Per Inge Mathisen
615520bc59
wzmviewer/qwzm: Unify animation code.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6236 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 15:16:03 +00:00
Per Inge Mathisen
ecb8208534
qwzm: Brute force fix for infinitely extrapolating interpolation in no animation case.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6235 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 23:47:35 +00:00
Per Inge Mathisen
d7c9a522c9
qwzm: Fix animation bug due to using different timers for drawing and animating.
...
However, introduces new bug, when animation is not on, interpolation function will
extrapolate into infinity, creating really funny non-animation animation.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6234 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 23:10:10 +00:00
Per Inge Mathisen
232629a685
qwzm: Add more error reporting
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6232 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 20:57:43 +00:00
Per Inge Mathisen
797701f42b
Add WZM editor written in Qt. Be warned that it is still buggy and incomplete.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6228 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-29 17:56:58 +00:00