Commit Graph

290 Commits (34e4246bd4936ffc04bd1975670093e1c9aefd37)

Author SHA1 Message Date
Dennis Schridde 9fec1a998e Use QLayout instead of fixed size.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3859 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-23 12:25:37 +00:00
Dennis Schridde 2c10e37c49 Add Slider/SpinBox combination to set model scale. Closes patch #986 (but differs from it).
Also fix minimum/maximum sizes to prevent resizing of the window.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3858 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-23 11:44:36 +00:00
Per Inge Mathisen 69e71c5778 3ds2pie: Add option to scale imported model by a given factor to correct errors
seen in Blender 3DS export.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3853 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-22 18:47:21 +00:00
Per Inge Mathisen 37a96b2041 pie2wzm: Add option to reverse winding of polygons.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3800 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-16 16:32:13 +00:00
Per Inge Mathisen 52a2f9a041 wzmviewer: Fix dimension calculation.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3741 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 17:38:28 +00:00
Per Inge Mathisen 749ad7ded1 pie2wzm: Add newlines.
wzmviewer: Hack perspective depending on model size.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3740 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 17:24:11 +00:00
Per Inge Mathisen 84c61fed77 Fix crash in wzmviewer due to a not properly initialized frame variable.
Thanks to Buginator for reporting the problem.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3731 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 19:45:49 +00:00
Per Inge Mathisen b174ddd773 Make PIE/WZM tools more easily compile on Windows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3730 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 18:56:31 +00:00
Per Inge Mathisen 6c179bb935 pie2wzm: Fix division by zero error introduced in the previous commit to it when
a mesh has no animation.
wzmviewer: Press '+' to cycle through animations or team colours. F1/F2 to 
enable/disable polygon culling. F3/F4 to enable/disable wireframe mode.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3720 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 18:43:21 +00:00
Per Inge Mathisen 05a6223814 pie2wzm: Remove output parameter - generate output filename automatically.
Add cmdline option to not guess team colour and force animation instead.
Add support for texture animation that wraps around the edge of the texture.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3718 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 17:55:15 +00:00
Per Inge Mathisen baed19b3b0 wzmviewer: Fix bug when reading in multi-mesh files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3716 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 10:54:57 +00:00
Per Inge Mathisen 49e97ae793 Add a very simple model viewer application for the WZM format.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3715 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 10:38:49 +00:00
Per Inge Mathisen b278c8d77d pi2wzm: Write correct TEXTURE directive. Fix bug in index array generation.
Generate correct animation frame list. Add support for converting connectors.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3714 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-08 10:27:03 +00:00
Per Inge Mathisen 0207ceb4c1 Add a tool to convert from the PIE format to the imaginary WZM format.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3710 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-07 14:59:53 +00:00
Per Inge Mathisen f47c263d99 pie23ds: Fix handling of texture animation / team colour.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3706 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 21:08:46 +00:00
Per Inge Mathisen 8dfb001797 Remove two forgotten debug printfs in pie23ds
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3705 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 17:43:26 +00:00
Per Inge Mathisen 8b037dc016 Add a very basic PIE -> 3DS conversion tool.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3704 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 17:38:49 +00:00
Per Inge Mathisen 0f647f937e Make 3ds2pie tool conform to PIE standard even though the Warzone code ignores
the exact number given in the LEVEL directive.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3703 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-06 17:35:28 +00:00
Giel van Schijndel 748adec208 Use network byte order for struct unpacking on the lobby server (rather than native byte ordering)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3666 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 16:51:56 +00:00
Dennis Schridde 76fddad000 Generic cleanup. Mostly remove struct keyword where unnecessary.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3585 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-28 00:02:28 +00:00
Giel van Schijndel d868ec0a50 * Make Win::HWND a "strong" typedef; this guarantees that code that just assumes Win::HWND is the same type as ::HWND (from <windows.h>) will fail to compile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3551 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-24 00:43:10 +00:00
Giel van Schijndel c1eb47283e * Fix a typo in a Doxygen comment
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3494 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 23:09:34 +00:00
Giel van Schijndel 8ce3b1fcce * Initialise `_errCode` in Win::Error's constructor (because it's declared const...)
* Handle `show_command_last__` in the switch for `__ShellExecuteShowCmd` to prevent warnings
 * Don't specify default template parameters for function template Win::ShellExecute as function templates cannot have default template parameters

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3482 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 17:15:35 +00:00
Giel van Schijndel 31a31943bc Forgot to update EditWorld's projectfile in r3480, so doing it now
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3481 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 16:28:19 +00:00
Giel van Schijndel bfa243f575 * Move some WinAPI functions into new file winapi.[ch]pp and a namespace of its own: 'Win'
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3480 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 16:25:32 +00:00
Dennis Schridde d8d2697d0d Per says all of swapYZ, reverseWinding, invertUV are necessary for 3DS Max created .3ds files, so enable them all by default. (In GUI and CLI.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3477 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 12:55:22 +00:00
Dennis Schridde d22bf8f49c Add tooltips
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3476 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 22:28:13 +00:00
Dennis Schridde bb6437fe06 Drag&Drop support. (Any filename ending in ".3ds" is accepted.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3469 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 19:40:40 +00:00
Dennis Schridde 4ac1dfecfd - Replace texpageNr lineEdit, with texturePage spinBox.
- Remove associated error-checking (emptyness), since that is guaranteed by Qt.
- Use Ui::Gui3ds2pie instead of Ui_Gui3ds2pie. (Autodetected by Qt/UIC. make distclean if it complains.)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3466 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 02:26:05 +00:00
Dennis Schridde 716d1796b5 Enable swapYZ by default, like in the commandline variant.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3465 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:54:49 +00:00
Dennis Schridde 356ed35cbb Add Qt4 GUI. It uses 3ds2pie.c:dump_pie_file() and only has very basic error checking right now.
- To get the (currently only german) translation, run "lrelease 3ds2pie_gui.pro".
- When translating with (Qt Linguist), make sure to use the preview function to check whether your strings fit into the UI.
  If they don't, try to use a shorter translation, otherwise adapt the UI.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3464 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:19:55 +00:00
Dennis Schridde 4ea16727f9 3ds2pie says it is licensed as LGPL-2.1, so use that instead.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3463 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:14:19 +00:00
Dennis Schridde cb768653a6 Remove unnecessary (CVS?) header.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3462 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 01:13:31 +00:00
Dennis Schridde 5dc7edf2c1 Move 3ds2pie.c out of src/ again...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3461 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-14 00:28:00 +00:00
Dennis Schridde b557a843ca - Make dump_pie_file work on parameters instead of globals
- Use C89 tolower() for string conversion
- Fix unsignedness warnings
- Some variable renames
- Move parse_args and associated globals into !WZ_3DS2PIE_GUI


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3460 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 23:39:45 +00:00
Dennis Schridde 7edfeb0b0e Move C file to src/ to match default project settings.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3459 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 23:10:46 +00:00
Dennis Schridde a01c019d97 Prepare for additional GUI.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3457 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 22:01:21 +00:00
Dennis Schridde ad2658fcec Move 3ds2pie from conversion_tools to a dedicated directory.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3456 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 21:30:55 +00:00
Giel van Schijndel 546abc300e * Use more correct prototypes for the member functions of class BMPHandler, this should reduce unnecessary casting to and from void*
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3451 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 14:09:08 +00:00
Giel van Schijndel 6afd374095 Don't depend on Windows API specific functions when an alternative is provided by the C library:
* Replace usage of WinAPI function lstrcmpA with libc function strcmp

This addresses #4


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3450 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-13 13:56:41 +00:00
Per Inge Mathisen 7b81b5c76f Fix some ugly shadowing and reuse of variables.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3428 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-10 17:50:40 +00:00
Per Inge Mathisen f7fbf845c0 Small cleanup to animation code, and fix copy&paste typo in 3ds2pie.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3412 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-08 21:58:05 +00:00
Giel van Schijndel 28f40cd637 * Initialise CBrushProp's member variables in the constructor's initialisation list instead of its code-body
* Rename some private member variables: s/m_\([^\s]\+\)/_\1/g

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3410 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-08 18:01:03 +00:00
Giel van Schijndel 12ea06d1b6 * Remove the IMG -> XML convertor script as the IMG format has been changed to CSV in r3302
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3397 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 20:53:45 +00:00
Per Inge Mathisen eeb1c6832c Add a number of options to the 3DS to PIE converter. It can now successfully import
3DS models made in 3DS Max to Warzone.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3396 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 20:26:15 +00:00
Per Inge Mathisen 9c032e04ac Fix a basic mistake in the converter, and make texture filenames lowercase.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3384 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 15:29:27 +00:00
Per Inge Mathisen 2455f1ee4d A basic 3DS -> PIE format converter. Currently handles a single, textured
triangle mesh only.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3382 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-06 14:56:44 +00:00
Dennis Schridde 389c0246d1 Rename some files with spaces in them.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3367 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 21:21:10 +00:00
Giel van Schijndel d288708bab * Don't write unused (i.e. it isn't ever read by EditWorld or Warzone) taglist.tag anymore when exporting maps (complements r3357)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3358 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-05 16:20:09 +00:00
Giel van Schijndel 17faff7281 * Remove unused member functions AssertValid and Dump from some MFC classes (less porting for me!)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3344 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 18:39:22 +00:00
Giel van Schijndel 1d83be8064 * s/tagWriteSeparator/tagWriteNext/g for consistency's sake (to match the tagReadNext function, which is the reading equivalent)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3334 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 13:37:42 +00:00
Giel van Schijndel dc391434a3 * Remove text/plain mime-type from editworld.rc
* Add a simple resource file (editworld.rc) for the wxWidgets version of EditWorld containing two icons (aside from the default wxWidgets icons)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3211 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 12:17:02 +00:00
Giel van Schijndel 88e0d37c1c * Rename mainfrm.cpp and mainfrm.h to mainframe.cpp and mainframe.h respectively
* Remove mainfrm.cpp and mainfrm.h from the Code::Blocks project file (as mainframe.cpp and mainframe.h where already present)
 * Add mainframe.xrc to the Code::Blocks project file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3210 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 11:47:39 +00:00
Giel van Schijndel 712b4f11d0 * After reporting the bug when loading menus in wxSmith from XRC files to the Code::Blocks devs they've fixed it
* So now convert our MainFrame window to an XRC file
  * This results in less code (as the window is now defined as an XML file rather than a huge amount of window creating code)
  * Also the compile time has now drastically decreased for mainframe.cpp

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3209 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 11:26:57 +00:00
Giel van Schijndel 9fd1fde8ec * Add a start for the MainFrame window (and display it when starting the program)
* An implementation of Help->About is already provided :-D (which is probably the easiest thing about the program...)
  * Currently this window is produced through means of code generation since I can work around something that seems to be a bug in wxSmith this way (the "bug" only occurs when defining windows in XML resource files)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3207 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 00:08:25 +00:00
Giel van Schijndel c86606c553 * Just upgraded my Code::Blocks installation (to r4751 of it); updating the generated parts of the code...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3204 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 23:09:52 +00:00
Giel van Schijndel 4239adc560 * Fix an error where we would execute the wrong application code (wxApp instead of EditWorldApp)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3199 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 16:07:31 +00:00
Giel van Schijndel 45125b9fc0 * Add all wxWidgets dialogs to the Code::Blocks project file and let wxSmith manage them
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3197 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:46:33 +00:00
Giel van Schijndel 6d03d9e4a7 * Don't mark the wxID_OK button as default since that is done by wxWidgets itself already
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3195 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:37:08 +00:00
Giel van Schijndel c6958c887c * Make sure to add listctrlval.hpp, numtextval.[ch]pp and wxstringconv.hpp to the Code::Blocks project file (for EditWorld) as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3192 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 14:28:22 +00:00
Giel van Schijndel 5c2ac3b1f2 * Add a "main.cpp" file to contain the main application start code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3190 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 01:08:26 +00:00
Giel van Schijndel bc05caa6f6 * Use $(#boost) instead of an absolute path
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3188 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:52:04 +00:00
Giel van Schijndel 131ee472c4 * Add a Code::Blocks project file to aid in porting of EditWorld
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3187 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:18:36 +00:00
Giel van Schijndel d584c8f2cb * Don't use #pragma implementation as it causes warnings (not to mention I haven't got a clue what it's supposed to do...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3186 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:17:42 +00:00
Giel van Schijndel ff51a264c7 * Rename initiallimitsdlg.[ch]pp to initiallimitsdialog.[ch]pp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3185 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:28:53 +00:00
Giel van Schijndel f41d6c52a6 * Clean up the class declaration of CMainFrame
* Make sure to add proper #include guards to every header file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3184 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:08:20 +00:00
Giel van Schijndel 8a3b056ac0 * Make sure to include the proper wxWidgets headers (at the proper place, not to interfere with wxSmith)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3183 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:47:04 +00:00
Giel van Schijndel 4c783140ee * Remove a left over debugging statement which I accidentily committed in r3181
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3182 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:28:11 +00:00
Giel van Schijndel c7894a8a01 * Make globals g_HomeDirectory and g_WorkDirectory an std::string instead of char[1024]
* Use a function to return the current directory as an std::string (rather than writing it into a buffer that's given along)
 * #define snprintf _snprintf so we can use that as well...
 * Some const correctness

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3181 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:26:40 +00:00
Giel van Schijndel 8708174859 * Move the declaration of CBTEditApp to the implementation file since I don't want to export it through the header
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3180 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:40 +00:00
Giel van Schijndel 2a4c3e6c12 * Alphabetically sort the project file
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3179 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:26 +00:00
Per Inge Mathisen 8ba3716f13 pietoaster: Clean up OpenGL includes. Include SDL_opengl.h instead of gl.h - do not
use both. Fixes warnings.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3175 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-25 18:26:15 +00:00
Dennis Schridde b6833db069 - define snprintf to _snprintf for MSVC
- use wzglobal.h defines where applicable
- add macros.h for imdloader.h: MAX/MIN
- sed RaNdOmTyPe to SDL-type: Reverts r2611 to easy porting.
  Watermelon afaik uses MSVC which has no stdint(.h), thus using it would make no immediate sense to him, since he has no more interest in POSIX-support.
- sed Bool/TRUE/FALSE to bool/true/false, like r2609
NOTE: r3171 was not vanilla 0.3, but also included a modified Makefile by me, wzglobal.h and some minor compilation fixes.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3172 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:50:45 +00:00
Dennis Schridde d99dcb0ce1 Version 0.3 of PieToaster
Features:
1. Editing:
 * Polygon duplication
 * Support for submodel
 * Commandline 'filename' is optional, also allows to enter filename via GUI
 * Multiple pies loading
 * Merging of multiple pies into one file
 * Support for 3DTRANS animation (oil derik)
 * Support for 3DFRAMES animation (cyborg)

2. Load and Save:
 * Creation, Load, Save of ani animation
 * Submodel add and remove

3. Model View:
 * Optional VBO for polygon and grids rendering
 * VBO cache for grids
 * Separated frames in animation rendering
 * Animation play

4. GUI:
 * Improved overall GUI usability

5. Fixes:
 * Fixed various bugs in GUI creation strings


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3171 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:11:18 +00:00
Giel van Schijndel efba7fe2c4 * Rename the "url" tag of wxHyperLink to "href"
* Remove warzone2100.png from the current directory (it was just a (cheap) copy from icons/warzone2100.png anyway)
  * In aboutdialog.xrc refer to the warzone2100.png from icons/ instead...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3169 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 21:20:34 +00:00
Giel van Schijndel 3ebbf43b9f * Add another ported dialog: InfoDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3168 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 20:52:59 +00:00
Giel van Schijndel f2d8ba9617 * Rename class ExportInfo to InfoDialog and exportinfo.[ch]pp to infodialog.[ch]pp since other than being __used__ to display export info it has on its own nothing to do with export info
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3164 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 16:50:14 +00:00
Giel van Schijndel 4ed296cbcd * Don't allocate a string buffer from the heap
* and especially don't use the wrong delete operator!! (delete [] String; was necessary not without the '[]')
Greater ease in porting to wxWidgets:
 * Rename class CExportInfo to ExportInfo
 * Pass the string to display to ExportInfo's constructor rather than funking around with its member variables (encapsulation!)
 * Clean up & remove large portions of ExportInfo's (unnecessary) code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3149 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 01:17:50 +00:00
Giel van Schijndel 811f62370c * Add another ported dialog: AboutDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3148 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:40:28 +00:00
Giel van Schijndel 9ef5a36aaa * Add a wxWidgets XML Resource Handler for wxHyperLink (is a member class of wxHyperLink itself: wxHyperLink::XmlHandler)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3147 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:19:19 +00:00
Giel van Schijndel 3b2417bddd * Fix a small error where we would use the wrong class name for DECLARE_DYNAMIC_CLASS
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3146 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:15:14 +00:00
Giel van Schijndel 4e784c5c02 * Add wxHyperLink class (copied from the wxCode project)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3145 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 23:39:16 +00:00
Dennis Schridde d21c8a2753 Correcting germanified Gerard...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3140 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:43:43 +00:00
Dennis Schridde c9e197c902 Improved MasterServer by Gerhard Schaden, patch #893.
Depends on Python 2.5, but we should have that on the server very soon.
Should effectively help fight ghostgames and also be easily extensible in the future. (Gerhard talked about a web-interface with admin functions. :) )


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3139 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:40:10 +00:00
Dennis Schridde 3c7898d1c3 Add fancy author/version/doc headers to masterserver
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3120 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-22 15:21:11 +00:00
Gerard Krol 49958fcc6b Expire games that were updated > 1 hour ago.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3114 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-21 20:51:06 +00:00
Giel van Schijndel a57b33f800 * Fix a wrong date in the license header (was 1007 instead of 2007...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2852 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-22 16:34:51 +00:00
Giel van Schijndel 9fd3c1a7f1 * Make conversion tool "imgfile" also output the file-format-version
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2726 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-05 15:49:43 +00:00
Giel van Schijndel 811eafc0af * Add a directory for conversion tools (conversion from some internal WZ format to another format)
* Add conversion tool '''imgfile'''
  * This tool will read in an "IMG" file ("IMG" is the WRF identifier) from standard intput; it'll then reformat it as XML and output it to standard output


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2725 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-05 15:41:27 +00:00
Giel van Schijndel 3510671340 * Rename test.bak to test.lnd
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2649 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 21:55:40 +00:00
Giel van Schijndel 870a536646 * Initialize PhysicsFS before using it
NOTE: PieToaster ''should'' compile, link and run on GNU/Linux systems right now (it does for me)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2613 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:26:26 +00:00
Giel van Schijndel 498959f9bb * #include <stdint.h> where we need it
* Use proper constness in main() to shut up gcc warning about wrong constness


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2612 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:23:59 +00:00
Giel van Schijndel 5a91f73056 * Replace usage of SDL types Uint* and Sint* for usage of standard C types uint*_t and int*_t respectively
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2611 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:17:37 +00:00
Giel van Schijndel 62f1be11f1 * Use "rm -f" to shut up the darn warning messages if several of the to-delete files don't exist while cleaning
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2610 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:14:18 +00:00
Giel van Schijndel 579e952cb8 * Lets use the built-in bool-type instead of a dirty macro!
* replace [Bb][Oo][Oo][Ll] with bool
   * replace TRUE with true
   * replace FALSE with false

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2609 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:04:25 +00:00
Giel van Schijndel 8cd7f8fd5b * Replace all instances of ''_snprintf'' with ''snprintf''
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2608 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:43:01 +00:00
Giel van Schijndel 3344b5b01c * Fix #include directives so compiling becomes yet a bit closer to possible
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2607 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:34:44 +00:00
Giel van Schijndel 0bb24b12c2 * Add a ''very'' simple Makefile for compiling PieToaster
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2606 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:29:35 +00:00
Giel van Schijndel c6392febca * Link PieToaster's sources to the repository history
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2604 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:12:10 +00:00
Giel van Schijndel 26a1f19cfe * Add initial version of PieToaster
* Developed by Carl Hee <Watermelon>
   * Licensed under the conditions of the GPLv3


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2603 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 12:29:36 +00:00