(like all properties) determined on loading the stats file. A VTOL
weapon that reports a ROF of 600 thus now sets the maximum. This might
be a too large increase, but I don't think that we need to add more bad
hacks to WZ. This patch was inspired by patch #690.
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display3d.c, making many static. Most unused functions marked WZ_DECL_UNUSED
rather than removed for now.
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A few were given WZ_DECL_UNUSED to silence warnings instead, since they are referenced
in not yet removed code.
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- make a lot of functions static
- remove unused extern declarations
- fix one function declarations () -> (void)
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Fixing type-punned pointers is difficult, especially with that HEAP_ALLOC function...
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why it worked, or, perhaps, why it still works. Take care ;-)
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string, but does not use hashes. I could not see that it is ever used,
but it must be wrong, so fixing it anyway. Adding the first case of
gettext markup in the code.
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a texture to replace during game play. The problem is that the
texture counter is reset several times during a campaign, so we
cannot trust it. This should be fixed more thoroughly later, for
now we just check all textures irrespective of the texture counter.
Also improves logging, and fixes a problem that should have made
texture replacements simply not work previously. Thanks to
Gernot Kohlhaas <mr_maniac> for reporting the bug.
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- Vector3i from lib/ivis also used in lib/audio, maybe want to move it to some more generic place?
- Replace iPoint with Vector2i
- Remove additional integer type declarations from pietypes.h
- Rename all iSprite to iTexture
- Various warning fixes: Unsigned/signed comparisons, uninitialized variables, declared but not defined symbols
- Replace DEBUG_BLOCK with DEBUG_MALLOC (it was virtually the same)
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- Replace iBool with BOOL where it was used
- Fix a warning in src/effects.c about validatePie being declared but not defined
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Slightly modified wscript. config.h was probably not included in all sourcefiles: I got an assert in release build.
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the logic in there.
Hopefully this will fix the crash reported by Richie on the forums.
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- Examine si_code where non default (SI_*) value are possible
- Output signal in style: "SIGNAL: Problem: Reason"
- Handle more signals (all which are marked "A - Abnormal termination of the process" by the POSIX manual)
- Check for XSI extension (_XOPEN_UNIX) instead of presence of every single signal. Hope this works on all systems
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- Use Autoconf's internal variables for --with and --enable options
- Use AC_CANONICAL instead of `uname` for Darwin/MacOS detection
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- Added a bit more safety to WZ_DECL_UNUSED (not sure since which GCC version this exists, so choose >=3.2)
- Encapsulate GLibC extensions and use rest of errorHandler for all POSIX systems (thus renamed to posixErrorHandler)
- A little bit more verbosity in the gdmp
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- Move programCommand into the Linux section as it is not needed on Windows
- Add some comments
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- Don't call GDB if not available
- Use fork/pipe/exec properly (subprocess ends after exec, so don't call other functions after it, close files correctly)
- sizeof(char) is guaranteed to be 1 by C
- Use execve instead of execle, because execle might perhaps cause problems
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definition on all platforms by using a switch and some ifdefs.
Looks ugly but should be safer.
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so that they can be overridden by the user, except -O0 for
some build types, which has to go last. Also add autogen.sh
check for flex, and do not make an assumption about default
optimization level (I think this is correct, correct me if
I am wrong).
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(for example, -O2), it has to be *after* ${CFLAGS} when we
sum up compiler flags. Otherwise the setting of some flags
from within configure will be rather pointless.
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