From dac683d9e11857e3b1575d5386e95c80196ac26a Mon Sep 17 00:00:00 2001 From: Dennis Schridde Date: Fri, 19 May 2006 21:12:04 +0000 Subject: [PATCH] Added a TODO file, listing bugs which are easy to fix. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@428 4a71c877-e1ca-e34f-864e-861f7616d084 --- TODO | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 TODO diff --git a/TODO b/TODO new file mode 100644 index 000000000..4105c66da --- /dev/null +++ b/TODO @@ -0,0 +1,12 @@ +Easy bugs to fix: + +bug #5097: CPU Hog + Reduce the amount of main-loop-runs to a reasonable number (eg 50), + so we don't eat up the whole CPU time. + Advanced code could be taken from the SDL_gfx project (http://www.ferzkopp.net/Software/SDL_gfx-2.0/). + The really simple solution would be a kind of SDL_Delay(1000/FPS). + + Framerate calculation currently takes place in lib/framework/frame.c:103+ + Main loop resides in src/main.c:486+ + + Details: https://gna.org/bugs/index.php?func=detailitem&item_id=5097