Added a TODO file, listing bugs which are easy to fix.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@428 4a71c877-e1ca-e34f-864e-861f7616d084
master
Dennis Schridde 2006-05-19 21:12:04 +00:00
parent 52c8e10ea4
commit dac683d9e1
1 changed files with 12 additions and 0 deletions

12
TODO Normal file
View File

@ -0,0 +1,12 @@
Easy bugs to fix:
bug #5097: CPU Hog
Reduce the amount of main-loop-runs to a reasonable number (eg 50),
so we don't eat up the whole CPU time.
Advanced code could be taken from the SDL_gfx project (http://www.ferzkopp.net/Software/SDL_gfx-2.0/).
The really simple solution would be a kind of SDL_Delay(1000/FPS).
Framerate calculation currently takes place in lib/framework/frame.c:103+
Main loop resides in src/main.c:486+
Details: https://gna.org/bugs/index.php?func=detailitem&item_id=5097