (most notably: braces on a line of their own)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2712 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-04 16:14:24 +00:00
Giel van Schijndel
aa4bb6c529
* Prevent a segfault occuring when quitting from warzone if a non-power of two number of tracks has been loaded into a playlist (due to uninitialized pointers)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2711 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-04 16:05:11 +00:00
Giel van Schijndel
7a01000da9
* Clean up some of the playlist code:
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* Make PlayList_Read return a bool instead of char (using 'char' there was a perfect example of premature optimisation; to save memory most likely)
* Remove macro CURRENT_TRACK which expanded to playlist[current_track] (it did _not_ increase readability)
* Make sure to free resources from __all__ return paths from PlayList_Read
* Check realloc's return value
* Don't bitshift but multiply!
* Make sure to follow coding style (in PlayList_Read)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2709 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-04 15:24:37 +00:00
Giel van Schijndel
5efc500f88
* Fix a bug where (in some cases) file names in the music.wpl playlist would be truncated
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Bug reported by Jessicatz (on IRC)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2708 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-04 15:16:56 +00:00
Per Inge Mathisen
e624663f40
Now that we draw water in a separate pass, we can reduce the number of state changes a lot.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2704 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-04 13:26:04 +00:00
Per Inge Mathisen
01e24bf6ed
Clean up pieblitfunc. Dump dead code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2702 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-03 22:48:46 +00:00
Dennis Schridde
94136efe24
Revert to the non-global static_assert, since MSVC is not ready for the global one, yet.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2697 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-03 21:42:55 +00:00
Giel van Schijndel
c76b591954
* In audio_StopAll() __always__ set psSample->psObj to NULL; this should fix bug #9233 (and bug #9927 , which most likely is a duplicate, as well)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2684 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-03 02:07:25 +00:00
Giel van Schijndel
e3b3379a83
* Replace malloc() calls immediately followed by memset(0) calls by calloc() calls instead
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* Refactor a linked list iteration to for-loop
* In audio_StopAll() check whether psSample->psObj is marked for deletion (i.e. audio_ObjectDead(psSample->psObj) returns true); if it is, set the pointer to NULL
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2683 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-03 01:55:11 +00:00
Giel van Schijndel
f69387aa93
* Ignore 4204 warning on MSVC (non-constant aggregrate initializer; aka non-constant struct initializer)
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Patch by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2682 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-02 23:33:34 +00:00
Giel van Schijndel
533e7e92bf
* Use spaces for line-out purposes (rather than tabs)
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* Tune down the volume of the oil-pumps, power-spikes and power hums a bit, to make them less dominant (and annoying) (from patch #822 by Buginator)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2681 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-02 22:37:20 +00:00
Giel van Schijndel
a316f10a0e
* Don't save the volume with user volume preferences applied (instead save the track-volume so recomputing will be possible)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2680 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-02 22:19:06 +00:00
Giel van Schijndel
2f3e74a107
* Add include guards to source:trunk/lib/ivis_common/pievector.h
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2679 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-02 19:43:56 +00:00
Giel van Schijndel
e19e8814b6
* Add a GPL (v2 or later) header to source:trunk/lib/ivis_common/pievector.h
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2678 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-02 19:41:04 +00:00
Per Inge Mathisen
ec232d7e0f
Actually use audio.cfg configuration of sound volume. Patch by Buginator in patch #822
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2677 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-02 18:47:22 +00:00
Per Inge Mathisen
ccd725073e
Add extra sanity checking to tagfile code to make it fail earlier rather than later.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2673 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-30 18:51:44 +00:00
Per Inge Mathisen
5567ae6e4b
Add debug log call for tagfile errors.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2672 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-30 16:58:35 +00:00
Per Inge Mathisen
6e19e51118
Replace int x,y,z in TERRAIN_VERTEX with a Vector2i, and fix two cases of
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type punned pointer casts.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2670 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 22:00:55 +00:00
Dennis Schridde
06a469ed5b
Simplify Vector2f_Normalise and update docs
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2669 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 21:43:55 +00:00
Per Inge Mathisen
b99feff92f
Merge PIEVERTEX and SVMESH into TERRAIN_VERTEX and use struct assignment instead of memcpy on it.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2668 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 21:41:38 +00:00
Per Inge Mathisen
fe27053bf7
Fix bug in last commit
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2664 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:51:02 +00:00
Per Inge Mathisen
ec0836efdc
Fix type punning warning where we cast an array as a struct pointer in netplay.c
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2663 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:49:39 +00:00
Per Inge Mathisen
81ccff31f7
Convert hash table to use 64 bit keys instead of 32 bit keys, since they are used
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to store pointers.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2661 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:28:02 +00:00
Per Inge Mathisen
c086e3c529
Clean up hash table code
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2660 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:16:16 +00:00
Per Inge Mathisen
70718282a4
Fix shadows looking bad from opposite view direction of shadows, and fix
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memory leak in shadow code reported in bug #10190 .
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2659 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 18:52:43 +00:00
Giel van Schijndel
dcbef6f398
* Don't use variable array, structure members in RES_DATA
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2658 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 17:53:37 +00:00
Per Inge Mathisen
d668738714
Vector normalization should not be carried out if vector length is zero, as this
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would divide a vector by zero, which is bad. This closes bug #9739 .
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2654 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-28 16:20:55 +00:00
Giel van Schijndel
0374c67a12
* Add a doxygen comment to source:trunk/lib/framework/strlfuncs.h describing macro STR_L_FUNC_TRUNCATION_DETECT
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* Replace (the last) strncpy() call in nettyps.c with a strlcpy() call
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2647 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 20:20:35 +00:00
Per Inge Mathisen
49df8ea371
Use GLC_TEXTURE for font rendering. Patch by Bertrand Coconnier in bug #10188 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2646 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 19:20:25 +00:00
Per Inge Mathisen
e808d83f0c
Add comment about quesoglc workaround being fixed upstream as of today.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2645 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 19:00:55 +00:00
Per Inge Mathisen
1d2caebccd
Cleanup fugly code, and add nasty hack around weird bug. See bug #9843 for more info on bug.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2644 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 18:16:15 +00:00
Per Inge Mathisen
9609cb0005
Use full path to frame.h. Patch in bug #10208 by unknown.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2642 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 17:30:49 +00:00
Giel van Schijndel
f5602b4778
* Replace a large amount of strncpy() calls with the safer strlcpy()
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* Fix an error in src/game.c where we would use the wrong size as parameter to strlcpy()
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2640 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 16:18:52 +00:00
Giel van Schijndel
613a38364e
* Make resSetBaseDir const correct (char* -> const char*)
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* Document the "fileName" parameter of makeLocaleFile in the Doxygen comment
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2639 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 16:12:00 +00:00
Per Inge Mathisen
1811aa0cdb
Use secure version of snprintf on Windows (_snprintf_s).
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2638 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 15:50:45 +00:00
Giel van Schijndel
bd37e62cb2
* Replace a lot of strncat(dst, src, sizeof(dst) - strlen(dst) - 1) calls with the less bloated strlcat(dst, src, sizeof(dst)) form
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2637 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 15:47:17 +00:00
Giel van Schijndel
6b4cba1700
* Rename pLevelName to aLevelName (hungarian notation is a pain. Especially when it's wrong!)
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* Get rid of several magic numbers
* Some const correctness
* Replace a huge amount of strcpy(), strcat(), strncpy() and strncat() calls with a strlcpy() and strlcat() calls respectively
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2635 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 14:35:35 +00:00
Per Inge Mathisen
94421b5b56
Clean up LOG_3D
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2634 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 13:58:01 +00:00
Per Inge Mathisen
9d5f31cbdd
Clean up RPL reader, removing static memory buffer once RPL file is closed. Closes bug #10206 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2633 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 13:30:23 +00:00
Per Inge Mathisen
35bd80b426
Add missing braces after conditionals. Please follow proper coding style :-)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2632 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-26 23:29:45 +00:00
Per Inge Mathisen
8885cb207c
Try to work around QuesoGLC bug that makes Warzone hang on chat output. Fixes bug #10202 .
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2631 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-26 23:25:32 +00:00
Giel van Schijndel
673812b2a4
* Add file strlfuncs.h; this file contains an inline implementation of strlcpy and strlcat (safer variants of strncpy and strncat respectively)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2627 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-26 17:05:29 +00:00
Dennis Schridde
20bc25c107
Windows MiniDumper: resultMessage is always null-terminated and MessageBox is always shown. => Move out of ifs.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2626 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-25 23:32:20 +00:00
Dennis Schridde
a923b6a000
Dump used compiler and version, too.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2625 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-25 23:23:21 +00:00
Giel van Schijndel
e06c186bd6
* Replace a _lot_ of strcpy(), strcat() and sprintf() calls with the safer strncpy(), strncat() and snprintf() respectively
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* Refactor NETlogEntry() to use the array of strings (packetname[]) instead of a large switch-statement with a lot of copy & pasted code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2617 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 21:11:29 +00:00
Giel van Schijndel
3446fb2b87
* Remove __FILE__ prefix in debug() call as debug() apparently adds __FILE__ already (noted by Per)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2616 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 19:40:39 +00:00