René Jürgens
14d0c58a10
NTW Balance Update, Cannons and Cyborgs
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8396 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:57 +01:00
René Jürgens
11dd5f1465
NTW Research Balance Update, Cannons, Missiles & Rockets
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8384 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:57 +01:00
René Jürgens
e5d0cf9fc2
put the old ai back in, to fix several problems.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8354 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:55 +01:00
Per Inge Mathisen
bfcf2119f8
Fix 'make dist' compilation of original rules mod. Was missing a dollar sign.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8282 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:44 +01:00
Guangcong Luo
dd9d1e45db
New logo for original-1.10 mod that doesn't violate copyright.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8254 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:42 +01:00
Buginator
a7fa52d3e4
Set svn-eol to native for mods/* as well
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8251 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:40 +01:00
Per Inge Mathisen
c291477a97
Set proper svn line ending properties for AIV scripts.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8225 4a71c877-e1ca-e34f-864e-861f7616d084
2009-10-08 20:17:19 +02:00
Delphinio
dcf9612dce
updated makefiles for the new original mod.
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please check them again... thanks.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8181 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:12 +02:00
Delphinio
f433a7134d
Change Foldername from Old School to original.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8180 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:11 +02:00
Delphinio
34b866050c
Add readme.txt and update the images/frontend0.png
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(modname changed).
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8179 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:11 +02:00
Delphinio
d2ef9b4959
Add the new Old School Mod to the SVN (trunk and branch).
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It set the in game balance (stats) back to v.1.10.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8165 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:21:10 +02:00
Delphinio
56c172241c
NTW Mod Image (1.8.7a)
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8059 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:09:47 +02:00
Delphinio
4964ecccf3
NTW Mod Research Bug Fix (1.8.7a)
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8056 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-28 22:09:47 +02:00
René Jürgens
94cbd796c4
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7997 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:09 +02:00
René Jürgens
9d06afce24
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7996 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:09 +02:00
René Jürgens
03224f9537
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7995 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:09 +02:00
René Jürgens
762f369a8a
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7994 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:08 +02:00
René Jürgens
5be78e335f
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7993 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:08 +02:00
René Jürgens
a46085f76f
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7992 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:08 +02:00
René Jürgens
94b50b41a3
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7991 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:08 +02:00
René Jürgens
fc7ec99dab
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7990 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:08 +02:00
René Jürgens
50d9400248
cant update the vlo's somehow... so delete : /
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7989 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:07 +02:00
René Jürgens
e3d8d5213d
AI changed into Become Prey v.2.92.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7988 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:07 +02:00
René Jürgens
47dd54d0b8
Some Cyborg balances.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7987 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:06 +02:00
René Jürgens
7e87a45546
v.1.8.7 logo
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7986 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:06 +02:00
Christian Ohm
a35a5b2d8d
Fix some spelling errors in unit names, and change "Command turret MkII/III/IV" to "Command Turret II/III/IV" on Zarel's suggestion, since they are separate components, not upgrades as the other MkX things.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7964 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:03 +02:00
Christian Ohm
17d2c4f000
Fix automake for out-of-source builds
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Patch by Alexander Stein <alexander.stein@informatik.tu-chemnitz.de>
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7867 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:34 +02:00
Christian Ohm
50fc6a0060
No spaces in filenames
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7721 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:32 +02:00
René Jürgens
ff4e42123a
NTW Mod: deleting textures > bpp are to low.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7712 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:32 +02:00
René Jürgens
601623a346
NTW Mod: deleting textures > bpp are to low.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7711 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:32 +02:00
René Jürgens
8a27aa90ae
NTW Mod: deleting textures > bpp are to low.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7710 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:31 +02:00
René Jürgens
3c326ec0cf
NTW Mod: deleting textures > bpp are to low.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7709 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:31 +02:00
René Jürgens
dd412c3e95
NTW Mod: cyborg armors increased
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7675 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-09 23:44:15 +02:00
René Jürgens
cf79203cb5
NTW Mod 1.8.6c image
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7674 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-09 23:44:14 +02:00
René Jürgens
e4e6bbf992
NTW Mod: cyborg armor upgrade fix and all cyborgs cost 20 more.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7665 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-09 23:44:10 +02:00
René Jürgens
75c14da826
Add new maps to NTW Mod.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7636 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-05 16:21:03 +02:00
René Jürgens
7dfb60d64a
Set Command Center limit to 1.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7635 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-05 16:21:03 +02:00
René Jürgens
0a90019d09
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7634 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-05 16:21:03 +02:00
Per Inge Mathisen
111711ad6b
trunk: Revert removal of line in Makefile.am that was (at least sometimes) necessary to build base.wz and mp.wz.
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Also make sure all .wz archives are generated on 'make dist', so as not to require 'make' to be run first.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7620 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-01 21:19:56 +02:00
Per Inge Mathisen
9ac1b1adfd
Fix 'make dist' for trunk.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7609 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-01 21:19:56 +02:00
Buginator
ebbc650470
Move AIV from global to multiplay, since it is only a MP mod.
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Update makefile(s) as well, and configure.ac
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7596 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-01 21:19:55 +02:00
Buginator
43ed454b7a
NTW Mod 1.8.6b for 2.2 by Delphino
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---
gates removed
little balance changes
Mysteryem's factory textures,
Black Project's camo textures (changed) and new truck sounds removed.
Plus many other changes. See enclosed doc file for more information.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7379 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-10 19:18:12 +02:00
René Jürgens
50c2974fa4
delete new vehicle con sfx's... they are not so good for warzone as i thought.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7366 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-10 19:18:11 +02:00
Giel van Schijndel
54abb2ad7c
* Don't use "touch" on Windows, as Windows doesn't have that command
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- Instead use "echo file > file"
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6927 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-30 16:10:59 +02:00
Per Inge Mathisen
18ae6c42da
Don't crash if some tech takes zero research points to finish. Problem found by Buginator. Also fix NTW sky texture names.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6903 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-30 16:10:57 +02:00
Gerard Krol
71bc279c9e
Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6832 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-11 11:51:40 +00:00
Per Inge Mathisen
4f27904b35
Remove two unused files
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6806 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 22:15:37 +00:00
Per Inge Mathisen
b7d637634f
Remove grim and newst tiles from build system as well.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6793 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 18:17:30 +00:00
Per Inge Mathisen
4b4bd5cf7e
With the new terrain renderer, the grim and newst tilesets make no sense anymore, so removing them.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6790 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-07 17:11:23 +00:00
Dennis Schridde
a3f46201bb
Fix out-of-source build: Relative paths to srcdir were double applied
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6748 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-28 19:41:20 +00:00