Commit Graph

9879 Commits (0372b01b801b8f93a63cac949a0912621eca4563)

Author SHA1 Message Date
Per Inge Mathisen 0372b01b80 House cleaning in campaign resource files. Removing unused directories. Adding an assert for them. 2011-04-03 13:57:48 +02:00
Per Inge Mathisen 09c023a2d0 Actually remove GLee files. 2011-04-03 12:39:44 +02:00
Per Inge Mathisen e6e4ebc60b Update POTFILES.in 2011-04-03 12:26:09 +02:00
Per Inge Mathisen 6f6bf33588 Remove unused data files 2011-04-03 12:22:29 +02:00
cybersphinx c754a40061 Yay! Removed files! 2011-04-03 03:22:16 +02:00
Per Inge Mathisen 0dae5eaee0 Add script functions to set mission timers and limits. 2011-04-03 00:23:28 +02:00
Per Inge Mathisen c261aca433 Remove now unused scav script files 2011-04-02 23:31:31 +02:00
dak180 df6e6dd669 Switch the xcode project from GLee to Glew.
Refs #2378.
2011-04-02 10:25:17 -04:00
Per Inge Mathisen de3be04ac5 Fix flickering due to face culling not being properly enabled. 2011-04-02 10:54:47 +02:00
Per Inge Mathisen 71ad7a8742 Various cross-compile and win32 stuff needed for glew. From patches by Safety0ff and cybersphinx. Untested. 2011-04-02 10:19:08 +02:00
Per Inge Mathisen 1fe2cc8f4d Use GLEW instead of GLee. Based on patch by cybersphinx. 2011-04-02 10:08:26 +02:00
cybersphinx 7615b183b3 Update POTFILES.in. 2011-04-02 03:33:25 +02:00
cybersphinx d5b95fe0cc Remove iniparser remains from src/Makefile.am. 2011-04-02 03:32:48 +02:00
dak180 bb40e5ea33 Remove the iniparser stuff from the xcode project. 2011-04-01 18:10:33 -04:00
dak180 92078012c5 Get rid of the remaining traces of Autorevision in the xcode project. 2011-04-01 18:07:56 -04:00
Per Inge Mathisen d78a8eb8ad Use QSettings instead of our homebrewed version of iniparser to reduce maintenance load. 2011-04-01 20:31:15 +02:00
Per Inge Mathisen 1b0ae09320 Merge remote branch 'perim/qtscript' into qt 2011-04-01 18:32:40 +02:00
Per Inge Mathisen 6b4e5ec5b7 House cleaning in scripts for cam1 first mission. 2011-03-31 21:47:21 +02:00
Per Inge Mathisen 4425a81894 Merge branch 'dak180-topic/qtscript' into qtscript 2011-03-31 20:40:40 +02:00
Per Inge Mathisen 3c3a143702 Fix typo 2011-03-31 20:40:37 +02:00
dak180 34e6efd6d7 Slight cleanup of the xcode project. 2011-03-30 19:52:49 -04:00
dak180 24ca10f2f1 Add the new files to the xcode project. 2011-03-30 19:35:23 -04:00
dak180 9f4ea76a07 Fix an include so it works on the mac. 2011-03-30 19:29:38 -04:00
dak180 a31eab0ea0 Link QtScript.framework in the mac builds. 2011-03-30 19:21:52 -04:00
dak180 378ed56de6 Merge branch 'refs/heads/qt' into topic/qtscript 2011-03-30 19:03:59 -04:00
dak180 0f467ceacd Update the QT bundle. 2011-03-30 19:03:24 -04:00
Per Inge Mathisen 03618b8d2d qtscript: Save AI group information in the savegame. This may subtly break existing savegames. 2011-03-30 21:14:05 +02:00
Per Inge Mathisen 0ee8b860f8 Merge remote branch 'origin/qt' into qtscript 2011-03-30 18:05:40 +02:00
Per Inge Mathisen 5be9250bf8 qtscript: Save/load triggers. Fix scavenger loading. 2011-03-29 23:16:33 +02:00
Cyp 3bab849612 Half-fix trap cursor, can now be enabled/disabled, but cursor isn't completely trapped when enabled.
Fixes ticket:2537.
2011-03-26 21:10:48 +01:00
Buginator 13070ebc3e ignore moc generated files 2011-03-24 22:39:51 -04:00
Buginator 60099b70d6 Revert "Fix MMB use."
open ticket:2578

This reverts commit b3dcccba1d.

Conflicts:

	lib/framework/wzapp.cpp
2011-03-24 22:36:01 -04:00
Buginator 8ffb1379f3 Clear openGL error codes before entry into the routine, since it was giving fasle positives. 2011-03-24 20:07:11 -04:00
Buginator 1f5d94a564 Fix VS2k10 for Qt.
NOTE: All Qt headers *MUST* be before of the other headers, or else we get tons of conflicts
***
DO NOT CHANGE HEADER ORDER, unless you know what you are doing, it will fubar
other build systems!
****
close ticket:2570
2011-03-24 20:06:59 -04:00
Buginator b3dcccba1d Fix MMB use.
fixes ticket:2578

Also add mouse button state to LOG_INPUT
2011-03-24 19:47:28 -04:00
Cyp 23f318fe39 Merge branch 'master' into qt
Conflicts:
	lib/exceptionhandler/exceptionhandler.vcproj
	lib/framework/frame.h
	lib/framework/framework.vcproj
	lib/framework/input.h
	lib/gamelib/gamelib.vcproj
	lib/iniparser/iniparser.vcproj
	lib/ivis_opengl/ivis_opengl.vcproj
	lib/netplay/netplay.vcproj
	lib/script/script.vcproj
	lib/sequence/sequence.vcproj
	lib/sound/sound.vcproj
	lib/widget/widget.vcproj
	macosx/Warzone.xcodeproj/project.pbxproj (resolved in favour of qt)
	src/Makefile.am
	win32/Warzone2100.vcproj
2011-03-22 00:01:28 +01:00
Cyp fe4d13f335 Add Meta as alternative to Alt when giving scout orders. 2011-03-21 23:56:08 +01:00
Cyp e5a4039e8f Fix Shift+Tab and ` keys.
Fixes ticket:2561.
2011-03-21 23:13:41 +01:00
dak180 500f19b64b Update the dmg script. 2011-03-20 23:52:06 -04:00
dak180 cc55135ae5 Update the dmg scrpit. 2011-03-20 23:33:57 -04:00
dak180 817a598daa Get all the changes that were not brought over from master. 2011-03-20 21:46:01 -04:00
dak180 889d9e0c05 Use PhysFS 2.0.2 for the mac builds.
Refs #1066.
2011-03-20 18:46:09 -04:00
dak180 9e2c4933eb Use the autorevision script instead of the program.
Refs #2401.
2011-03-20 18:29:57 -04:00
dak180 ca42b5bd74 Add wzfs.h and wz2100icon.h to the xcode project. 2011-03-20 18:24:46 -04:00
cybersphinx 061b998171 Update translations. 2011-03-20 21:20:20 +01:00
Cyp eb9c58ded4 Fix AIs doing duplicate research, with multiple labs.
The problem was lots of copies of buggy duplicate code.

Fixes ticket:2557.
2011-03-20 21:10:02 +01:00
Cyp f2606e0c85 Fix read past end of images array when images changes from imagesBurningResource to imagesResource.
Fixes ticket:2423.
2011-03-20 04:16:02 +01:00
Buginator 12e1d13c6c Part 2:
Fix overzealous BOOL->bool conversion

Structures *must* remain the same size, BOOL was initially cast as a int, and we would read/write values expecting 32bit values, needless to say, this caused issues. The same applies to varaiables that pretend to be a BOOL, and may indeed have been used as a bool, but again, the size is 32bits, not 1 byte.

Revert "fix [s]BOOLs bool by 4B0/\/\1|\|4710|\|" This reverts parts of commit a72c41aeec

fixes ticket:2556
2011-03-19 21:52:25 -04:00
Buginator 405d03224c Fix overzealous BOOL->bool conversion
Structures *must* remain the same size, BOOL was initially cast as a int,
and we would read/write values expecting 32bit values, needless to say,
this caused issues.
The same applies to varaiables that pretend to be a BOOL, and may indeed have
been used as a bool, but again, the size is 32bits, not 1 byte.


Revert "fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|"
This reverts parts of commit a72c41aeec

fixes ticket:2556
2011-03-19 18:40:25 -04:00
Cyp 57cafbcf27 Add more hardcoded resolutions.
Previous resolutions were {{42, 42}}, new resolutions are {{1920, 1200}, {1920, 1080}, {1680, 1050}, {1600, 1200}, {1440, 900}, {1280, 1024}, {1280, 960}, {1280, 800}, {1280, 720}, {1024, 768}, {800, 600}, {720, 576}, {720, 480}, {640, 480}}.
2011-03-19 02:41:44 +01:00