Revert r1780

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1781 4a71c877-e1ca-e34f-864e-861f7616d084
master
Dennis Schridde 2007-05-31 16:07:50 +00:00
parent f9cb796b4e
commit 7355ad466f
1 changed files with 0 additions and 17 deletions

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@ -22,23 +22,6 @@
* Fix: AI won't preferably attack humans anymore.
* Buildsystem:
* New: Gettext support (0.16.1 included)
* Balancing (Multiplayer):
* Light Cannon:
* weapon damage raised from 25 to 37
* weapon chance hit increased from 20 to 25
* weapon radius damage increased from 5 to 7
* Heavy Gunner Cyborg:
* weapon damage raised from 30 to 37
* Cyborg Engineer:
* construction component cost decreased from 17 to 10
* construction time for construction component decreased from 85 to 65 (used to be the same as truck's)
* hitpoints of construction component decreased from 50 to 40 (used to be the same as truck's)
* Cyborg Mechanic: (all 3 repair components used to have almost same values, which is now history)
* repair component cost reduced from 50 to 35
* repair component build time decreased from 250 to 100
* Heavy Repair:
* heavy repair component cost increased from 50 to 70
* heavy repair component build time increased from 250 to 300
2007-03-31: Version 2.0.6
* General: