warzone2100/lib/widget/tip.c

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* Tip.c
*
* The tool tip display system.
*
*/
#include "lib/framework/frame.h"
#include "lib/framework/frameint.h"
#include "widget.h"
#include "widgint.h"
#include "tip.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_common/rendmode.h"
/* Time delay before showing the tool tip */
#define TIP_PAUSE 200
/* How long to display the tool tip */
#define TIP_TIME 4000
/* Size of border around tip text */
#define TIP_HGAP 6
#define TIP_VGAP 3
/* The tool tip state */
static enum _tip_state
{
TIP_NONE, // No tip, and no button hilited
TIP_WAIT, // A button is hilited, but not yet ready to show the tip
TIP_ACTIVE, // A tip is being displayed
} tipState;
static SDWORD startTime; // When the tip was created
static SDWORD mx,my; // Last mouse coords
static SDWORD wx,wy,ww,wh; // Position and size of button to place tip by
static SDWORD tx,ty,tw,th; // Position and size of the tip box
static SDWORD fx,fy; // Position of the text
static const char *pTip; // Tip text
static UDWORD *pColours; // The colours for the tool tip
static WIDGET *psWidget; // The button the tip is for
static int FontID = 0; // ID for the Ivis Font.
static int TipColour;
/* Initialise the tool tip module */
void tipInitialise(void)
{
tipState = TIP_NONE;
}
// Set the global toop tip text colour.
void widgSetTipColour(W_SCREEN *psScreen, UBYTE red, UBYTE green, UBYTE blue)
{
TipColour = -1; // use bitmap colourings.
}
/*
* Setup a tool tip.
* The tip module will then wait until the correct points to
* display and then remove the tool tip.
* i.e. The tip will not be displayed immediately.
* Calling this while another tip is being displayed will restart
* the tip system.
* psSource is the widget that started the tip.
* x,y,width,height - specify the position of the button to place the
* tip by.
*/
void tipStart(WIDGET *psSource, const char *pNewTip, int NewFontID,
UDWORD *pNewColours, SDWORD x, SDWORD y, UDWORD width, UDWORD height)
{
ASSERT( psSource != NULL,
"tipStart: Invalid widget pointer" );
// ASSERT( pNewTip != NULL,
// "tipStart: Invalid tip pointer" );
ASSERT( pNewColours != NULL,
"tipStart: Invalid colours pointer" );
tipState = TIP_WAIT;
startTime = SDL_GetTicks();
mx = mouseX();
my = mouseY();
wx = x; wy = y;
ww = width; wh = height;
pTip = pNewTip;
psWidget = psSource;
FontID = NewFontID;
pColours = pNewColours;
}
/* Stop a tool tip (e.g. if the hilite is lost on a button).
* psSource should be the same as the widget that started the tip.
*/
void tipStop(WIDGET *psSource)
{
ASSERT( psSource != NULL,
"tipStop: Invalid widget pointer" );
if (tipState != TIP_NONE && psSource == psWidget)
{
tipState = TIP_NONE;
}
}
#define RIGHTBORDER (0)
#define BOTTOMBORDER (0)
/* Update and possibly display the tip */
void tipDisplay(void)
{
SDWORD newMX,newMY;
SDWORD currTime;
SDWORD fw, topGap;
// UDWORD time;
switch (tipState)
{
case TIP_WAIT:
/* See if the tip has to be shown */
newMX = mouseX();
newMY = mouseY();
currTime = SDL_GetTicks();
if (newMX == mx &&
newMY == my &&
(currTime - startTime > TIP_PAUSE))
{
/* Activate the tip */
tipState = TIP_ACTIVE;
/* Calculate the size of the tip box */
topGap = TIP_VGAP;
iV_SetFont(FontID);
fw = iV_GetTextWidth(pTip);
tw = fw + TIP_HGAP*2;
th = topGap*2 + iV_GetTextLineSize()+iV_GetTextBelowBase();
/* Position the tip box */
tx = wx + (ww >> 1);
ty = wy + wh + TIP_VGAP;
/* Check the box is on screen */
if (tx < 0)
{
tx = 0;
}
if (tx + tw >= (SDWORD)screenWidth-RIGHTBORDER)
{
tx = screenWidth-RIGHTBORDER - tw - 1;
}
if (ty < 0)
{
ty = 0;
}
if (ty + th >= (SDWORD)screenHeight-BOTTOMBORDER)
{
/* Position the tip above the button */
ty = wy - th - TIP_VGAP;
}
/* Position the text */
fx = tx + TIP_HGAP;
fy = ty + (th - iV_GetTextLineSize())/2 - iV_GetTextAboveBase();
/* Note the time */
startTime = SDL_GetTicks();
}
else if (newMX != mx ||
newMY != my ||
mousePressed(MOUSE_LMB))
{
mx = newMX;
my = newMY;
startTime = currTime;
}
break;
case TIP_ACTIVE:
/* See if the tip still needs to be displayed */
// time = GetTickCount();
// if (mousePressed(MOUSE_LMB) ||
// ((time - startTime) > TIP_TIME))
// {
// tipState = TIP_NONE;
// return;
// }
/* Draw the tool tip */
pie_BoxFillIndex(tx,ty, tx+tw, ty+th, (UBYTE)pColours[WCOL_TIPBKGRND]);
iV_Box(tx,ty, tx+tw-1, ty+th-1, pColours[WCOL_LIGHT]);
iV_Line(tx+1, ty+th-2, tx+1, ty+1, pColours[WCOL_DARK]);
iV_Line(tx+2, ty+1, tx+tw-2, ty+1, pColours[WCOL_DARK]);
iV_Line(tx, ty+th, tx+tw, ty+th, pColours[WCOL_DARK]);
iV_Line(tx+tw,ty+th-1, tx+tw, ty, pColours[WCOL_DARK]);
iV_SetFont(FontID);
// iV_SetTextColour((UWORD)pColours[WCOL_TEXT]);
iV_SetTextColour((UWORD)TipColour);
iV_DrawText(pTip,fx,fy);
break;
default:
break;
}
}