Remove unused definitions.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9187 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2010-01-14 12:37:03 +00:00 committed by Git SVN Gateway
parent e88e9830b0
commit 9c6b55f2d6
1 changed files with 0 additions and 20 deletions

View File

@ -30,19 +30,6 @@
#error Framework header files MUST be included from Frame.h ONLY.
#endif
/* Define the style and extended style of the window.
* Need these to calculate the size the window should be when returning to
* window mode.
*
* create a title bar, minimise button on the title bar,
* automatic ShowWindow, get standard system menu on title bar
*/
#define WIN_STYLE (WS_CAPTION | WS_MINIMIZEBOX | WS_VISIBLE | WS_SYSMENU)
#define WIN_EXSTYLE WS_EX_APPWINDOW // Go on task bar when iconified
/* Initialise the double buffered display */
extern BOOL screenInitialise(UDWORD width, // Display width
UDWORD height, // Display height
@ -56,13 +43,6 @@ extern BOOL screenInitialise(UDWORD width, // Display width
/* Release the DD objects */
extern void screenShutDown(void);
/* In full screen mode flip to the GDI buffer.
* Use this if you want the user to see any GDI output.
* This is mainly used so that ASSERTs and message boxes appear
* even in full screen mode.
*/
extern void screenFlipToGDI(void);
/* This is called once a frame so that the system can tell
* whether a key was pressed this turn or held down from the last frame.
*/