Commit Graph

11 Commits (45ecc06514a8e9f1bc99a0966d78f3ae6335b496)

Author SHA1 Message Date
Per Inge Mathisen 3d7a7b397b simplipie: Fix error when fixing face culling and tessellation at the same time. 2010-12-31 18:20:51 +01:00
Per Inge Mathisen e5edaeabfd Tessellate features, effects and other models. 2010-12-31 17:46:08 +01:00
Per Inge Mathisen 3843c8c00c Fix texture name references. Patch by Berg. Closes ticket:2385 2010-12-06 21:05:16 +01:00
Per Inge Mathisen 28c1b3ea8d Run simplipie over all PIE models. This removes team colour info when tcmask is used in the model and the number of frames is 8. Also fixes some other issues found by simplipie. 2010-11-12 22:55:30 +01:00
Per Inge Mathisen 8d4111886b Add proper filenames to textures for models that are missing this. Required for lazy texture loading, see ticket:2304 2010-11-12 21:30:22 +01:00
Per Inge Mathisen f78910162b Universal feature support by Mysteryem from ticket:872 2010-11-06 17:35:17 +01:00
buginator 905d039a56 Apply TCmask pies from ticket:1757
Textures & wrf changes will be in next commit
(cherry picked from commit 82a93bb9cf8cf58ef2097aa43f75a620d1e8e309)
2010-10-17 18:46:08 -04:00
i-nod bc80e9b20f Revert trunk .pies back to PIE2 format.
This will allow PieSlicer to open them again without manual preparations and free PIE3 format for floating point extension.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10296 4a71c877-e1ca-e34f-864e-861f7616d084
2010-03-16 15:47:55 +01:00
Per Inge Mathisen 7b7aca3ce0 Remove 5878 duplicate points in PIE files. See ticket:1582 Reviewed by Safety0ff.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9792 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-13 23:05:00 +01:00
Per Inge Mathisen 014a3b484e Pipe all PIE files through the simplipie tool to remove unused flags, and turn instances of
the no cull flag into duplicated, inverted polygons. Remove support for the no cull flag from
the source. HOPEFULLY this does not introduce any visual defects. I did not see any. If you 
see any, let me know. This is in preparation for improved object rendering.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8471 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:04 +01:00
Dennis Schridde 85ab4e02e9 Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively).
Should not create any problems, buildsystems were changed (MacOSX, please test).
Reason: Organisation, later: simplification.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5156 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-23 21:42:44 +00:00