Per Inge Mathisen
37d5fba2bd
qtscript: Add include() function, as requested by vexed. Adds whatever functions are defined in the
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file parameter to the current script context. These functions may be called immediately.
2011-05-13 22:27:38 +02:00
RomanoFC
f1a56c232a
Edited po/nl.po via GitHub
2011-05-11 16:13:58 +02:00
cybersphinx
2843f90762
Make distance static and use the existing accessor functions elsewhere.
2011-05-11 03:17:26 +02:00
the_cybersphinx
049165197b
Show power generator effects for all players.
2011-05-10 23:59:34 +02:00
cybersphinx
a418051628
Some nsis fixes.
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Don't set the compressor in the file, since it's set on the command line
already (prevents a warning). Remove COPYING.* files.
(cherry picked from commit c3174cae1953f7f59324aec16a4c81f04b0cfa68)
2011-05-09 02:31:50 +02:00
dak180
6f52118902
Move source downloading to take advantage of change detection.
2011-05-08 18:00:40 -04:00
dak180
fb4cf44424
A better way to tell if we have the right lib version.
2011-05-08 17:53:01 -04:00
Per Inge Mathisen
fbb4c43d35
Remove another ton of dead code.
2011-05-08 22:53:51 +02:00
cybersphinx
35a19b1399
Update POTFILES.in.
2011-05-08 16:03:52 +02:00
Per Inge Mathisen
ff20bdaa68
Remove tons of useless stuff from fastplay tutorial.
2011-05-08 14:28:00 +02:00
Per Inge Mathisen
2d1b6aa05a
Remove dead code from fastplay
2011-05-08 14:10:48 +02:00
cybersphinx
cbdb8dcc62
Update translations.
2011-05-07 01:18:10 +02:00
cybersphinx
4f1618291b
Show experience with one decimal place.
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Should make it clearer that it is not an integer number. Closes #2641 .
2011-05-07 01:17:44 +02:00
cybersphinx
40b3e31ab3
Show damage for all buildings.
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Refs #2634 .
2011-05-07 01:09:14 +02:00
Per Inge Mathisen
fd6a020ef4
Add a few more qtscript functions, related to rules handling.
2011-05-07 00:45:51 +02:00
cybersphinx
2a637d009c
Make YUV to RGB conversion work on big endian as well.
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Refs #816 .
2011-05-06 16:10:08 +02:00
cybersphinx
46695905ac
Calculate the 50% scanlines with bit-fiddling.
2011-05-06 16:09:43 +02:00
cybersphinx
99c47f4271
German translation update by Kreuvf.
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Really fixes #2502 , closes #2681 .
2011-05-05 23:44:33 +02:00
cybersphinx
961cd68ee4
Spanish translation update by Saberuneko.
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Closes #2690 .
2011-05-04 23:52:07 +02:00
cybersphinx
784431ae1b
Update translations.
2011-05-04 23:50:41 +02:00
cybersphinx
f934b1bfc3
Add an option for scanlines when playing videos.
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Shows either no, 50% dimmed or black scanlines. Disabled if the video texture
is too small (needs 2 * video height), or the video is shown so small that the
scanlines can't be noticed.
Refs #2095 , #2686 .
2011-05-04 23:47:08 +02:00
cybersphinx
0eae4cfc9a
Optimize YUV to RGB conversion.
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Refs #816 .
2011-05-04 23:47:08 +02:00
cybersphinx
5afc84c553
Make video subtitles more readable.
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Similar to the previous shadow; draws the text in black four times, offset to
the top left, top right, bottom left, bottom right, and then the bright text
above that.
2011-05-04 23:47:08 +02:00
cybersphinx
9c6eb54f54
Use quad instead of triangle strip to show videos.
2011-05-04 23:47:08 +02:00
cybersphinx
730371881c
Make video display blurred instead of blocky.
2011-05-04 23:47:08 +02:00
cybersphinx
2e5b58d213
Make sure to deallocate video texture.
2011-05-04 23:47:08 +02:00
cybersphinx
36a2fe771c
Increase video texture size to 1024x1024.
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Refs #2682 .
2011-05-04 23:46:44 +02:00
Rene Jochum
ae62ec9be5
Remove debug line.
2011-05-04 01:58:10 +02:00
Rene Jochum
3f868107f3
Fix dead keys on Mac OS-X, research by dak180.
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Fixes #2676
2011-05-04 01:54:32 +02:00
cybersphinx
45ecc06514
Update Debian packaging.
2011-05-03 20:17:02 +02:00
cybersphinx
7e96946d8f
Make win32/__BUILD_SCRIPT point at the instructions for cross-compiling master.
2011-05-03 12:40:20 +02:00
Rene Jochum
b56d25a146
Reapply Dutch Fixes from Giel
2011-05-03 04:58:12 +02:00
Rene Jochum
e21d4b7144
Converts warzone2100.nsi to utf8
2011-05-03 04:47:16 +02:00
Buginator
33a9262ec5
Fix Dutch translation (Thanks to Giel)
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Make viewing the GPL text a click-through.
Bump the (c) year.
2011-05-02 20:02:12 -04:00
Buginator
199a6d3c27
Move GLEW out of the project, and put it into the dev-package instead.
2011-05-02 20:02:12 -04:00
dak180
52f2d50880
Merge remote-tracking branch 'refs/remotes/origin/master'
2011-05-02 19:27:35 -04:00
Rene Jochum
57907bdb1a
Add Eclipse CDT files to .gitignore.
2011-05-02 19:04:00 +02:00
cybersphinx
2d0230cbec
German translation update by Kreuvf.
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Closes #2681 , #2502 .
2011-05-01 16:38:23 +02:00
cybersphinx
3e6803c9de
Update translations.
2011-05-01 14:55:33 +02:00
Per Inge Mathisen
afff663016
Add some savegame robustness and cleanup (mostly forward port from 2.3)
2011-05-01 11:24:24 +02:00
Per Inge Mathisen
edb7fc6c33
Add safeguard against saving invalid script object pointers. Clean up script saving code a bit.
2011-05-01 10:56:48 +02:00
Per Inge Mathisen
7fc26087cd
Forgot to commit one file
2011-05-01 10:00:43 +02:00
Per Inge Mathisen
9bf8e6b917
Two new 2 player maps by NoQ.
2011-05-01 00:14:47 +02:00
safety0ff
634076c243
Use iHypot(x,y) instead of iSqrt(x*x+y*y) in terrain.cpp.
2011-04-30 17:10:58 +00:00
safety0ff
d506c08cdc
Don't use offset player view structure.
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Use world coordinates for mouse calculation (fixes variable mouse offset.)
Convert some gl calls to their pie_ equivalents.
2011-04-30 16:50:13 +00:00
safety0ff
8fb4a04499
Clip blueprints.
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Fixes #308 .
2011-04-30 16:40:28 +00:00
Cyp
99394b816a
Fix unneeded rounding errors.
2011-04-29 09:47:07 +02:00
dak180
b459e91a57
Update the excluded translations.
2011-04-28 18:52:00 -04:00
Rene Jochum
4793a6a645
Fixes keybindings for numpad keys, arrow keys are numpad on the mac.
2011-04-29 00:48:58 +02:00
Rene Jochum
f03de94975
Sets a default map to prevent games without a map beeing hosted.
2011-04-29 00:48:33 +02:00