From 00797f8e8a21591fc76d7234874a9ef31e13fd00 Mon Sep 17 00:00:00 2001 From: Giel van Schijndel Date: Sat, 1 Dec 2007 13:26:40 +0000 Subject: [PATCH] * Bump all version numbers to 2.0.8 (for the 2.0 branch) * Update the trunk ChangeLog to contain the 2.0.8 part git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2922 4a71c877-e1ca-e34f-864e-861f7616d084 --- ChangeLog | 12 ++++++++++++ debian/changelog | 25 +++++++++++++++++++++++-- 2 files changed, 35 insertions(+), 2 deletions(-) diff --git a/ChangeLog b/ChangeLog index ba7f6bd3c..903a991ab 100644 --- a/ChangeLog +++ b/ChangeLog @@ -55,6 +55,18 @@ * reload time: increased from 5 mins to 8 mins * chance to hit in the blast radius: reduced from 99% to 90% +2007-12-01: Version 2.0.8 + * General: + * New: Possibility to use the zero-key ('0') to assign groups to as well (patch #828) + * Change: Slightly faster terrain rendering (+ 5-10%) (patch #830, patch #833) + * Change: Protocol-selection removed from "Host Game", since the only option was "Internet" + * Fix: Reduce the dark borders around the terrain tiles (patch #845) + * Fix: Slight visual improvement: Reduced flickering of ground and water tiles (patch #841) + * Fix: Crash when loading sounds without filenames (patch #855, bugs #9927 and #10142) + * Fix: Crash on game exit (bug #9927) + * Fix: Don't add/remove droids to/from groups upon selecting/deselecting them (patch #829) + * Fix: Crash where rearming VTOL would try to set a dead target (r2651) + 2007-10-20: Version 2.0.8 RC1 * General: * New: Repeat keypresses if the key is hold long enough (e.g. one press of 'A' becomes 'AAAAAAAAAA' if just held long enough) diff --git a/debian/changelog b/debian/changelog index 28003c0fc..1ebe7c557 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,4 +1,4 @@ -warzone2100 (2.1.0~0.svn2912-0) unstable; urgency=low +warzone2100 (2.1.0~0.svn2922-0) unstable; urgency=low * Bump upstream version number for the development branch - This version is _not_ an official release, just a development @@ -6,7 +6,28 @@ warzone2100 (2.1.0~0.svn2912-0) unstable; urgency=low * Don't strip output binaries anymore * Depend on libpopt-dev while building - -- Giel van Schijndel Fri, 30 Nov 2007 22:40:08 +0100 + -- Giel van Schijndel Sat, 01 Dec 2007 13:47:17 +0100 + +warzone2100 (2.0.8-0) unstable; urgency=low + + * Bump upstream version number + * New: Possibility to use the zero-key ('0') to assign groups as well + (patch #828) + * Change: Slightly faster terrain rendering (+ 5-10%) (patch #830, patch + #833) + * Change: Protocol-selection removed from "Host Game", since the only + option was "Internet" + * Fix: Reduce the dark borders around the terrain tiles (patch #845) + * Fix: Slight visual improvement: Reduced flickering of ground and water + tiles (patch #841) + * Fix: Crash when loading sounds without filenames (patch #855, bugs #9927 + and #10142) + * Fix: Crash on game exit (bug #9927) + * Fix: Don't add/remove droids to/from groups upon selecting/deselecting + them (patch #829) + * Fix: Crash where rearming VTOL would try to set a dead target (r2651) + + -- Giel van Schijndel Sat, 01 Dec 2007 13:30:49 +0100 warzone2100 (2.0.8-rc1-0) unstable; urgency=low