Per Inge Mathisen
2e5451cb71
Make sure that F12 move-position-to-last-message does not reset map in (0, 0) position
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when sound is turned off.
2011-11-12 17:22:21 +01:00
vexed
41515b089b
More fixes to the MSVC build system
2011-11-08 21:41:58 -05:00
vexed
de28a736ef
Updates for the red headed stepsister.
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Refs #2936 .
2011-11-08 14:01:40 +01:00
cybersphinx
8581c9a29f
Use automake's builtin lex/yacc handling.
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Original patch by cazfi
(http://forums.wz2100.net/viewtopic.php?p=88749#p88749 ).
Refs #2936 .
2011-11-08 14:01:06 +01:00
Cyp
a63604fd15
power: Display power needed to start production in interface.
2011-11-07 21:10:37 +01:00
Cyp
b780ec8d25
power: Spend all power at start of construction, instead of during.
2011-11-07 21:10:37 +01:00
cybersphinx
588978ae40
Set keyboard/mouse state to KEY_UP when losing input focus.
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See 4f0429e212a43697a8b25ab7ed8722fc82db98ee which got lost somewhere in
the qt merge. Refs #515 , closes #2887 .
2011-10-30 22:26:35 +01:00
Cyp
f4dba73b0c
Add ETA to production and research progress bars.
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Should make it easier to answer, when people ask you “How long until ripples are ready?”.
Clarity-enhancing suggestions by cybersphinx.
2011-10-30 16:32:10 +01:00
cybersphinx
73c1d98637
Make texture compression optional.
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Two variants:
1. Use the --notexturecompression command line option.
2. Put "notexturecompression=1" into the config file. Can be overridden
with the --texturecompression command line option.
Closes #2864 .
2011-10-30 14:41:10 +01:00
dak180
5c700b8a2b
Get rid of unnecessary files.
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Change the way the xcode project runs moc to not require additional files.
2011-10-29 16:47:27 -04:00
Per Inge Mathisen
da765d2670
Fix problems with saving and loading wzscript in ini format.
2011-10-23 23:14:17 -04:00
Per Inge Mathisen
3a89d6e2cc
This should fix the problems with scripts being broken due to different interpretations
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of the bool size. And should make debugging script save issues somewhat easier. The savegame
format itself is not very pretty, but it is not meant to last. This breaks all existing
savegames. Closes ticket:2923.
2011-10-22 20:28:51 -04:00
Per Inge Mathisen
ec99463ebf
wzscript cleanup
2011-10-22 13:38:04 -04:00
Per Inge Mathisen
0555f02411
wzscript cleanup
2011-10-22 13:25:41 -04:00
Per Inge Mathisen
c0fec82d43
Slight cleanup of fog setting code
2011-10-16 20:01:30 -04:00
Per Inge Mathisen
55a6259b12
Add support for ECM jammers. ECM jammers will significantly shorten the range
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of vision of enemy units and buildings. Not enabled by default. This simplifies
the vision code, merging terrain discovery and object vision, fixing ticket:2917
in the process. Closes ticket:340. Radar detector changed, no longer does
targetting, but allows discovery over 5x longer range instead, and can discover
ECM emissions.
2011-10-16 15:01:58 -04:00
safety0ff
8f8b9e75f7
Fix bug with Affine3F::translation().
2011-10-13 22:23:28 -04:00
Per Inge Mathisen
13be294b85
Increase the max number of textures in the game from 128 to 255, as requested by our esteemed artists.
2011-10-13 00:09:51 -04:00
dak180
19f7851c00
Make sure that PACKAGE stings get defined even without the presence config.h.
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This should make MSVC builds work again.
Fixes #2897 .
2011-09-25 14:29:06 -04:00
cybersphinx
2dbd06e9b1
Get rid of the unmaintained makefile.win32s.
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Closes #2900 .
2011-09-25 19:58:13 +02:00
NanoTech
4d589a95b3
Settable screen resolution on Mac OS X.
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Also, only show resolutions available for
the main window's screen.
2011-09-23 22:38:01 -06:00
NanoTech
28b31b22d6
Set a window title.
2011-09-22 00:32:36 -06:00
cybersphinx
118a58b070
Include wzapp.h.qwth/qtgame.h.qwth from the right Makefile.ams.
2011-09-15 23:54:15 +02:00
cybersphinx
7b13a1e0fa
Remove stray backslash.
2011-09-15 23:19:38 +02:00
dak180
30a429ce0d
Make sure that Mac builds work from the tarball.
2011-09-15 12:29:26 -04:00
NanoTech
b30d3ae526
cocoa_wrapper, macosx_screen_resolutions: Move to EXTRA_DIST
2011-09-14 21:38:44 -06:00
NanoTech
03681c62a4
Fix typo in lib/qtgame/Makefile.am.
2011-09-14 19:05:50 -06:00
NanoTech
a9925074c7
Move cocoaAppendAvailableScreenResolutions to lib/qtgame.
2011-09-14 17:09:48 -06:00
NanoTech
6feee75494
Fix compilation of OS X screen resolution code with the 10.5 SDK.
2011-09-14 16:43:29 -06:00
NanoTech
5efce67461
Add cocoa_wrapper.* to lib/framework/Makefile.am
2011-09-13 15:35:42 -06:00
NanoTech
5eadd17340
Detect available screen resolutions on Mac OS X.
2011-09-12 01:09:40 -06:00
cybersphinx
9a72ebd45f
Really don't include moc'ed files in the tarballs.
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Really fixes #2846 .
2011-09-07 21:15:05 +02:00
Per Inge Mathisen
b6112ae391
Remove some unused code
2011-09-03 21:26:20 -04:00
vexed
f31e223626
Fix all builds, they should now all compile assuming everything is set up correctly.
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You have both Debug & Release builds, using MS's STL, and the you have Debug & Release builds using STLport.
The STLport version is prefered.
2011-09-03 00:21:40 -04:00
vexed
0e50bcb29e
update MSVC project files
2011-09-02 22:52:47 -04:00
Cyp
16c8d06caf
Fix number pad on non-macs.
2011-09-02 18:46:50 +02:00
Cyp
86c9451525
Show planned structure blueprints to allies.
2011-09-02 18:35:01 +02:00
Cyp
f282cc289c
Fix some warn-unused-result warnings.
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Wasn't compiling with -Werror.
2011-09-02 12:07:18 +02:00
cybersphinx
a22282c755
'Finnish' in Finnish is not 'tanska'. Thanks to _A-.
2011-08-26 01:09:12 +02:00
cybersphinx
d3e213ee66
Don't include moc'ed files in the tarballs.
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Closes #2846 .
2011-08-04 22:36:12 +02:00
dak180
a899f46775
Add the map tools to the xcode project.
2011-07-30 00:39:56 -04:00
Per Inge Mathisen
0b36f7d0de
Simplify frame redraw mechanism. Add a new paint event instantly instead of using a QTimer to redraw. Suggested by Safety0ff. Closes ticket:2842
2011-07-27 23:09:35 +02:00
cybersphinx
08d2bae4e5
Use Ctrl-V instead of Tab to paste in input boxes.
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Closes #2830 .
2011-07-27 16:06:25 +02:00
Rene Jochum
9ecba718a4
Revert "Remove a direct src include from lib/gamelib."
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This reverts commit e32c1f0e89
.
It broke netsync for a weired reason.
2011-07-20 21:42:22 +02:00
Rene Jochum
cffdfa6144
Remove a direct src include from lib/sequence.
2011-07-20 12:17:27 +02:00
Rene Jochum
e32c1f0e89
Remove a direct src include from lib/gamelib.
2011-07-20 12:06:13 +02:00
Rene Jochum
3ff588daab
Remove another direct src include from the exceptionhandler.
2011-07-20 11:44:24 +02:00
vexed
0486acf35a
Update the version to match the last build we released.
2011-07-19 21:59:29 -04:00
Rene Jochum
78af6cf247
Removes a include from src in lib/exceptionhandler/dumpinfo.cpp.
2011-07-20 03:28:49 +02:00
vexed
f2e506e6dd
Update MSVC builds to use SSL by default.
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NOTE: You must compile openSSL first, then point Qt to that, and then compile Qt.
2011-07-19 20:39:36 -04:00