Added a TODO file, listing bugs which are easy to fix.
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Easy bugs to fix:
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bug #5097: CPU Hog
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Reduce the amount of main-loop-runs to a reasonable number (eg 50),
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so we don't eat up the whole CPU time.
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Advanced code could be taken from the SDL_gfx project (http://www.ferzkopp.net/Software/SDL_gfx-2.0/).
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The really simple solution would be a kind of SDL_Delay(1000/FPS).
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Framerate calculation currently takes place in lib/framework/frame.c:103+
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Main loop resides in src/main.c:486+
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Details: https://gna.org/bugs/index.php?func=detailitem&item_id=5097
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