Commit Graph

25 Commits (537df742b2330c3f4d7afa814b8da3c68969452f)

Author SHA1 Message Date
Per Inge Mathisen 3f88e8e4f2 Remove some more dead graphics code, and fix some warnings.
Happy new year everyone!


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@946 4a71c877-e1ca-e34f-864e-861f7616d084
2006-12-31 18:19:19 +00:00
Dennis Schridde 4e28453441 src/* and lib/ivis_common/piemode.h by me: Cleanup unused functions.
Rest: Patch by Giel van Schijndel: codecleaning patch: lets delete stuff


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@939 4a71c877-e1ca-e34f-864e-861f7616d084
2006-12-29 19:56:06 +00:00
Dennis Schridde 4b3fa4a865 src/projectile.c : Change an if() chain to switch
lib/ivis_common/pietypes.h : Add a depth field to bitmap so different bitdepths can be supported
Some minor cleanups (remainders from a failed abitrary-tiles attempt).



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@902 4a71c877-e1ca-e34f-864e-861f7616d084
2006-12-17 18:18:06 +00:00
Stefan Huehner 65e820b246 Add some more missing includes:
seqdisp.c, gtime.c: SDL/SDL_timer.h for SDL_GetTicks()
piesraw.c:          SDL/SDL_video.h for SDL_GL_GetProcAddress()



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@753 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-23 18:52:52 +00:00
Dennis Schridde d39f787caf - Enforce floats in several places
- Define WORD and BYTE types to SDL types
- Let SDL handle some more of the win32fixes


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@739 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-20 19:46:33 +00:00
Stefan Huehner 1395a7c69c Make some more functions static which aren't used outside their
declaring source files and which have no prototype.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@731 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-19 18:45:48 +00:00
Dennis Schridde 876ab9a3ba Patch by Stefan Huehner: "code cleanup: static 3, 3a"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@712 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-14 16:30:07 +00:00
Dennis Schridde 7e8990c661 Patch by Stefan Huehner: "code cleanup: static"
Patch marks several function & datastructures without prototypes, which aren't used outside their declaring sourcefiles as static.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@708 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 21:14:47 +00:00
Dennis Schridde b9087ef4ca Patch by Stefan Huehner: "code cleanup: void 4"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@706 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 21:11:11 +00:00
Dennis Schridde 78be6bc2bc Fix double to float assignments by forcing fixed numbers to float.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@698 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-08 20:02:49 +00:00
Per Inge Mathisen d483c052b2 Add basic map editing functions. When in cheat mode, you can use 'w' and 'a' to
raise and lower tile height, and use 'k' to flip tiles. You must trash your
keymap again before you can use this.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@667 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-30 21:12:44 +00:00
Per Inge Mathisen 0aea40e84b Remove some dead code, and silence some warnings.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@663 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-30 15:06:49 +00:00
Dennis Schridde 5007fb9570 Fix bug #6758 and make shadow rendering faster.
Christian Ohm also reported that this fixes a bug in shadow rendering:
"And a shadow error (a shadow painted between the object casting it and
the floor where the shadow is) seems to be gone."


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@660 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-29 16:10:06 +00:00
Dennis Schridde 9e0f9ee8a2 Don't call glEndList() if glNewList() was not called.
Related to bug #6758


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@654 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-27 16:16:57 +00:00
Dennis Schridde e52dba36cc Corrected false error messages, old printfs
netplay.c got a bunch of new LOG_NET debug()s whose effects on performance have not been tested


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@619 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 15:27:20 +00:00
Per Inge Mathisen 2fe7d306ac Fix some MacOSX issues with order of include/defines, and required conditionals.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@567 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-15 16:33:48 +00:00
Per Inge Mathisen e86f311e96 Put back the prototype for glActiveStencilFaceEXT, which is needed on
Windows despite SDL_opengl.h


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@566 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-12 18:23:39 +00:00
Per Inge Mathisen 65175a10ca Add support for MacOSX and big endian platforms. Patch by
iamtheari@gmail.com with changes by me.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@558 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-12 10:45:49 +00:00
Dennis Schridde effa407152 Don't include GL/glext.h directly. Use SDL/SDL_opengl.h instead.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@545 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-06 17:51:01 +00:00
Dennis Schridde 5175535d9d Full pathname includes
Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.

Should improve the understanding of interfaces and code organization.

(Also fixed a double slash (//) include in src/multimenu.c)



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@432 4a71c877-e1ca-e34f-864e-861f7616d084
2006-06-02 19:34:58 +00:00
Rodolphe Suescun aa3c7b4ff7 Added shadows as an option.
Alt-S (can be modified) to toggle.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@401 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-28 14:04:59 +00:00
Dennis Schridde 1e7edf9fa2 Fixes some minor memleaks and marks the source of the big one in pie_PNGLoadMem.
Also big amount of whitespace changes, sorry for the inconvenience...



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@400 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-18 18:54:37 +00:00
Rodolphe Suescun 7cbcd91f70 Added support for addons directory.
Small fixes in openGL renderer.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@377 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-27 06:12:51 +00:00
Rodolphe Suescun 6fedcb3d4d Fixed crash in sound lib.
Fixed shadow-related problem.
Fixed polygon flags (face culling and colour key related).
Added new tileset from Grim.
New warzone logo.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@365 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-29 16:20:35 +00:00
No Author 5ba7ddac6b Create final repository structure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00