Commit Graph

4045 Commits (6b0d121d83cb5ec9f7144020718a140a1b7c7c4c)

Author SHA1 Message Date
Dennis Schridde 12fd89098c Optimise NEWST tiles, too
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4782 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 13:42:08 +00:00
Dennis Schridde 3576681fa7 Import translations from branches/2.1
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4781 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 13:26:49 +00:00
Freddie Witherden d5e651127e Add a trailing \n to the files in betawidget/ (which got trimmed for some reason)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4780 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 13:22:48 +00:00
Giel van Schijndel c62840d5d8 Don't just ASSERT (debug-only) when we're out of memory, use debug(LOG_ERROR) and abort() instead
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4779 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 12:11:16 +00:00
Giel van Schijndel 7211a9e2b5 Revert r4776 as it is a duplicate of r4775
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4778 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 12:09:54 +00:00
Per Inge Mathisen 914cf90fb4 Add macros astrlcpy and astrlcat that work like strlcpy and strlcat
but with automatic length detection for fixed size arrays.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4777 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 12:08:30 +00:00
Giel van Schijndel 199adccc0a ASSERT that radarBuffer != NULL at the only place where we use it
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4776 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 12:07:43 +00:00
Per Inge Mathisen f39e1617ba Revert change in r4767 that moved radar initialization from stage
two to stage three, since this caused bug #11578: segfault in radar.c
reported by Jan Dittberner.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4775 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 12:07:07 +00:00
Freddie Witherden 3914e26f1b Fix a bug in widgetBlurImpl which could cause a segfault.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4774 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 11:23:55 +00:00
Freddie Witherden 471e68f998 Fix a typo/spelling error in widget.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4773 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-26 10:52:41 +00:00
Freddie Witherden b22e2c8aae Update the betawidget library; add Doxygen docblocks for the methods in widget.h; make the event handler callbacks accept void *userData.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4772 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-25 23:20:16 +00:00
Per Inge Mathisen 1ee52fc422 Fix overzealous assert reported in bug #11569: crash when starting transport by Jan Dittberner.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4771 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-25 19:15:39 +00:00
Roman C 307694d9d0 Holding down SHIFT while giving unit an order doesn't queue a waypoint anymore (holding down CTRL still does this), instead it gives a unit a scout command instead of a move command. This will make a unit stop when it encounters an enemy on its way to the destination.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4770 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-25 19:11:51 +00:00
Per Inge Mathisen 7533f7880f More partial patch #969: Rewritten minimap code merging
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4769 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 20:55:55 +00:00
Per Inge Mathisen 81bf897f61 More partial patch #969: Rewritten minimap code merging
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4768 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 20:45:01 +00:00
Per Inge Mathisen 9de00487a8 Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code
to minimize the size of the patch.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4767 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 20:32:24 +00:00
Roman C 71752aaa2b Add missing function declarations.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4766 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 20:28:07 +00:00
Roman C 7d6fe6bdff Fix problems caused by beacon code. This should fix bug #11005 and bug #11373.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4765 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 20:02:02 +00:00
Per Inge Mathisen f3922f404a Add basic map saving to in-game editor. Not yet useful for real world stuff.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4764 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 19:49:43 +00:00
Roman C b149f0838e Mini-pods are stronger in long range.
Lancer, Tank Killer, Light and Medium cannons are weaker.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4763 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 18:27:23 +00:00
Roman C 1beb25aca0 Tweak tank Bodies' cost to reflect their usefulness. Later bodies are more effective than early ones.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4762 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 18:24:47 +00:00
Freddie Witherden f8eb466d16 Commit an early non-functional prototype of the new widget code. Feel free to modify as you see fit.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4761 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 18:07:47 +00:00
Per Inge Mathisen 2ffc569a35 Clean up powerCheck, making the assert more informative.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4760 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 18:02:53 +00:00
Per Inge Mathisen cefef3651c Add doxygen markup to projectile code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4759 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 17:23:11 +00:00
Per Inge Mathisen 5533cf265a Add more doxygen markup, especially for widget code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4758 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 17:06:25 +00:00
Roman C 1b128781cf -make sure commander's initial level doesn't get boosted in campaign
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4757 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 16:50:27 +00:00
Dennis Schridde c071761a17 intfac5 for Grim
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 11:00:35 +00:00
Dennis Schridde df4484ac70 Optimize Grim's textures, too
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:59:56 +00:00
Dennis Schridde 4ae8810b2b More png optimisation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4754 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:55:56 +00:00
Dennis Schridde 43ae5f2c3f Reduce png sizes via opt-png and optipng
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4753 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:54:02 +00:00
Dennis Schridde 221a355472 And optimize with opt-png again
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4752 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:52:53 +00:00
Dennis Schridde 705a1b0a7e Remove useless alpha-channel
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4751 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:51:40 +00:00
Dennis Schridde bfd5e294bb Reduce image size via opt-png (from littleutils, backdrop[3-6], missionend) or optipng (backdrop[0-2]).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4750 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-24 10:49:51 +00:00
Roman C fa133dd959 Aivolution:
-build at least 2 cyborg factories
-use more attackers during an attack

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4749 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-23 13:26:08 +00:00
Giel van Schijndel 747e22d243 Merge two if-statements
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4748 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 23:49:08 +00:00
Giel van Schijndel b66fbbad42 Clean up fpathGroundBlockingTile, fpathHoverBlockingTile and fpathLiftBlockingTile in fpath.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4747 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 22:35:42 +00:00
Giel van Schijndel e18c77c1ab Revert commit of fpath.c in r4745 (was pure experimental stuff, which I accidentily committed along)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4746 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 22:32:54 +00:00
Giel van Schijndel 32e07924fb Use <a href... for links in mainpage.dox (Doxygen recognizes that tag and uses it to generate documentation, even for, e.g. LaTeX)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4745 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 22:29:51 +00:00
Roman C f053f4dc0e Balance:
-drastically reduced cyborg template research cost (by 250%-300%) for:
Assault Gunner, Needle Gunner, Scourge, Flashlight Gunner, Super HPV Cyborg, Super Heavy-Gunner, Super Auto-Cannon Cyborg, Super Tank-Killer Cyborg, Super Pulse Laser Cyborg, Super Rail-Gunner, Super Scourge Cyborg

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4744 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 18:42:17 +00:00
Per Inge Mathisen 516974e869 Fix bug #11549: Placing buildings does not level terrain properly, reported by Dale Gill.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4743 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 16:35:14 +00:00
Roman C e1aa71d365 Aivolution AI:
-add some templates for unupgrgaded factories

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4742 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 12:50:08 +00:00
Roman C 4e8bd466e3 -add some T1 AI templates for factories without factories modules
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4741 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 12:48:03 +00:00
Giel van Schijndel f7c476374f Simplify function audio_ObjectDead():
* Don't check whether the given pointer is NULL for one billion times
 * Move some variables into a more local scope


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4740 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-22 00:59:18 +00:00
Giel van Schijndel 12d2e20f47 Use the correct function prototype
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4739 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-21 23:33:59 +00:00
Roman C 61cb4979d8 Give enemy weapon droids more priority when looking for a target.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4738 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-21 19:58:14 +00:00
Giel van Schijndel 406ab54031 Lets not use `goto` when a simple `return` suffices
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4737 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-21 18:55:48 +00:00
Giel van Schijndel 11c2f3547e Mark global variables `psOpen` and `apsNodes` as static since they're not used in other files anyway
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4736 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-21 18:51:03 +00:00
Giel van Schijndel c3df150408 Bump the required Flex version from 2.5.33 to 2.5.35
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4735 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-21 18:18:41 +00:00
Per Inge Mathisen 843713a153 Add backend support for multiple brush sizes for internal map editor.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4734 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-21 17:14:13 +00:00
Per Inge Mathisen e853c606f8 A little bit of indentation cleanup so that the code can be read.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4733 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-21 17:12:56 +00:00