Revert r1780
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1781 4a71c877-e1ca-e34f-864e-861f7616d084master
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f9cb796b4e
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17
ChangeLog
17
ChangeLog
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@ -22,23 +22,6 @@
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* Fix: AI won't preferably attack humans anymore.
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* Buildsystem:
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* New: Gettext support (0.16.1 included)
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* Balancing (Multiplayer):
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* Light Cannon:
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* weapon damage raised from 25 to 37
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* weapon chance hit increased from 20 to 25
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* weapon radius damage increased from 5 to 7
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* Heavy Gunner Cyborg:
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* weapon damage raised from 30 to 37
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* Cyborg Engineer:
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* construction component cost decreased from 17 to 10
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* construction time for construction component decreased from 85 to 65 (used to be the same as truck's)
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* hitpoints of construction component decreased from 50 to 40 (used to be the same as truck's)
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* Cyborg Mechanic: (all 3 repair components used to have almost same values, which is now history)
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* repair component cost reduced from 50 to 35
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* repair component build time decreased from 250 to 100
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* Heavy Repair:
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* heavy repair component cost increased from 50 to 70
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* heavy repair component build time increased from 250 to 300
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2007-03-31: Version 2.0.6
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* General:
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