This is meant to be used with betawidget
This is a revert of r2477 (which removed the UTF-8 module)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5895 4a71c877-e1ca-e34f-864e-861f7616d084
-Xcode project now only downloads and build Bison if the system version is not a compatible version of Bison (and if the Bison binary in macosx/external/bison/ does not exist)
-Added a Bison wrapper that calls the version of Bison in macosx/external/bison/ if it exists, otherwise the system Bison executable is used
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5885 4a71c877-e1ca-e34f-864e-861f7616d084
-Fixed Xcode project Release configuration framework and library search paths to point to their respective Release directories (rather than to the Debug directories)
-Added baseobject.h and baseobject.c to the Xcode project file
-Added preprocessor conditional to multiint.c so that the proper GLC header is included on OS X systems
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5878 4a71c877-e1ca-e34f-864e-861f7616d084
* Add two new files: src/baseobject.[ch]
* Have CHECK_OBJECT call any of CHECK_DROID, CHECK_PROJECTILE or CHECK_STRUCTURE depending on the object's type
* Change CHECK_DROID and checkDroid to use the AT_MACRO to get the current filename and line number
* Change checkDroid to use ASSERT_HELPER to provide the source of the assertion
NOTE: The autotools, Code::Blocks, win32 Makefiles and MSVC buildsystems are updated, Xcode will still require an update
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5866 4a71c877-e1ca-e34f-864e-861f7616d084
* ASSERT_HELPER can be used by debug functions that wish to alter the location information attached and printed with ASSERTs
* Add some missing semi-colons (the previous ASSERT macro had a terminating semi-colon)
* Change an ASSERT that checks calloc's return value into an if() block (we can also run out of memory on non-debug builds...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5865 4a71c877-e1ca-e34f-864e-861f7616d084
* Improve some comments
* Separate parameters with both a comma and a space, i.e.: ", "
* Make ForceDroidSync take its psDroid parameter const
* Add some whitespace to enhance readability (as readability is a very important part of maintainability)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5862 4a71c877-e1ca-e34f-864e-861f7616d084
* Fix some typos
* Separate parameters with both a comma and a space, i.e.: ", "
* Turn a debug(LOG_ERROR for a condition that should never happen into an ASSERT
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5861 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove some redundant debug(LOG_NEVER calls (they're preceded by a sound_GetError() call which will already dump that info)
* Improve some comments
* Log sound errors to LOG_SOUND, not to LOG_NEVER
* In sound_DestroyStream make sure to bail out when we fail to retrieve the buffer count (as that could cause memory over-allocation)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5860 4a71c877-e1ca-e34f-864e-861f7616d084
(NOTE, this is really a temp fix, so it don't crash/cause more openAL errors. The sound code need a rewrite to correctly fix this problem)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5853 4a71c877-e1ca-e34f-864e-861f7616d084
Issue was, orders were not given to pre positioned droid units.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5849 4a71c877-e1ca-e34f-864e-861f7616d084
After a SP game has ended, needed to reset the search path back to mod_multiplay.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5839 4a71c877-e1ca-e34f-864e-861f7616d084
are apparently larger than the maximum. Reported by gronlund on IRC.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5836 4a71c877-e1ca-e34f-864e-861f7616d084