Commit Graph

11618 Commits (091e7bb02885f69d7c0ee70d042edeb26cf5ac72)

Author SHA1 Message Date
vexed 091e7bb028 Cleanup / fix AUTHORS file, direct dump from the wiki.
http://developer.wz2100.net/wiki/Contributors
2012-11-25 21:23:43 -05:00
Per Inge Mathisen 740bf26eff Merge branch 'bugfixes' of github.com:Warzone2100/warzone2100 into bugfixes 2012-11-25 13:51:44 +01:00
Per Inge Mathisen fea45557ce Update changelog 2012-11-25 13:50:40 +01:00
haonoq 999de2af8b Old map conversion fix 2: ground type voting fix, makes tile to texture conversion isotropic. 2012-11-25 13:49:20 +01:00
haonoq 8e83aee47e Old map conversion fix 1: water fix, water no longer climbs cliffs. 2012-11-25 13:49:09 +01:00
dak180 8a96e0a34a Improve the formatting in the mkdmg script. 2012-11-24 15:21:31 -05:00
Per Inge Mathisen 014cc2c666 Update changelog 2012-11-24 17:48:00 +01:00
Per Inge Mathisen 2884e6d607 Do not crash on build cancelations. Hopefully closes ticket:3807 2012-11-24 17:36:45 +01:00
cybersphinx ffda8b2103 Brazilian translation update by Tucalipe.
Closes #3785.
2012-11-16 15:09:02 +01:00
Per Inge Mathisen a2e69a8a2e Update NoQ's NullBot to latest version. 2012-11-15 21:36:05 +01:00
Per Inge Mathisen b8bff89841 qtscript: Fix origin player in countDroid and countStruct for enum parameters. 2012-11-13 18:23:28 +01:00
Per Inge Mathisen b782d21b5e qtscript: Add DROID_ANY enum, for use with countDroid(). 2012-11-05 18:30:55 +01:00
Per Inge Mathisen f8c38a6365 Update changelog 2012-11-04 23:26:01 +01:00
Per Inge Mathisen def9fb81c3 qtscript: Change countDroid function to countDroid(droid type[, player]. Type can
be one of DROID_ANY, DROID_CONSTRUCT or DROID_COMMAND. Make use of it in semperfi-js.
2012-11-04 23:23:44 +01:00
Per Inge Mathisen 13b07b78dd Factories are no longer becoming more powerful with each save/load cycle. Fixes part of ticket:3732 2012-11-03 15:55:04 +01:00
Per Inge Mathisen 64a3ec20be Merge branch 'bugfixes' of github.com:Warzone2100/warzone2100 into bugfixes 2012-11-03 11:00:35 +01:00
Per Inge Mathisen d0c8eb7cd1 qtscript: Rename getStructureCount to countStruct. Add countDroid(player) as well.
Backport the ALL_PLAYERS, ENEMIES and ALLIES defines from master.
2012-11-03 10:57:32 +01:00
dak180 b5fc703e6f Update the mac doc bundle. 2012-11-02 21:39:05 -04:00
Per Inge Mathisen 6b4dfccb23 Try not to crash if a factory loses its production flag. Workaround for bug in ticket:3768. 2012-11-02 21:56:42 +01:00
Per Inge Mathisen 33ce86fbc4 Update changelog 2012-11-02 21:31:56 +01:00
cybersphinx 182e884552 Rename autorevision.tmp to src/autorevision.cache.
Also remove another stray backslash, now make distcheck should work
again.
2012-10-30 17:35:58 +01:00
cybersphinx fdce612258 Update translations. 2012-10-30 17:35:32 +01:00
cybersphinx 85ec3010ca Don't try to ship the removed autorevision.sh. 2012-10-30 16:34:40 +01:00
dak180 1f1e6c4131 Remove outdated and no longer used autorevision script. 2012-10-30 10:04:50 -04:00
vexed a2e49d0da2 Fix batch file for new autorevision script in 83c7199392
close ticket:3765
2012-10-29 21:38:08 -04:00
dak180 c609b5a152 Update the version of autorevision used.
Refs #3765.
2012-10-29 17:52:48 -04:00
cybersphinx e8c7ff603a Fix the last two commits. 2012-10-28 17:09:33 +01:00
dak180 83c7199392 Use the latest version of autorevision.
From https://github.com/Autorevision/autorevision
2012-10-28 11:17:35 -04:00
dak180 207248f977 Add a few forgotten files to the tarball. 2012-10-27 17:48:35 -04:00
Per Inge Mathisen af757d28bd qtscript: Add functions getStructureLimit(structure type[, player]) and getStructureCount(structure type[, player]) 2012-10-27 23:11:06 +02:00
Per Inge Mathisen 24414caa0c qtscript: orderDroidBuild() now takes an optional direction parameter to add custom rotation to future buildings. 2012-10-27 20:48:46 +02:00
Per Inge Mathisen a19e41c15d Fix droid frustrated state. Make AI droids clip through each other when frustrated.
This should clear up the worst traffic jams.
2012-10-27 18:50:10 +02:00
dak180 647f5ed236 Update PhysFS to 2.0.3.
Refs #3700.
2012-10-23 17:23:39 -04:00
Cyp ac2dc38d3d Slightly update ChangeLog. 2012-10-09 09:57:12 +02:00
Cyp f81230483e Don't crash when saving game and pViewData is NULL.
Not sure if this is supposed to be able to happen, but it did.
2012-10-09 09:55:00 +02:00
dak180 e5ec6df5a1 Update the mac doc bundle. 2012-10-08 09:09:08 -04:00
Per Inge Mathisen b26d94f559 Update changelog 2012-10-07 22:22:14 +02:00
Per Inge Mathisen f3e5f9b98b qtscript: pickStructLocation() now returns a full POSITION object,
see http://forums.wz2100.net/posting.php?mode=quote&f=35&p=111712
for discussion.
2012-10-07 13:45:10 +02:00
dak180 8070f6bf7e Make sure the mac build does not trip the PhysFS warning. 2012-10-06 21:21:47 -04:00
dak180 d30ca23599 Update the mac doc bundle. 2012-10-06 19:21:09 -04:00
Cyp bd65d5767d Make Nexus/Semperfi AIs less snobby.
When asking them for 'help', they no longer say "Bug off" if the beacon isn't near your own structures.

Fixes ticket:3383.
2012-10-05 14:36:41 +02:00
Cyp abfae5ffde Fix displayed sensor range of droids.
Upgrades were not taken into account when displaying the sensor range of droids (using Shift+F12 to enable).
2012-10-04 17:06:49 +02:00
Cyp b1a1a8e445 Update visible tiles immediately when researching sensor upgrades.
Droids would previously not see new tiles until moving after an upgrade.
Structures would previously not see new tiles until being partially demolished/rebuilt after an upgrade.

Fixes ticket:3450.
2012-10-04 16:52:06 +02:00
Cyp d969dd7756 Use separate stored-template file for skirmish and campaign.
Fixes ticket:3702.
2012-10-04 12:19:56 +02:00
Cyp 984bdbc4a8 Remove "#define gameTime2 realTime".
The old gameTime2 name was confusing. This commit is a no-op after preprocessing.

Apart from lib/gamelib/gtime.h, this commit is equivalent to:
sed -i 's/gameTime2/realTime/g' src/*.cpp lib/*/*.cpp
2012-10-02 16:54:33 +02:00
Cyp fe9814325e Squelch some minor warnings. 2012-10-01 19:54:53 +02:00
Cyp 2cb06fb92a Make ‘make distcheck’ pass.
Do not check that maps are one of arizona, urban or rockies.
2012-10-01 18:12:43 +02:00
Cyp 20f3ad9a6e Fix some warnings in tests/.
Somehow, the previous code could compile and run correctly, without crashing.
2012-10-01 16:41:13 +02:00
Per Inge Mathisen 858664124d Add new maps by NoQ: Emergence (10p), Monocot (3p), Bloat (5p) and WindFury (9p). 2012-09-30 22:46:00 +02:00
cybersphinx a7c3768121 French translation update by Amiral JCDG.
Closes #3706.
2012-09-30 15:43:47 +02:00