vexed
091e7bb028
Cleanup / fix AUTHORS file, direct dump from the wiki.
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http://developer.wz2100.net/wiki/Contributors
2012-11-25 21:23:43 -05:00
Per Inge Mathisen
740bf26eff
Merge branch 'bugfixes' of github.com:Warzone2100/warzone2100 into bugfixes
2012-11-25 13:51:44 +01:00
Per Inge Mathisen
fea45557ce
Update changelog
2012-11-25 13:50:40 +01:00
haonoq
999de2af8b
Old map conversion fix 2: ground type voting fix, makes tile to texture conversion isotropic.
2012-11-25 13:49:20 +01:00
haonoq
8e83aee47e
Old map conversion fix 1: water fix, water no longer climbs cliffs.
2012-11-25 13:49:09 +01:00
dak180
8a96e0a34a
Improve the formatting in the mkdmg script.
2012-11-24 15:21:31 -05:00
Per Inge Mathisen
014cc2c666
Update changelog
2012-11-24 17:48:00 +01:00
Per Inge Mathisen
2884e6d607
Do not crash on build cancelations. Hopefully closes ticket:3807
2012-11-24 17:36:45 +01:00
cybersphinx
ffda8b2103
Brazilian translation update by Tucalipe.
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Closes #3785 .
2012-11-16 15:09:02 +01:00
Per Inge Mathisen
a2e69a8a2e
Update NoQ's NullBot to latest version.
2012-11-15 21:36:05 +01:00
Per Inge Mathisen
b8bff89841
qtscript: Fix origin player in countDroid and countStruct for enum parameters.
2012-11-13 18:23:28 +01:00
Per Inge Mathisen
b782d21b5e
qtscript: Add DROID_ANY enum, for use with countDroid().
2012-11-05 18:30:55 +01:00
Per Inge Mathisen
f8c38a6365
Update changelog
2012-11-04 23:26:01 +01:00
Per Inge Mathisen
def9fb81c3
qtscript: Change countDroid function to countDroid(droid type[, player]. Type can
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be one of DROID_ANY, DROID_CONSTRUCT or DROID_COMMAND. Make use of it in semperfi-js.
2012-11-04 23:23:44 +01:00
Per Inge Mathisen
13b07b78dd
Factories are no longer becoming more powerful with each save/load cycle. Fixes part of ticket:3732
2012-11-03 15:55:04 +01:00
Per Inge Mathisen
64a3ec20be
Merge branch 'bugfixes' of github.com:Warzone2100/warzone2100 into bugfixes
2012-11-03 11:00:35 +01:00
Per Inge Mathisen
d0c8eb7cd1
qtscript: Rename getStructureCount to countStruct. Add countDroid(player) as well.
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Backport the ALL_PLAYERS, ENEMIES and ALLIES defines from master.
2012-11-03 10:57:32 +01:00
dak180
b5fc703e6f
Update the mac doc bundle.
2012-11-02 21:39:05 -04:00
Per Inge Mathisen
6b4dfccb23
Try not to crash if a factory loses its production flag. Workaround for bug in ticket:3768.
2012-11-02 21:56:42 +01:00
Per Inge Mathisen
33ce86fbc4
Update changelog
2012-11-02 21:31:56 +01:00
cybersphinx
182e884552
Rename autorevision.tmp to src/autorevision.cache.
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Also remove another stray backslash, now make distcheck should work
again.
2012-10-30 17:35:58 +01:00
cybersphinx
fdce612258
Update translations.
2012-10-30 17:35:32 +01:00
cybersphinx
85ec3010ca
Don't try to ship the removed autorevision.sh.
2012-10-30 16:34:40 +01:00
dak180
1f1e6c4131
Remove outdated and no longer used autorevision script.
2012-10-30 10:04:50 -04:00
vexed
a2e49d0da2
Fix batch file for new autorevision script in 83c7199392
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close ticket:3765
2012-10-29 21:38:08 -04:00
dak180
c609b5a152
Update the version of autorevision used.
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Refs #3765 .
2012-10-29 17:52:48 -04:00
cybersphinx
e8c7ff603a
Fix the last two commits.
2012-10-28 17:09:33 +01:00
dak180
83c7199392
Use the latest version of autorevision.
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From https://github.com/Autorevision/autorevision
2012-10-28 11:17:35 -04:00
dak180
207248f977
Add a few forgotten files to the tarball.
2012-10-27 17:48:35 -04:00
Per Inge Mathisen
af757d28bd
qtscript: Add functions getStructureLimit(structure type[, player]) and getStructureCount(structure type[, player])
2012-10-27 23:11:06 +02:00
Per Inge Mathisen
24414caa0c
qtscript: orderDroidBuild() now takes an optional direction parameter to add custom rotation to future buildings.
2012-10-27 20:48:46 +02:00
Per Inge Mathisen
a19e41c15d
Fix droid frustrated state. Make AI droids clip through each other when frustrated.
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This should clear up the worst traffic jams.
2012-10-27 18:50:10 +02:00
dak180
647f5ed236
Update PhysFS to 2.0.3.
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Refs #3700 .
2012-10-23 17:23:39 -04:00
Cyp
ac2dc38d3d
Slightly update ChangeLog.
2012-10-09 09:57:12 +02:00
Cyp
f81230483e
Don't crash when saving game and pViewData is NULL.
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Not sure if this is supposed to be able to happen, but it did.
2012-10-09 09:55:00 +02:00
dak180
e5ec6df5a1
Update the mac doc bundle.
2012-10-08 09:09:08 -04:00
Per Inge Mathisen
b26d94f559
Update changelog
2012-10-07 22:22:14 +02:00
Per Inge Mathisen
f3e5f9b98b
qtscript: pickStructLocation() now returns a full POSITION object,
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see http://forums.wz2100.net/posting.php?mode=quote&f=35&p=111712
for discussion.
2012-10-07 13:45:10 +02:00
dak180
8070f6bf7e
Make sure the mac build does not trip the PhysFS warning.
2012-10-06 21:21:47 -04:00
dak180
d30ca23599
Update the mac doc bundle.
2012-10-06 19:21:09 -04:00
Cyp
bd65d5767d
Make Nexus/Semperfi AIs less snobby.
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When asking them for 'help', they no longer say "Bug off" if the beacon isn't near your own structures.
Fixes ticket:3383.
2012-10-05 14:36:41 +02:00
Cyp
abfae5ffde
Fix displayed sensor range of droids.
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Upgrades were not taken into account when displaying the sensor range of droids (using Shift+F12 to enable).
2012-10-04 17:06:49 +02:00
Cyp
b1a1a8e445
Update visible tiles immediately when researching sensor upgrades.
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Droids would previously not see new tiles until moving after an upgrade.
Structures would previously not see new tiles until being partially demolished/rebuilt after an upgrade.
Fixes ticket:3450.
2012-10-04 16:52:06 +02:00
Cyp
d969dd7756
Use separate stored-template file for skirmish and campaign.
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Fixes ticket:3702.
2012-10-04 12:19:56 +02:00
Cyp
984bdbc4a8
Remove "#define gameTime2 realTime".
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The old gameTime2 name was confusing. This commit is a no-op after preprocessing.
Apart from lib/gamelib/gtime.h, this commit is equivalent to:
sed -i 's/gameTime2/realTime/g' src/*.cpp lib/*/*.cpp
2012-10-02 16:54:33 +02:00
Cyp
fe9814325e
Squelch some minor warnings.
2012-10-01 19:54:53 +02:00
Cyp
2cb06fb92a
Make ‘make distcheck’ pass.
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Do not check that maps are one of arizona, urban or rockies.
2012-10-01 18:12:43 +02:00
Cyp
20f3ad9a6e
Fix some warnings in tests/.
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Somehow, the previous code could compile and run correctly, without crashing.
2012-10-01 16:41:13 +02:00
Per Inge Mathisen
858664124d
Add new maps by NoQ: Emergence (10p), Monocot (3p), Bloat (5p) and WindFury (9p).
2012-09-30 22:46:00 +02:00
cybersphinx
a7c3768121
French translation update by Amiral JCDG.
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Closes #3706 .
2012-09-30 15:43:47 +02:00