From d34ab4655589399ea9bf14200719406988708d4d Mon Sep 17 00:00:00 2001 From: Dennis Schridde Date: Tue, 29 May 2007 14:10:32 +0000 Subject: [PATCH] Update to previous commit: Also ignore the activeevent in multiplayer games. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1745 4a71c877-e1ca-e34f-864e-861f7616d084 --- lib/ivis_opengl/piedraw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/ivis_opengl/piedraw.c b/lib/ivis_opengl/piedraw.c index e4b037035..ef202184b 100644 --- a/lib/ivis_opengl/piedraw.c +++ b/lib/ivis_opengl/piedraw.c @@ -179,7 +179,7 @@ void pie_BeginLighting(const Vector3f * light) glLightfv(GL_LIGHT0, GL_SPECULAR, specular); glEnable(GL_LIGHT0); - lighting = TRUE; + lighting = TRUE; shadows = TRUE; }