warzone2100/lib/framework/configfile.h

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2009 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*! \file configfile.h
* \brief load and save favourites to the registry.
*/
#ifndef _INCLUDE_LIB_FRAMEWORK_CONFIGFILE_H_
#define _INCLUDE_LIB_FRAMEWORK_CONFIGFILE_H_
#include "types.h"
#ifdef __cplusplus
extern "C"
{
#endif //__cplusplus
extern void registry_clear(void);
extern bool openWarzoneKey(void);
extern bool closeWarzoneKey(void);
extern bool getWarzoneKeyNumeric(const char* key, int* val);
extern bool setWarzoneKeyNumeric(const char* key, int val);
extern bool getWarzoneKeyString(const char* key, char* val);
extern bool setWarzoneKeyString(const char* key, const char* val);
extern void setRegistryFilePath(const char* fileName);
#ifdef __cplusplus
}
#endif //__cplusplus
#endif // _INCLUDE_LIB_FRAMEWORK_CONFIGFILE_H_