warzone2100/lib/ivis_common
Giel van Schijndel 9b31055f08 * make pie_DrawFormattedText const correct ("char*" -> "const char*")
* Don't use a hundred and two different methods of determining the end of nul terminated string
 * Use pointers into the string rather than integers as "iterators"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2291 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-30 17:03:02 +00:00
..
Makefile.am Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted. 2007-06-14 21:56:36 +00:00
Makefile.raw * Fix nameclash of <png.h> with lib/ivis_common/png.h 2007-04-30 14:09:33 +00:00
bitimage.c Use float texture coordinates in the range 0.0-1.0. 2007-07-29 13:32:21 +00:00
bitimage.h Use float texture coordinates in the range 0.0-1.0. 2007-07-29 13:32:21 +00:00
imd.c Revisit data loading (image/texture related) and remove unecessary fVertex pietype. 2007-07-25 22:37:48 +00:00
imd.h - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
imdload.c Use float texture coordinates in the range 0.0-1.0. 2007-07-29 13:32:21 +00:00
ivi.h Clean my WC 2007-06-19 18:00:46 +00:00
ivisdef.h Use float texture coordinates in the range 0.0-1.0. 2007-07-29 13:32:21 +00:00
ivispatch.h More cleanup... 2007-06-18 15:46:12 +00:00
pieblitfunc.h * Remove unused parameter char* DisplayBuffer from function pie_UploadDisplayBuffer (maybe we might as well remove this function altogether ?) 2007-06-27 12:30:29 +00:00
pieclip.c Some renamings and cleanups to simplify the upcoming float uv patch. 2007-07-28 13:50:16 +00:00
pieclip.h - (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE) 2007-05-29 14:09:10 +00:00
piedef.h Use float texture coordinates in the range 0.0-1.0. 2007-07-29 13:32:21 +00:00
piefunc.h Use float texture coordinates in the range 0.0-1.0. 2007-07-29 13:32:21 +00:00
piemode.h A speed up for people who are fillrate limited: 1. The stencil buffer is no longer cleared each frame when shadows are disabled. 2. The color buffer 2007-03-30 17:38:35 +00:00
piepalette.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piestate.c - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
piestate.h - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
pietypes.h Revisit data loading (image/texture related) and remove unecessary fVertex pietype. 2007-07-25 22:37:48 +00:00
pievector.h More vector math, by EvilGuru. Minor changes by me (brackets around the ()^2 and swap RHS,LHS in the comment, so Kate's highlighting doesn't go nuts (yes, I know this is stupid...)) 2007-07-17 15:02:57 +00:00
png_util.c Make PNG loader a little less picky about the PNG format being exactly correct. 2007-07-29 17:42:22 +00:00
png_util.h - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
rendmode.h More cleanup... 2007-06-18 15:46:12 +00:00
tex.h Sorry, forgot some non-users of texture type in the last commit... 2007-07-27 17:38:50 +00:00
textdraw.h * make pie_DrawFormattedText const correct ("char*" -> "const char*") 2007-07-30 17:03:02 +00:00