- Provide the missing Windows commands
- Remove TEST_D, because it has no suitable syntactical equivalent on Windows.
(Just create directories unconditionaly. You will probably notice if there exits a file of the same name...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5320 4a71c877-e1ca-e34f-864e-861f7616d084
Their use is currently flawed, since it will not work in directories with spaces in them... (
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5319 4a71c877-e1ca-e34f-864e-861f7616d084
The info from this ASSERT is needed for a proper (and fully educated) fix of bug #11865. Thus please attach a backtrace to bug #11865 when this ASSERT gets triggered, and if possible add which VTOL type you ordered to or from a rearming pad at the time.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5314 4a71c877-e1ca-e34f-864e-861f7616d084
- Use PACKAGE, PACKAGE_VERSION, remove VERSION
- Allow out-of-source-dir builds (mkdir build && cd build && make -f ../Makefile.raw)
- Move config.mk from $(top_srcdir)/makerules/config.mk to $(top_builddir)/config.mk
When keeping current behaviour (srcdir=builddir), this means: Move it from makerules into the main directory
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5308 4a71c877-e1ca-e34f-864e-861f7616d084
* unified usage of folder/directory, correct warzone-directory for 2.1
German readmes:
* added information that is in the English counterparts only
English readmes:
* minor clean-ups
English text readme:
* Forgot to cutoff text after 80 characters in 'Configuration file'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5302 4a71c877-e1ca-e34f-864e-861f7616d084
* renamed section 'WZ-dir and configuration file' and occurences of 'WZ-dir' to 'Warzone directory' for convenience
* added new section 'Configuration file' as the previous section containing that name did not contain enough information on the configuration file (only its name)
* devs, please take a look at the section 'Configuration file' and tell me, if something is wrong
* XHTML readme only: changed 'Music' according to r5261, r5281 by per
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5296 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove now double variable filename and rename line_buf to filename
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5291 4a71c877-e1ca-e34f-864e-861f7616d084
* When lev_error() gets called do __not__ ASSERT, use debug(LOG_ERROR, ... instead as the return value of false will be used as an indicator of failure anyway (no need to abort as it will cause the --selftest to always fail)
* Accept empty input files for the .lev parser
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5285 4a71c877-e1ca-e34f-864e-861f7616d084
The playlist file is no a simple list of files to play during the game.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5281 4a71c877-e1ca-e34f-864e-861f7616d084
Still has a little global hole in it to transfer wall-locations out of the callback without cluttering the helper struct or the visibleObject() API.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5272 4a71c877-e1ca-e34f-864e-861f7616d084
Was using squared distances and pseudo-3d vectors in some inappropriate places
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5271 4a71c877-e1ca-e34f-864e-861f7616d084
you now always see the entire map on the radar. You can also change the size
of the radar window using the scroll wheel when cursor is over it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5266 4a71c877-e1ca-e34f-864e-861f7616d084