Commit Graph

71 Commits (34e4246bd4936ffc04bd1975670093e1c9aefd37)

Author SHA1 Message Date
Buginator 807549b8e2 Fixes bug #12116
Cyborg transports now can load/unload correctly.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5838 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-18 03:28:03 +00:00
Roman C 87cf295898 Reset Ready status when game settings get changed.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4559 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-10 19:19:04 +00:00
Roman C 78f4b01231 Implemented 'Ready' button for the lobby. The game starts when all players have clicked on it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4555 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-09 20:05:09 +00:00
Roman C 4526a96c02 Get rid of the lowest power level due to its unpopularity. Add a higher level instead. Used to be 100/400/700, now 400/700/1000.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4446 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-31 16:10:43 +00:00
Giel van Schijndel e9d0c77347 Get rid of macro constant MAX_NAME_SIZE
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4218 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-21 22:49:01 +00:00
Giel van Schijndel 0e522201e0 Cleanup:
* Turn some file-level comments into Doxygen comments
 * Add #include guards to some headers that didn't have them yet


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4210 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-21 21:37:01 +00:00
Per Inge Mathisen ed27352982 Remove unused code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3979 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-09 16:41:37 +00:00
Per Inge Mathisen c614aabe31 Reorganize the packet definitions to avoid duplication and scatter of data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3787 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-15 20:55:38 +00:00
Giel van Schijndel 21927c7e74 Add a hack to allow receiving and processing of MSG_PLAYER_STATS in the right place
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3765 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 18:56:58 +00:00
Per Inge Mathisen eead0d470a Clean out some old unused stuff from multiplay.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3754 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:36:18 +00:00
Per Inge Mathisen 907f684f8a Remove remains of old external launcher program lobby.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3752 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:00:17 +00:00
Per Inge Mathisen 8a38943349 Remove the code to send and receive whole droids if they are missing. Since we
are now using TCP, we should not be missing any droids. See patch #927 for
discussion.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3745 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:01:57 +00:00
Giel van Schijndel 0c7ade394d * Remove message type MSG_PLAYER_DATA as it sends/receives void* data chuncks which is __not__ endian safe (not to mention struct padding)
* Don't maintain player stats in lib/netplay/netplay.c; instead maintain them in src/multistat.c
 * Add a new net message type (NET_PLAYER_STATS) to exchange player stats


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3661 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-03 14:39:31 +00:00
Giel van Schijndel 32863ae12a Remove unused net message types and function declarations which have no implementation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3651 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 15:13:34 +00:00
Giel van Schijndel 92bc594493 Remove networking message NET_VERSION (used by (send|recv)VersionCheck); as the functions that used them didn't actually do anything
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3650 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-02 15:04:08 +00:00
Freddie Witherden bed018a8b0 Commit patch #925 by buginator along with some style changes by myself.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3430 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-11 20:17:39 +00:00
Giel van Schijndel 9f70f97cc0 * Rename sendBeaconToPlayerNet to sendBeacon
* Port (recv|send)Beacon over to the new networking API
Patch #924 by Buginator and some modifications by me


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3426 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-09 23:50:44 +00:00
Freddie Witherden 3a997a083d Commit the third part of patch #913 which removes send/recvDestroyExtra.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3337 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 13:43:44 +00:00
Freddie Witherden a6c4f7b786 Port multioptions + structure limits dialog over to the new netcode API.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3332 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-04 12:59:42 +00:00
Per Inge Mathisen 015ed6d869 Fix problem that prevented multisync from working, and remove unused
related game parameters. Also fix savegame incompatibility introduced 
in a previous commit (will break savegames made in last few revisions).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3272 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 13:52:58 +00:00
Freddie Witherden 50506c390c Remove the number of packets which can be sent per second in an MP game. Also tune the max bytes per second to that of a 28.8KB/s modem.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3268 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 11:07:07 +00:00
Per Inge Mathisen cf9e866aaf A bit of cleanup in multisync.c, sprinkle some debug log calls, and ignore packet limits for ping checks.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3267 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 11:01:22 +00:00
Per Inge Mathisen d8c5f7ccd3 Clean up intdisplay and fix a bug where a factory that was destroyed
while viewing it made the game crash.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3264 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 00:20:37 +00:00
Per Inge Mathisen b4ef4d4349 Add new function attribute WZ_DECL_WARN_UNUSED_RETURN and use it on IdToDroid,
whose return must be checked, and fix one bug already detected by it.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3260 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 21:44:14 +00:00
Giel van Schijndel 05d14b995a * Move the send/recv-HappyVtol functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3243 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:13:23 +00:00
Giel van Schijndel 6d19aa6473 * Move the send/recv-GroupOrder functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3242 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:11:39 +00:00
Giel van Schijndel 352246e652 * Move the send/recv-DroidSecondaryAll functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3241 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:10:01 +00:00
Giel van Schijndel 204611ba6b * Move the send/recv-DroidSecondary functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3240 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:08:13 +00:00
Giel van Schijndel 8e1536d867 * Move the send/recv-DroidMove functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3239 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:07:11 +00:00
Giel van Schijndel ed2ac88c21 * Move the send/recv-DroidInfo functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3238 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:05:15 +00:00
Giel van Schijndel 498b6c4660 * Move the send/recv-DroidEmbark functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3237 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:02:53 +00:00
Giel van Schijndel 28f5f74aba * Move the send/recv-DroidDisEmbark functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3236 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:01:17 +00:00
Giel van Schijndel 7a0be7c719 * Move the send/recv-Droid functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3235 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 16:59:20 +00:00
Giel van Schijndel 66e3517354 * Move the send/recv-DestroyDroid functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3234 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 16:57:14 +00:00
Freddie Witherden 8f5fb1c714 Commit the final part of patch #897 (send/recvDestroyStructure)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3161 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 15:15:10 +00:00
Freddie Witherden ea9d378131 Commit part 3 of patch #897 (and there is still more to come!).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3158 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 14:57:58 +00:00
Freddie Witherden 3bc0d30be1 Commit part two of patch #897 by Buginator along with some small changes by myself.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3156 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 14:47:44 +00:00
Freddie Witherden 838e9f6009 Commit the first patch of patch #897 by Buginator and myself with some additional changes by myself
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3155 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 14:41:25 +00:00
Giel van Schijndel e8be7978e6 * Make some functions const correct
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3151 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 11:59:47 +00:00
Freddie Witherden f2e4a18d5f Merge 2877 and 2878 from the netcode branch into the trunk
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2879 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-25 20:27:50 +00:00
Giel van Schijndel 415ac4a437 * Fix readFXData to mark all the EFFECTs it loads as active
* Add a large amount of serializeX/deserializeX functions for the different savegame versions
 * Use uintX_t instead of the *WORD series of variables for structures that'll be saved out to disk (only those directly related to savegame code right now)
 * Make the save&load functions in game.c use the serialization and deserialization series of functions (this is also directly from a file rather than an intermediate in-memory buffer)
 * Remove function endian_SaveGameV since endian swapping is being dealt with by the (de)serialization functions
 * This commit changes the *.gam files from little endian to big endian, so expect loading of previous savegames to break

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2416 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-18 21:37:37 +00:00
Per Inge Mathisen f9a3adeaba Rename multiplayer game mode "Campaign" to "Mayhem" mode. Remove possibility
of alliances in this mode, and always add scavengers. Note that this mode
will not work if there are eight human players, and I do not know exactly
what will happen in this case. A check to remove scavengers has been added, 
but not tested. The problem is of course that scavengers need a player, too.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2158 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-21 16:44:38 +00:00
Per Inge Mathisen ac131d745f Remove separate "team play" game mode. We now have proper team play
functionality in the skirmish game mode, so it is not necessary.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2155 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-21 15:39:00 +00:00
Per Inge Mathisen 6a25589a62 Add network statistics logging, to figure out which parts of the code consume
the most network bandwidth. Look in in the netplay.log file for this info.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2113 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-15 15:26:23 +00:00
Per Inge Mathisen 851cd03367 Remove unused packet vtolrearm
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2107 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-15 13:08:59 +00:00
Per Inge Mathisen 4390632ce8 Add missing header guards
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1962 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-24 21:51:29 +00:00
Giel van Schijndel 2d85204f13 Cleanup:
* remove commented out functions (which where only used by commented out code if they where used at all, removed that code as well)
 * movement stuff:
  - moveShuffleInit (// Initialize a droid for a shuffle move)
  - moveCalcVector (// Calculate the normalised vector between a droid and a point)
 * waypoint stuff:
  - orderAddWayPoint (// Append a new waypoint to a droid's list)
  - orderSelectedWaypoint (// Add a new waypoint to selected droid set)
  - SendSingleDroidWaypoint (// Occasionally need to send non selected waypoints ??)
  - recvDroidWayPoint (// recv)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1738 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-29 09:50:45 +00:00
Roman C 3dc727f709 - fix slider assert in multiplayer
- replace slider numbers spread out in the code with define

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1731 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-28 14:58:31 +00:00
Stefan Huehner f953bf0331 Small cleanup:
mark some char* vars and parameters as const.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1255 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-16 20:26:40 +00:00
Dennis Schridde 2a74242eb3 - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon)
- Vector3i from lib/ivis also used in lib/audio, maybe want to move it to some more generic place?
- Replace iPoint with Vector2i
- Remove additional integer type declarations from pietypes.h
- Rename all iSprite to iTexture
- Various warning fixes: Unsigned/signed comparisons, uninitialized variables, declared but not defined symbols
- Replace DEBUG_BLOCK with DEBUG_MALLOC (it was virtually the same)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1245 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-16 16:20:16 +00:00