2007-01-15 12:09:25 -08:00
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/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2007-06-28 10:47:08 -07:00
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/***************************************************************************/
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/*
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* ivisdef.h
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*
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* type defines for all ivis library functions.
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*
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*/
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/***************************************************************************/
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#ifndef _ivisdef_h
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#define _ivisdef_h
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2006-05-27 09:37:17 -07:00
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#include "lib/framework/frame.h"
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2007-06-28 10:47:08 -07:00
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#include "pietypes.h"
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/***************************************************************************/
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/***************************************************************************/
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/*
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* Global Definitions
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*/
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/***************************************************************************/
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#define iV_SCANTABLE_MAX 1024
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// texture animation defines
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#define iV_IMD_ANIM_LOOP 0
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#define iV_IMD_ANIM_RUN 1
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#define iV_IMD_ANIM_FRAMES 8
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//*************************************************************************
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//
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// screen surface structure
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//
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//*************************************************************************
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2007-03-16 09:20:16 -07:00
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typedef struct { Sint32 left, top, right, bottom; } iClip;
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2007-06-28 10:47:08 -07:00
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typedef struct iSurface {
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2007-03-16 09:20:16 -07:00
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Uint32 flags;
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2007-06-28 10:47:08 -07:00
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int xcentre;
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int ycentre;
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int xpshift;
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int ypshift;
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iClip clip;
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2007-01-07 15:50:30 -08:00
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UBYTE *buffer;
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2007-03-16 09:20:16 -07:00
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Sint32 scantable[iV_SCANTABLE_MAX]; // currently uses 4k per structure (!)
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2007-06-28 10:47:08 -07:00
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int width;
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int height;
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Sint32 size;
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2007-06-28 10:47:08 -07:00
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} iSurface;
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//*************************************************************************
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//
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// texture animation structures
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//
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//*************************************************************************
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typedef struct {
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int npoints;
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2007-03-16 09:20:16 -07:00
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Vector2i frame[iV_IMD_ANIM_FRAMES];
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2007-06-28 10:47:08 -07:00
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} iTexAnimFrame;
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typedef struct {
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int nFrames;
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int playbackRate;
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2007-07-29 06:32:21 -07:00
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float textureWidth;
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float textureHeight;
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2007-06-28 10:47:08 -07:00
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} iTexAnim;
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//*************************************************************************
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//
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// imd structures
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//
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//*************************************************************************
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2007-07-25 13:58:57 -07:00
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/// Stores the from and to verticles from an edge
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typedef struct edge_
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{
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int from, to;
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} EDGE;
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2006-11-26 03:20:44 -08:00
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typedef int VERTEXID; // Size of the entry for vertex id in the imd polygon structure
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2007-06-28 10:47:08 -07:00
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typedef struct {
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Uint32 flags;
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Sint32 zcentre;
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2007-06-28 10:47:08 -07:00
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int npnts;
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2007-05-21 12:56:07 -07:00
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Vector3f normal;
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VERTEXID *pindex;
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Vector2f *texCoord;
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iTexAnim *pTexAnim;
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2007-06-28 10:47:08 -07:00
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} iIMDPoly;
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typedef struct iIMDShape {
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int texpage;
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int sradius, radius, xmin, xmax, ymin, ymax, zmin, zmax;
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2007-06-28 10:47:08 -07:00
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2007-05-21 12:56:07 -07:00
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Vector3f ocen;
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2007-07-25 13:58:57 -07:00
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unsigned short numFrames;
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unsigned short animInterval;
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2007-06-28 10:47:08 -07:00
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unsigned int npoints;
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Vector3f *points;
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2007-06-28 10:47:08 -07:00
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2007-07-25 13:58:57 -07:00
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unsigned int npolys;
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iIMDPoly *polys;
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2007-07-25 13:58:57 -07:00
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unsigned int nconnectors;
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Vector3f *connectors;
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2007-06-28 10:47:08 -07:00
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2007-03-24 15:53:18 -07:00
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unsigned int nShadowEdges;
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2007-07-25 13:58:57 -07:00
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EDGE *shadowEdgeList;
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struct iIMDShape *next; // next pie in multilevel pies (NULL for non multilevel !)
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2007-06-28 10:47:08 -07:00
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} iIMDShape;
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//*************************************************************************
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//
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// immitmap image structures
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//
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//*************************************************************************
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typedef struct {
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2007-05-27 08:50:56 -07:00
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uint16_t Version;
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uint16_t NumImages;
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uint16_t BitDepth;
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uint16_t NumTPages;
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2007-06-05 05:01:59 -07:00
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char TPageFiles[16][16];
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2007-06-28 10:47:08 -07:00
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} IMAGEHEADER;
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typedef struct {
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2007-05-27 08:50:56 -07:00
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uint16_t TPageID;
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uint16_t Width;
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uint16_t Height;
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int16_t XOffset;
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int16_t YOffset;
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2007-07-29 06:32:21 -07:00
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float Tu;
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float Tv;
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2007-06-28 10:47:08 -07:00
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} IMAGEDEF;
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typedef struct {
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IMAGEHEADER Header;
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2007-03-16 09:20:16 -07:00
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iTexture *TexturePages;
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2007-05-27 08:50:56 -07:00
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unsigned short NumCluts;
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unsigned short TPageIDs[16];
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unsigned short ClutIDs[48];
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2007-06-28 10:47:08 -07:00
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IMAGEDEF *ImageDefs;
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} IMAGEFILE;
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/***************************************************************************/
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/*
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* Global Variables
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*/
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/***************************************************************************/
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#endif // _ivisdef_h
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