Commit Graph

3 Commits (85dbcef6af319bea66ff2e391de8cc4776fb45e0)

Author SHA1 Message Date
Giel van Schijndel bd15126db0 Added a directory to contain tools for Warzone 2100. (E.g. modelling/texturing stuff, some map editor maybe, etc.)
As per this discussion: http://wz2100.net/forum/index.php?topic=320.0

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1055 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-31 19:58:49 +00:00
No Author d17e78a713 Clear out entire repository for move of codebase from BerliOS to Gna! repository hosting.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@361 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:09:32 +00:00
Victor Qamly 84ef68c532 Adding some of the tools for this project, that never got added.
WorldEdit : only works on windows platform.  Also needs ORIGINAL libs (inculded) to compile correctly)

PiePlugin (3ds Max -> .pie converter.  Which is used for the .pie formats of 3d models used in game.

BSPIMD - Loads IMD, Generates BSP tree, saves IMD with BSP infomation.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@345 4a71c877-e1ca-e34f-864e-861f7616d084
2005-10-22 21:13:48 +00:00