Commit Graph

2557 Commits (927aa2c39d2e2078a59d871cb16410b9583f8c69)

Author SHA1 Message Date
Per Inge Mathisen 4ee90ba9e3 Adapt radar view to PIELIGHT scheme. The radar colours have been changed a lot, and
we probably need to massage these colours a bit before release. Radar tile colours 
in all but objects only mode are a complicated blend of tile height and colour. Closes
patch #858.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3018 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 17:23:34 +00:00
Per Inge Mathisen 4ddd4c28af Large PIELIGHT cleanup. Please report bad colours.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3017 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 16:09:23 +00:00
Freddie Witherden d2c456a45d Fix a nasty division by zero error introduced in r3015. Also fix balancing in single player as a result of changes in r3015.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3016 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 15:21:07 +00:00
Freddie Witherden bc6a3e90de Commit patch #878 by Coincidence with some modifications by me. This makes it so that experience gained is now linked to the 'quality' of the attacker relative to the victim.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3015 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 14:30:25 +00:00
Per Inge Mathisen f812300a8c Patch #877 by EvilGuru. The old health bar mode feature is gone, replaced by
another toggle on the same key that allows you to see health bars on your
droids and/or structures all the time, if you want. The toggle is no longer saved.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 14:25:54 +00:00
Per Inge Mathisen cf2985fb4c Update POFILES.in with removal of arrow.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3013 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 13:44:58 +00:00
Freddie Witherden 6844b2e510 Update the Code::Blocks and MSVC project files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3012 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 13:33:47 +00:00
Per Inge Mathisen 63211571b0 New utility function pal_Colour() creates PIELIGHT from RGB values.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3011 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 13:11:09 +00:00
Per Inge Mathisen 7e946c4943 Remove unused function draw3dLine()
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3010 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 12:01:45 +00:00
Per Inge Mathisen 28c0cacb62 Update raw build system in regards to removal of arrow.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3009 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 11:59:16 +00:00
Per Inge Mathisen c2c732510f Remove unused, non-working arrow code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3008 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 11:58:48 +00:00
Freddie Witherden 2708cc023b Fix a bug in the video options screen whereby if the current video mode is not available anymore the game would crash.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3007 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 11:44:46 +00:00
Per Inge Mathisen 76840b01d2 Large PIELIGHT cleanup. Also cleans up tile drawing logic somewhat.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3006 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-09 00:33:03 +00:00
Per Inge Mathisen b963c15348 Clean up some ugly and unnecessary globals.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3005 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-08 17:50:38 +00:00
Per Inge Mathisen 259902ba34 Pressing the 'z' key (default keymap) will darken the terrain in areas where
you have no sensor coverage, and therefore cannot see enemy units moving.
Patch #876 by me and cybersphinx.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3004 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-08 17:32:05 +00:00
Per Inge Mathisen d37d94aaed Make tileScreenInfo static, at the cost of some, hopefully temporary, ugliness.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3003 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-08 16:49:49 +00:00
Dennis Schridde fde3e48eb1 Remove rules which could not ever be matched. The behaviour shouldn't change. If some Lex guru finds a mistake, please tell me. :)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3001 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-08 00:32:51 +00:00
Giel van Schijndel bd1609e838 * Add two variables: CC_FOR_BUILD & CXX_FOR_BUILD to aid in building for the "build" machine when cross compiling, instead of the "host" machine
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2999 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 21:51:52 +00:00
Per Inge Mathisen 59db49c55e Patch #875. Prevent the player from clipping through the terrain so often.
Restores the sane defaults for max zoom and angle from the original game,
and fixes the way the camera increase in height when passing over terrain.
Thanks to buginator for testing.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2998 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 21:49:28 +00:00
Per Inge Mathisen 864e182607 Add fps counter. Type 'showfps' in cheat mode to enable. Patch originally
by qamly, ported by buginator, style cleaned up by me. See patch #874.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2997 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 21:37:08 +00:00
Per Inge Mathisen 6c1f0aa784 Remove unused function. Remove unnecessary references to VISIBLE_X|YTILES.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2996 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 21:29:55 +00:00
Dennis Schridde c540d8c070 Remove automake workarounds and require 1.10.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2995 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 21:09:34 +00:00
Dennis Schridde 3b84c84a68 Of course this wouldn't have worked like that... (automake depends on files, not on targets)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2994 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 20:59:44 +00:00
Dennis Schridde 4e3cdc53c6 Some fixes for autorevision buildsystem. Still doesn't work as expected...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2993 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 19:36:04 +00:00
Giel van Schijndel ec392ef7d4 * Improve the quality of the QuesoGLC error messages produced when fonts cannot be loaded/selected
* When we're unable to select a font face give a warning (LOG_WARNING) instead of an error (LOG_ERROR)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2992 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 19:31:19 +00:00
Dennis Schridde 2dffc94d18 Update po/ once in a while...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2991 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 19:30:43 +00:00
Dennis Schridde b2ebf09f4f Moving these scripts out of my way... They need to get a bit more organized, taken into a subfolder, etc. Will do that later.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2990 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-07 19:15:30 +00:00
Per Inge Mathisen c7aca00f05 More map cleanup
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2989 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-06 22:08:19 +00:00
Per Inge Mathisen d7f6d50a5c Also make sure we clear droid actions that require valid targets when these
targets are cleared out from the map.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2988 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-06 22:07:11 +00:00
Per Inge Mathisen 747df597fb Map code cleanup
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2987 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-06 21:25:56 +00:00
Per Inge Mathisen ed05f84188 Make sure objects that belong to defeated players that are cleared out at
the end of a completed mission are not referenced by the player's objects.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2986 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-06 21:20:08 +00:00
Per Inge Mathisen 0b9521927f Remove unused function
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2985 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-06 19:46:10 +00:00
Per Inge Mathisen 411b172dac Fix problems updating texture size. Also see bug #10456.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2984 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-06 18:26:16 +00:00
Freddie Witherden 299d7bfcfb Commit patch #871
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2983 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-05 21:56:12 +00:00
Per Inge Mathisen 8d48c5fdd1 Partial conversion from 0.0->1.0 texture coordinate range. For now only terrain
textures are converted. Once they are done, the texture matrix hack is restored.
Thanks to devurandom and cybersphinx for help and previous efforts in this area.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2980 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-05 18:54:17 +00:00
Per Inge Mathisen 4519230af1 Split out CLIP_VERTEX from TERRAIN_VERTEX, since the former usages are not really
related to terrain, and do not need all terrain fields and future changes.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2979 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-04 20:25:25 +00:00
Dennis Schridde e749359794 * r2977 /branches/2.0/icons/warzone2100.desktop: Bring desktop file up to current revision of the Free Desktop Desktop Entry Specification: http://standards.freedesktop.org/desktop-entry-spec/1.0/
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2978 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-04 20:06:42 +00:00
Dennis Schridde 5dbbf0dcae Fix sectioning in the ChangeLog
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2975 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-04 18:29:19 +00:00
Per Inge Mathisen cd91da0caa Add right and left scroll bars to build menu tabs. By Buginator in patch #870 with
some cosmetic fixes by me.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2974 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-03 20:47:05 +00:00
Per Inge Mathisen f86858109a Fix texture size warning. It will correctly nag about missing support for 2048x2048 textures.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2973 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-03 20:29:34 +00:00
Per Inge Mathisen d52871aadf Fix crash bug that I introduced in r2797 in actionDroidBase when droid is attacking.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2972 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-03 20:00:01 +00:00
Dennis Schridde 2d65b95b4c Bump to 2.0.9 instead of 2.0.8_p1
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2969 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-03 19:30:34 +00:00
Dennis Schridde f599deeb6a Import 2.0.8_p1
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2967 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-03 14:51:29 +00:00
Giel van Schijndel 1258e860d3 * Set svn:eol-style and svn:mime-type properties on build scripts
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2964 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-03 08:32:03 +00:00
Christian Ohm e21ccef5d7 Fix some terrain tile textures which had purple fringes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2962 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-02 19:13:04 +00:00
Per Inge Mathisen 6da463546f More PIELIGHT fixes
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2961 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-02 16:38:21 +00:00
Giel van Schijndel c17f0faa5c * Remove (yes, yet another) left-over forward declaration of addText
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2960 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-02 14:17:00 +00:00
Giel van Schijndel 7d047b02a6 * Remove left-over forward declaration of addText
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2959 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-02 14:16:03 +00:00
Giel van Schijndel 3fcc1cdfbe * Bring the NSIS install and update scripts somewhat in sync
* Rename all .xhtml output files to .html as on Windows by default .xhtml isn't associated with anything while .html is associated with the default browser
  * Change the output file names (of the generated installers) for the 2.0.8 updaters to the same filenames that are used for the downloads
  * Comment out the radio button license selection (people will still have to select "I Agree", though now through a button, not through option boxes)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2958 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-02 13:58:11 +00:00
Freddie Witherden 147fbc34b6 Update the change log
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2957 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-02 12:40:04 +00:00