* Bump all version numbers to 2.0.8 (for the 2.0 branch)

* Update the trunk ChangeLog to contain the 2.0.8 part


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2922 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2007-12-01 13:26:40 +00:00
parent 0be3f710d4
commit 00797f8e8a
2 changed files with 35 additions and 2 deletions

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@ -55,6 +55,18 @@
* reload time: increased from 5 mins to 8 mins
* chance to hit in the blast radius: reduced from 99% to 90%
2007-12-01: Version 2.0.8
* General:
* New: Possibility to use the zero-key ('0') to assign groups to as well (patch #828)
* Change: Slightly faster terrain rendering (+ 5-10%) (patch #830, patch #833)
* Change: Protocol-selection removed from "Host Game", since the only option was "Internet"
* Fix: Reduce the dark borders around the terrain tiles (patch #845)
* Fix: Slight visual improvement: Reduced flickering of ground and water tiles (patch #841)
* Fix: Crash when loading sounds without filenames (patch #855, bugs #9927 and #10142)
* Fix: Crash on game exit (bug #9927)
* Fix: Don't add/remove droids to/from groups upon selecting/deselecting them (patch #829)
* Fix: Crash where rearming VTOL would try to set a dead target (r2651)
2007-10-20: Version 2.0.8 RC1
* General:
* New: Repeat keypresses if the key is hold long enough (e.g. one press of 'A' becomes 'AAAAAAAAAA' if just held long enough)

25
debian/changelog vendored
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@ -1,4 +1,4 @@
warzone2100 (2.1.0~0.svn2912-0) unstable; urgency=low
warzone2100 (2.1.0~0.svn2922-0) unstable; urgency=low
* Bump upstream version number for the development branch
- This version is _not_ an official release, just a development
@ -6,7 +6,28 @@ warzone2100 (2.1.0~0.svn2912-0) unstable; urgency=low
* Don't strip output binaries anymore
* Depend on libpopt-dev while building
-- Giel van Schijndel <muggenhor@gna.org> Fri, 30 Nov 2007 22:40:08 +0100
-- Giel van Schijndel <muggenhor@gna.org> Sat, 01 Dec 2007 13:47:17 +0100
warzone2100 (2.0.8-0) unstable; urgency=low
* Bump upstream version number
* New: Possibility to use the zero-key ('0') to assign groups as well
(patch #828)
* Change: Slightly faster terrain rendering (+ 5-10%) (patch #830, patch
#833)
* Change: Protocol-selection removed from "Host Game", since the only
option was "Internet"
* Fix: Reduce the dark borders around the terrain tiles (patch #845)
* Fix: Slight visual improvement: Reduced flickering of ground and water
tiles (patch #841)
* Fix: Crash when loading sounds without filenames (patch #855, bugs #9927
and #10142)
* Fix: Crash on game exit (bug #9927)
* Fix: Don't add/remove droids to/from groups upon selecting/deselecting
them (patch #829)
* Fix: Crash where rearming VTOL would try to set a dead target (r2651)
-- Giel van Schijndel <muggenhor@gna.org> Sat, 01 Dec 2007 13:30:49 +0100
warzone2100 (2.0.8-rc1-0) unstable; urgency=low