Dennis Schridde
b2ca1a6825
Autopoint removal by Per.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1350 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-03 14:04:21 +00:00
Dennis Schridde
4f63de3518
- Include lib/gamelib in the includes list (audp_parser didn't compile anymore...)
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- Use compiler_cc instead of custom compiler detection
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1299 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-29 19:15:30 +00:00
Dennis Schridde
9f7b5488e5
Temporary workaround for the NULLDROID issue (bug#8723). Incl. asserts so debug builds can investigate.
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Slightly modified wscript. config.h was probably not included in all sourcefiles: I got an assert in release build.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1235 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-15 18:55:31 +00:00
Dennis Schridde
73121112c9
- Finally Win98 compatible again!
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- We apparently missed a contributor in the AUTHORS file...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1023 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-21 18:15:18 +00:00
Dennis Schridde
819277a878
Proper include fix.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1004 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-13 23:23:59 +00:00
Dennis Schridde
d8f790fd7d
Additional includepaths-workaround for non-debug variant.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@986 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-09 23:11:36 +00:00
Dennis Schridde
a43cf9bfb2
- Relative/Templated paths for MSVC
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- Waf wscript
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@985 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-09 23:01:15 +00:00