diff --git a/src/game.cpp b/src/game.cpp index 295779f12..48d282d3f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1552,7 +1552,6 @@ static bool gameLoadV(PHYSFS_file* fileHandle, unsigned int version); static bool writeGameFile(const char* fileName, SDWORD saveType); static bool writeMapFile(const char* fileName); -static bool loadSaveDroidInitV2(char *pFileData, UDWORD filesize,UDWORD quantity); static bool loadSaveDroidInit(char *pFileData, UDWORD filesize); static bool loadSaveDroid(const char *pFileName, DROID **ppsCurrentDroidLists); @@ -4197,13 +4196,17 @@ static bool writeGameFile(const char* fileName, SDWORD saveType) bool loadSaveDroidInit(char *pFileData, UDWORD filesize) { DROIDINIT_SAVEHEADER *psHeader; + SAVE_DROIDINIT *pDroidInit; + DROID_TEMPLATE *psTemplate; + DROID *psDroid; + UDWORD i; + UDWORD NumberOfSkippedDroids = 0; /* Check the file type */ psHeader = (DROIDINIT_SAVEHEADER *)pFileData; - if (psHeader->aFileType[0] != 'd' || psHeader->aFileType[1] != 'i' || - psHeader->aFileType[2] != 'n' || psHeader->aFileType[3] != 't') { - debug( LOG_ERROR, "loadSaveUnitInit: Incorrect file type" ); - + if (psHeader->aFileType[0] != 'd' || psHeader->aFileType[1] != 'i' || psHeader->aFileType[2] != 'n' || psHeader->aFileType[3] != 't') + { + debug(LOG_ERROR, "Incorrect file type"); return false; } @@ -4216,42 +4219,9 @@ bool loadSaveDroidInit(char *pFileData, UDWORD filesize) debug(LOG_SAVE, "fileversion is %u ", psHeader->version); - /* Check the file version */ - if (psHeader->version < VERSION_7) - { - debug( LOG_ERROR, "UnitInit; unsupported save format version %d", psHeader->version ); - - return false; - } - else if (psHeader->version <= CURRENT_VERSION_NUM) - { - if (!loadSaveDroidInitV2(pFileData, filesize, psHeader->quantity)) - { - return false; - } - } - else - { - debug(LOG_ERROR, "Unsupported save format version %d", psHeader->version); - - return false; - } - - return true; -} - -// ----------------------------------------------------------------------------------------- -bool loadSaveDroidInitV2(char *pFileData, UDWORD filesize,UDWORD quantity) -{ - SAVE_DROIDINIT *pDroidInit; - DROID_TEMPLATE *psTemplate; - DROID *psDroid; - UDWORD i; - UDWORD NumberOfSkippedDroids = 0; - pDroidInit = (SAVE_DROIDINIT*)pFileData; - for(i=0; iquantity; i++) { /* SAVE_DROIDINIT is OBJECT_SAVE_V19 */ /* OBJECT_SAVE_V19 */ @@ -4279,7 +4249,6 @@ bool loadSaveDroidInitV2(char *pFileData, UDWORD filesize,UDWORD quantity) else { psDroid = reallyBuildDroid(psTemplate, (pDroidInit->x & ~TILE_MASK) + TILE_UNITS/2, (pDroidInit->y & ~TILE_MASK) + TILE_UNITS/2, pDroidInit->player, false); - if (psDroid) { Vector2i startpos = getPlayerStartPosition(psDroid->player);