Commit Graph

11 Commits (11fa3d73fcc0150b1b9cb091ab34297d63d11ecd)

Author SHA1 Message Date
Safety0ff 78a9b96ea6 QWZM: Unclobber indentation (refs r10729,r10740.)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10747 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-30 12:33:20 +02:00
Safety0ff 2c08757b1c QWZM: Apply UI improvement patch by Emdek.
Modifications I made to it:
-Fixed the mesh selection issue in the patch.
-Witheld renaming the program (needs more discussion,) and changed version string.
Refs #1763.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10740 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-30 12:33:20 +02:00
Safety0ff f146e9c044 QWZM:
-Added experimental PIE export.
-Added experimental PIE 3 import.
-Merged PIE and WZM opening into one dialog.
-Fixed ambiguous shortcuts.
-Single mesh display.
-Turned on alpha blending (for textures with alpha.)
-Improved (but not removed,) use of hardcoded paths for texture finding.
-Fixed some memory leaks.
-Way less potential program exits.
-Disabled (i.e. grayed out) buttons that don't currently do anything.
-Fixed some warnings.

Possibly other stuff, and probably new bugs. ;P
Refs #1763




git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10729 4a71c877-e1ca-e34f-864e-861f7616d084
2010-04-28 07:52:18 +02:00
Per Inge Mathisen 2d24d351e5 qwzm: Make use of QGLViewer. This lets us rotate and translate the model, as well as add various
helpful hints to the scene. Note that you need to install QGLViewer to use qwzm now.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6592 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-07 18:21:06 +00:00
Per Inge Mathisen 0d243ce82d qwzm: Show animation frames as they are animated. Allow user to manually step through frames.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6452 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-10 21:27:42 +00:00
Per Inge Mathisen 632b539aea wzmutils: Add WZM save model function.
qwzm: Add more dummy GUI stubs. Implement save and save as.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6237 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 17:47:10 +00:00
Per Inge Mathisen 615520bc59 wzmviewer/qwzm: Unify animation code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6236 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-02 15:16:03 +00:00
Per Inge Mathisen ecb8208534 qwzm: Brute force fix for infinitely extrapolating interpolation in no animation case.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6235 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 23:47:35 +00:00
Per Inge Mathisen d7c9a522c9 qwzm: Fix animation bug due to using different timers for drawing and animating.
However, introduces new bug, when animation is not on, interpolation function will 
extrapolate into infinity, creating really funny non-animation animation.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6234 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 23:10:10 +00:00
Per Inge Mathisen 232629a685 qwzm: Add more error reporting
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6232 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-01 20:57:43 +00:00
Per Inge Mathisen 797701f42b Add WZM editor written in Qt. Be warned that it is still buggy and incomplete.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6228 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-29 17:56:58 +00:00