2007-01-15 12:09:25 -08:00
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/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2007-06-28 10:47:08 -07:00
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2006-05-27 09:37:17 -07:00
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/*
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2007-06-28 10:47:08 -07:00
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Scores.c Deals with all the mission results gubbins.
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Alex W. McLean
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*/
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2006-11-06 06:40:07 -08:00
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#include <string.h>
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2007-06-28 10:47:08 -07:00
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// --------------------------------------------------------------------
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2006-05-27 09:37:17 -07:00
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#include "lib/framework/frame.h"
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2006-09-23 10:24:55 -07:00
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#include "lib/framework/strres.h"
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2006-05-27 09:37:17 -07:00
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#include "lib/gamelib/gtime.h"
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2007-06-28 10:47:08 -07:00
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#include "console.h"
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#include "scores.h"
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2006-05-27 09:37:17 -07:00
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#include "lib/ivis_common/piedef.h"
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#include "lib/ivis_common/piefunc.h"
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#include "lib/ivis_common/piemode.h"
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#include "lib/ivis_common/piestate.h"
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#include "lib/ivis_common/rendmode.h"
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2007-11-26 14:59:21 -08:00
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#include "lib/ivis_common/piepalette.h"
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2007-06-28 10:47:08 -07:00
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#include "objects.h"
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#include "droiddef.h"
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2007-07-12 12:56:16 -07:00
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#include "basedef.h"
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2007-06-28 10:47:08 -07:00
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#include "statsdef.h"
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#include "hci.h"
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#include "miscimd.h"
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2007-02-14 12:13:31 -08:00
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#include "lib/ivis_opengl/piematrix.h"
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2007-06-28 10:47:08 -07:00
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#include "display3d.h"
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#include "mission.h"
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#include "game.h"
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2006-05-27 09:37:17 -07:00
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#include "lib/sound/audio.h"
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2007-03-27 11:59:03 -07:00
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#include "lib/sound/audio_id.h"
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2007-06-28 10:47:08 -07:00
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#include "intimage.h"
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#define BAR_CRAWL_TIME (GAME_TICKS_PER_SEC*3)
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#define MT_X_POS (MISSIONRES_TITLE_X + D_W + 140)
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#define MT_Y_POS (MISSIONRES_TITLE_Y + D_H + 80)
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#define DROID_LEVELS 9
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#define MAX_BAR_LENGTH 100
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#define LC_UPPER 100
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#define LC_X 32
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#define RC_X 320+32
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#define RANK_BAR_WIDTH 100
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#define STAT_BAR_WIDTH 100
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2007-07-16 10:44:42 -07:00
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enum
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{
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STR_MR_UNITS_LOST,
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STR_MR_UNITS_KILLED,
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STR_MR_STR_LOST,
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STR_MR_STR_BLOWN_UP,
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STR_MR_UNITS_BUILT,
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STR_MR_UNITS_NOW,
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STR_MR_STR_BUILT,
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STR_MR_STR_NOW,
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STR_MR_LEVEL_ROOKIE,
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STR_MR_LEVEL_GREEN,
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STR_MR_LEVEL_TRAINED,
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STR_MR_LEVEL_REGULAR,
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STR_MR_LEVEL_VETERAN,
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STR_MR_LEVEL_CRACK,
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STR_MR_LEVEL_ELITE,
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STR_MR_LEVEL_SPECIAL,
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STR_MR_LEVEL_ACE
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};
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// return translated string
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const char *getDescription(int id)
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{
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switch ( id )
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{
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2007-10-27 14:35:51 -07:00
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case STR_MR_UNITS_LOST : return _("Own Units: %u");
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case STR_MR_UNITS_KILLED : return _("Enemy Units: %u");
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case STR_MR_STR_LOST : return _("Own Structures: %u");
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case STR_MR_STR_BLOWN_UP : return _("Enemy Structures: %u");
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case STR_MR_UNITS_BUILT : return _("Units Manufactured: %u");
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case STR_MR_UNITS_NOW : return _("Total Units: %u");
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case STR_MR_STR_BUILT : return _("Structures Built: %u");
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case STR_MR_STR_NOW : return _("Total Structures: %u");
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case STR_MR_LEVEL_ROOKIE : return _("Rookie: %u");
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case STR_MR_LEVEL_GREEN : return _("Green: %u");
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case STR_MR_LEVEL_TRAINED: return _("Trained: %u");
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case STR_MR_LEVEL_REGULAR: return _("Regular: %u");
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case STR_MR_LEVEL_VETERAN: return _("Professional: %u");
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case STR_MR_LEVEL_CRACK : return _("Veteran: %u");
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case STR_MR_LEVEL_ELITE : return _("Elite: %u");
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case STR_MR_LEVEL_SPECIAL: return _("Special: %u");
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case STR_MR_LEVEL_ACE : return _("Hero: %u");
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2007-07-16 10:44:42 -07:00
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default: return ""; // make compiler shut up
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}
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}
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2007-06-28 10:47:08 -07:00
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STAT_BAR infoBars[]=
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{
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2006-05-27 09:37:17 -07:00
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{LC_X,100,STAT_BAR_WIDTH,16,10,STR_MR_UNITS_LOST,0,FALSE,TRUE,0,165}, // left column STAT_UNIT_LOST
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{LC_X,120,STAT_BAR_WIDTH,16,20,STR_MR_UNITS_KILLED,0,FALSE,TRUE,0,81}, // STAT_UNIT_KILLED
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{LC_X,160,STAT_BAR_WIDTH,16,30,STR_MR_STR_LOST,0,FALSE,TRUE,0,165}, // STAT_STR_LOST
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{LC_X,180,STAT_BAR_WIDTH,16,40,STR_MR_STR_BLOWN_UP,0,FALSE,TRUE,0,81}, // STAT_STR_BLOWN_UP
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{LC_X,220,STAT_BAR_WIDTH,16,50,STR_MR_UNITS_BUILT,0,FALSE,TRUE,0,185}, // STAT_UNITS_BUILT
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{LC_X,240,STAT_BAR_WIDTH,16,60,STR_MR_UNITS_NOW,0,FALSE,TRUE,0,185}, // STAT_UNITS_NOW
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{LC_X,260,STAT_BAR_WIDTH,16,70,STR_MR_STR_BUILT,0,FALSE,TRUE,0,185}, // STAT_STR_BUILT
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{LC_X,280,STAT_BAR_WIDTH,16,80,STR_MR_STR_NOW,0,FALSE,FALSE,0,185}, // STAT_STR_NOW
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{RC_X,100,RANK_BAR_WIDTH,16,10,STR_MR_LEVEL_ROOKIE,0,FALSE,TRUE,0,117}, // right column // STAT_ROOKIE
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{RC_X,120,RANK_BAR_WIDTH,16,20,STR_MR_LEVEL_GREEN,0,FALSE,TRUE,0,117}, // STAT_GREEN
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{RC_X,140,RANK_BAR_WIDTH,16,30,STR_MR_LEVEL_TRAINED,0,FALSE,TRUE,0,117}, // STAT_TRAINED
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{RC_X,160,RANK_BAR_WIDTH,16,40,STR_MR_LEVEL_REGULAR,0,FALSE,TRUE,0,117}, // STAT_REGULAR
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{RC_X,180,RANK_BAR_WIDTH,16,50,STR_MR_LEVEL_VETERAN,0,FALSE,TRUE,0,117}, // STAT_VETERAN
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{RC_X,200,RANK_BAR_WIDTH,16,60,STR_MR_LEVEL_CRACK,0,FALSE,TRUE,0,117}, // STAT_CRACK
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{RC_X,220,RANK_BAR_WIDTH,16,70,STR_MR_LEVEL_ELITE,0,FALSE,TRUE,0,117}, // STAT_ELITE
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{RC_X,240,RANK_BAR_WIDTH,16,80,STR_MR_LEVEL_SPECIAL,0,FALSE,TRUE,0,117}, // STAT_SPECIAL
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{RC_X,260,RANK_BAR_WIDTH,16,90,STR_MR_LEVEL_ACE,0,FALSE,TRUE,0,117}, // STAT_ACE
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2007-06-28 10:47:08 -07:00
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2006-12-01 17:06:11 -08:00
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{0, 0, 0, 0, 0, 0, 0, FALSE, FALSE, 0, 0 }
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2007-06-28 10:47:08 -07:00
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};
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// --------------------------------------------------------------------
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2006-11-03 13:35:50 -08:00
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void constructTime(char *psText, UDWORD hours, UDWORD minutes, UDWORD seconds);
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2007-06-28 10:47:08 -07:00
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void drawDroidBars( void );
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void drawUnitBars( void );
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void drawStatBars( void );
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void fillUpStats( void );
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void dispAdditionalInfo( void );
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// --------------------------------------------------------------------
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/* The present mission data */
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static MISSION_DATA missionData;
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static UDWORD dispST;
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static BOOL bDispStarted = FALSE;
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static char text[255];
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static char text2[255];
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// --------------------------------------------------------------------
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/* Initialise the mission data info - done before each mission */
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BOOL scoreInitSystem( void )
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{
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missionData.unitsBuilt = 0;
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missionData.unitsKilled = 0;
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missionData.unitsLost = 0;
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missionData.strBuilt = 0;
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missionData.strKilled = 0;
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missionData.strLost = 0;
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missionData.artefactsFound = 0;
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missionData.missionStarted = gameTime; // total game time is just gameTime
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missionData.shotsOnTarget = 0;
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missionData.shotsOffTarget = 0;
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missionData.babasMowedDown = 0;
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bDispStarted = FALSE;
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return(TRUE);
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}
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// --------------------------------------------------------------------
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// Updates a game statistic - more can be added if we need 'em
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void scoreUpdateVar( DATA_INDEX var )
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{
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switch(var)
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{
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case WD_UNITS_BUILT:
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missionData.unitsBuilt++; // We've built another unit
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break;
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case WD_UNITS_KILLED:
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missionData.unitsKilled++; // We've destroyed an enemy unit
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break;
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case WD_UNITS_LOST:
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missionData.unitsLost++; // We've lost a unit
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break;
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case WD_STR_BUILT:
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missionData.strBuilt++; // Built a structure
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break;
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case WD_STR_KILLED:
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missionData.strKilled++; // Destroyed an enemy structure
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break;
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case WD_STR_LOST:
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missionData.strLost++; // Lost a structure
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break;
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case WD_ARTEFACTS_FOUND:
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missionData.artefactsFound++; // Got an artefact
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break;
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case WD_MISSION_STARTED:
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missionData.missionStarted = gameTime; // Init the mission start time
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break; // Should be called once per mission
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case WD_SHOTS_ON_TARGET:
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missionData.shotsOnTarget++; // We hit something
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break;
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case WD_SHOTS_OFF_TARGET:
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missionData.shotsOffTarget++; // Missed something
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break;
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case WD_BARBARIANS_MOWED_DOWN:
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missionData.babasMowedDown++; // Ran over a barbarian
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break;
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default:
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2006-08-22 07:28:49 -07:00
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debug( LOG_ERROR, "Weirdy variable request from scoreUpdateVar" );
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abort();
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2007-06-28 10:47:08 -07:00
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break;
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}
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}
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// --------------------------------------------------------------------
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void scoreDataToScreen(void)
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{
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drawStatBars();
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}
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// --------------------------------------------------------------------
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/* Builds an ascii string for the passed in components 04:02:23 for example */
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2006-11-03 13:35:50 -08:00
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void constructTime(char *psText, UDWORD hours, UDWORD minutes, UDWORD seconds)
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2007-06-28 10:47:08 -07:00
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{
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UDWORD index;
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UDWORD div;
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index = 0;
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// Hours do not have trailing zeros
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if(hours!=0)
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{
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if(hours<10)
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{
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// Less than 10 hours
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psText[index++] = (UBYTE)('0'+ hours%10);
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}
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else if(hours<100)
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{
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// Over ten hours
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psText[index++] = (UBYTE)('0'+ hours/10);
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psText[index++] = (UBYTE)('0'+ hours%10);
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}
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else
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{
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// Over 100 hours - go outside people!!!!
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// build hours
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psText[index++] = (UBYTE)('0' + (hours/100)); // hmmmmmm....
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div = hours/100;
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psText[index++] = (UBYTE)('0' + (hours-(div*100))/10); // nice
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psText[index++] = (UBYTE)('0' + hours%10);
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}
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// Put in the hrs/mins separator - only for non-zero hours
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psText[index++] = (UBYTE)(':');
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}
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2006-05-27 09:37:17 -07:00
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2007-06-28 10:47:08 -07:00
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// put in the minutes
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psText[index++] = (UBYTE)('0' + minutes/10);
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psText[index++] = (UBYTE)('0' + minutes%10);
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// mins/secs separator
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psText[index++] = (UBYTE)(':');
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// Put in the seconds
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psText[index++] = (UBYTE)('0' + seconds/10);
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psText[index++] = (UBYTE)('0' + seconds%10);
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// terminate the string
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psText[index] = '\0';
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}
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// --------------------------------------------------------------------
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/* Builds an ascii string for the passed in time */
|
2006-11-03 13:35:50 -08:00
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void getAsciiTime( char *psText, UDWORD time )
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2007-06-28 10:47:08 -07:00
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{
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UDWORD hours,minutes,seconds;
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getTimeComponents(time,&hours,&minutes,&seconds);
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constructTime(psText,hours,minutes,seconds);
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}
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// -----------------------------------------------------------------------------------
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void drawStatBars( void )
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{
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UDWORD index;
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BOOL bMoreBars;
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UDWORD x,y;
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UDWORD width,height;
|
2007-05-19 14:32:19 -07:00
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float length;
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float mul;
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2007-06-28 10:47:08 -07:00
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UDWORD div;
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if(!bDispStarted)
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{
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bDispStarted = TRUE;
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dispST = gameTime2;
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audio_PlayTrack(ID_SOUND_BUTTON_CLICK_5);
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}
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fillUpStats();
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|
2007-12-09 08:09:23 -08:00
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pie_UniTransBoxFill(16 + D_W, MT_Y_POS - 16, pie_GetVideoBufferWidth() - D_W - 16, MT_Y_POS + 256, WZCOL_SCORE_BOX);
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|
|
iV_Box(16 + D_W, MT_Y_POS - 16, pie_GetVideoBufferWidth() - D_W - 16, MT_Y_POS + 256, WZCOL_SCORE_BOX_BORDER);
|
2006-05-27 09:37:17 -07:00
|
|
|
|
2007-04-01 13:15:46 -07:00
|
|
|
iV_DrawText( _("Unit Losses"), LC_X + D_W, 80 + 16 + D_H );
|
|
|
|
iV_DrawText( _("Structure Losses"), LC_X + D_W, 140 + 16 + D_H );
|
|
|
|
iV_DrawText( _("Force Information"), LC_X + D_W, 200 + 16 + D_H );
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
index = 0;
|
|
|
|
bMoreBars = TRUE;
|
|
|
|
while(bMoreBars)
|
2006-05-27 09:37:17 -07:00
|
|
|
{
|
2007-06-28 10:47:08 -07:00
|
|
|
/* Is it time to display this bar? */
|
|
|
|
if( infoBars[index].bActive)
|
|
|
|
{
|
|
|
|
/* Has it been queued before? */
|
|
|
|
if(infoBars[index].bQueued == FALSE)
|
|
|
|
{
|
|
|
|
/* Don't do this next time...! */
|
|
|
|
infoBars[index].bQueued = TRUE;
|
|
|
|
|
|
|
|
/* Play a sound */
|
|
|
|
// audio_PlayTrack(ID_SOUND_BUTTON_CLICK_5);
|
|
|
|
}
|
|
|
|
x = infoBars[index].topX+D_W;
|
|
|
|
y = infoBars[index].topY+D_H;
|
|
|
|
width = infoBars[index].width;
|
|
|
|
height = infoBars[index].height;
|
|
|
|
|
2007-12-09 08:09:23 -08:00
|
|
|
iV_Box(x, y, x + width, y + height, WZCOL_BLACK);
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
/* Draw the background border box */
|
2007-11-26 14:59:21 -08:00
|
|
|
pie_BoxFill(x - 1, y - 1, x + width + 1, y + height + 1, WZCOL_MENU_BACKGROUND);
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
/* Draw the interior grey */
|
2007-11-26 14:59:21 -08:00
|
|
|
pie_BoxFill(x, y, x + width, y + height, WZCOL_MENU_SCORES_INTERIOR);
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
if( ((gameTime2 - dispST) > infoBars[index].queTime) )
|
|
|
|
{
|
|
|
|
/* Now draw amount filled */
|
|
|
|
length = MAKEFRACT(infoBars[index].percent)/MAKEFRACT(100);
|
|
|
|
length = length*MAKEFRACT(infoBars[index].width);
|
|
|
|
div = PERCENT(gameTime2-dispST,BAR_CRAWL_TIME);
|
|
|
|
if(div>100) div = 100;
|
|
|
|
mul = MAKEFRACT(div)/100;
|
|
|
|
length = length * mul;
|
|
|
|
if(MAKEINT(length)>4)
|
|
|
|
{
|
|
|
|
|
|
|
|
/* Black shadow */
|
2007-11-26 14:59:21 -08:00
|
|
|
pie_BoxFill(x + 1, y + 3, x + MAKEINT(length) - 1, y + height - 1, WZCOL_MENU_BACKGROUND);
|
2007-06-28 10:47:08 -07:00
|
|
|
/* Solid coloured bit */
|
2007-11-26 14:59:21 -08:00
|
|
|
pie_BoxFillIndex(x + 1, y + 2, x + MAKEINT(length) - 4, y + height - 4, (UBYTE)infoBars[index].colour);
|
2007-06-28 10:47:08 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
/* Now render the text by the bar */
|
2007-07-16 10:44:42 -07:00
|
|
|
sprintf(text, getDescription(infoBars[index].stringID), infoBars[index].number);
|
2007-06-28 10:47:08 -07:00
|
|
|
iV_DrawText(text, x + width + 16, y + 12);
|
|
|
|
|
|
|
|
/* If we're beyond STAT_ROOKIE, then we're on rankings */
|
2007-02-10 08:39:39 -08:00
|
|
|
if(index>=STAT_GREEN && index <= STAT_ACE)
|
2007-06-28 10:47:08 -07:00
|
|
|
{
|
2007-06-18 07:25:06 -07:00
|
|
|
iV_DrawImage(IntImages,(UWORD)(IMAGE_LEV_0 + (index - STAT_GREEN)),x-8,y+2);
|
2007-06-28 10:47:08 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
/* Move onto the next bar */
|
|
|
|
index++;
|
2007-02-10 08:39:39 -08:00
|
|
|
if(infoBars[index].topX == 0 && infoBars[index].topY == 0)
|
2007-06-28 10:47:08 -07:00
|
|
|
{
|
|
|
|
bMoreBars = FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
dispAdditionalInfo();
|
|
|
|
}
|
2007-01-07 11:29:26 -08:00
|
|
|
|
2007-06-28 10:47:08 -07:00
|
|
|
// -----------------------------------------------------------------------------------
|
|
|
|
void dispAdditionalInfo( void )
|
|
|
|
{
|
|
|
|
|
2007-01-07 11:29:26 -08:00
|
|
|
/* We now need to display the mission time, game time,
|
2007-06-28 10:47:08 -07:00
|
|
|
average unit experience level an number of artefacts found */
|
|
|
|
|
|
|
|
/* Firstly, top of the screen, number of artefacts found */
|
2007-04-01 13:15:46 -07:00
|
|
|
sprintf( text, _("ARTIFACTS RECOVERED: %d"), missionData.artefactsFound );
|
2007-01-07 11:29:26 -08:00
|
|
|
iV_DrawText( text, (pie_GetVideoBufferWidth() - iV_GetTextWidth(text))/2, 300 + D_H );
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
/* Get the mission result time in a string - and write it out */
|
2007-01-07 11:29:26 -08:00
|
|
|
getAsciiTime( (char*)&text2, gameTime - missionData.missionStarted );
|
2007-04-01 13:15:46 -07:00
|
|
|
sprintf( text, _("Mission Time - %s"), text2 );
|
2007-01-07 11:29:26 -08:00
|
|
|
iV_DrawText( text, (pie_GetVideoBufferWidth() - iV_GetTextWidth(text))/2, 320 + D_H);
|
2006-05-27 09:37:17 -07:00
|
|
|
|
2007-06-28 10:47:08 -07:00
|
|
|
/* Write out total game time so far */
|
2007-01-07 11:29:26 -08:00
|
|
|
getAsciiTime( (char*)&text2, gameTime );
|
2007-04-01 13:15:46 -07:00
|
|
|
sprintf( text, _("Total Game Time - %s"), text2 );
|
2007-01-07 11:29:26 -08:00
|
|
|
iV_DrawText( text, (pie_GetVideoBufferWidth() - iV_GetTextWidth(text))/2, 340 + D_H );
|
2007-06-28 10:47:08 -07:00
|
|
|
}
|
2007-01-07 11:29:26 -08:00
|
|
|
|
2007-06-28 10:47:08 -07:00
|
|
|
// -----------------------------------------------------------------------------------
|
|
|
|
void fillUpStats( void )
|
|
|
|
{
|
2007-01-07 11:29:26 -08:00
|
|
|
UDWORD i;
|
|
|
|
UDWORD maxi,num;
|
2007-05-19 14:32:19 -07:00
|
|
|
float scaleFactor;
|
2007-01-07 11:29:26 -08:00
|
|
|
UDWORD length;
|
|
|
|
UDWORD numUnits;
|
|
|
|
DROID *psDroid;
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
/* Do rankings first cos they're easier */
|
|
|
|
for(i=0,maxi=0; i<DROID_LEVELS; i++)
|
|
|
|
{
|
|
|
|
num = getNumDroidsForLevel(i);
|
|
|
|
if(num>maxi)
|
|
|
|
{
|
|
|
|
maxi = num;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Make sure we got something */
|
|
|
|
if(maxi == 0)
|
|
|
|
{
|
|
|
|
scaleFactor = MAKEFRACT(0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scaleFactor = (MAKEFRACT(RANK_BAR_WIDTH)/maxi);
|
2006-05-27 09:37:17 -07:00
|
|
|
}
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
/* Scale for percent */
|
|
|
|
for(i=0; i<DROID_LEVELS; i++)
|
|
|
|
{
|
|
|
|
length = MAKEINT((scaleFactor*getNumDroidsForLevel(i)));
|
|
|
|
infoBars[STAT_ROOKIE+i].percent = PERCENT(length,RANK_BAR_WIDTH);
|
|
|
|
infoBars[STAT_ROOKIE+i].number = getNumDroidsForLevel(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Now do the other stuff... */
|
|
|
|
/* Units killed and lost... */
|
2007-06-19 10:09:30 -07:00
|
|
|
maxi = MAX(missionData.unitsLost, missionData.unitsKilled);
|
2007-06-28 10:47:08 -07:00
|
|
|
if (maxi == 0)
|
|
|
|
{
|
|
|
|
scaleFactor = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scaleFactor = (MAKEFRACT(STAT_BAR_WIDTH)/maxi);
|
|
|
|
}
|
|
|
|
|
|
|
|
length = MAKEINT(scaleFactor*missionData.unitsLost);
|
|
|
|
infoBars[STAT_UNIT_LOST].percent = PERCENT(length,STAT_BAR_WIDTH);
|
|
|
|
length = MAKEINT(scaleFactor*missionData.unitsKilled);
|
|
|
|
infoBars[STAT_UNIT_KILLED].percent = PERCENT(length,STAT_BAR_WIDTH);
|
|
|
|
|
|
|
|
/* Now do the structure losses */
|
2007-06-19 10:09:30 -07:00
|
|
|
maxi = MAX(missionData.strLost, missionData.strKilled);
|
2007-06-28 10:47:08 -07:00
|
|
|
if (maxi == 0)
|
|
|
|
{
|
|
|
|
scaleFactor = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scaleFactor = (MAKEFRACT(STAT_BAR_WIDTH)/maxi);
|
|
|
|
}
|
|
|
|
|
|
|
|
length = MAKEINT(scaleFactor*missionData.strLost);
|
|
|
|
infoBars[STAT_STR_LOST].percent = PERCENT(length,STAT_BAR_WIDTH);
|
|
|
|
length = MAKEINT(scaleFactor*missionData.strKilled);
|
|
|
|
infoBars[STAT_STR_BLOWN_UP].percent = PERCENT(length,STAT_BAR_WIDTH);
|
|
|
|
|
|
|
|
/* Finally the force information - need amount of droids as well*/
|
|
|
|
for(psDroid = apsDroidLists[selectedPlayer],numUnits = 0;
|
|
|
|
psDroid; psDroid = psDroid->psNext,numUnits++);
|
|
|
|
|
|
|
|
for(psDroid = mission.apsDroidLists[selectedPlayer];
|
|
|
|
psDroid; psDroid = psDroid->psNext,numUnits++);
|
|
|
|
|
|
|
|
|
2007-06-19 10:09:30 -07:00
|
|
|
maxi = MAX(missionData.unitsBuilt, missionData.strBuilt);
|
|
|
|
maxi = MAX(maxi, numUnits);
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
if (maxi == 0)
|
|
|
|
{
|
|
|
|
scaleFactor = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scaleFactor = (MAKEFRACT(STAT_BAR_WIDTH)/maxi);
|
|
|
|
}
|
|
|
|
|
|
|
|
length = MAKEINT(scaleFactor*missionData.unitsBuilt);
|
|
|
|
infoBars[STAT_UNITS_BUILT].percent = PERCENT(length,STAT_BAR_WIDTH);
|
|
|
|
length = MAKEINT(scaleFactor*numUnits);
|
|
|
|
infoBars[STAT_UNITS_NOW].percent = PERCENT(length,STAT_BAR_WIDTH);
|
|
|
|
length = MAKEINT(scaleFactor*missionData.strBuilt);
|
|
|
|
infoBars[STAT_STR_BUILT].percent = PERCENT(length,STAT_BAR_WIDTH);
|
|
|
|
|
|
|
|
/* Finally the numbers themselves */
|
|
|
|
infoBars[STAT_UNIT_LOST].number = missionData.unitsLost;
|
|
|
|
infoBars[STAT_UNIT_KILLED].number = missionData.unitsKilled;
|
|
|
|
infoBars[STAT_STR_LOST].number = missionData.strLost;
|
|
|
|
infoBars[STAT_STR_BLOWN_UP].number = missionData.strKilled;
|
|
|
|
infoBars[STAT_UNITS_BUILT].number = missionData.unitsBuilt;
|
|
|
|
infoBars[STAT_UNITS_NOW].number = numUnits;
|
|
|
|
infoBars[STAT_STR_BUILT].number = missionData.strBuilt;
|
|
|
|
}
|
2007-08-18 08:09:47 -07:00
|
|
|
|
|
|
|
/** Write the given MISSION_DATA to the given file with endianness swapped correctly
|
|
|
|
* \param fileHandle a PhysicsFS file handle of the file to write to
|
|
|
|
* \param serializeScore a pointer to the MISSION_DATA to write serialized into the file
|
|
|
|
* \return true on success or false on the first encounterd error
|
|
|
|
*/
|
|
|
|
static bool serializeScoreData(PHYSFS_file* fileHandle, const MISSION_DATA* serializeScore)
|
|
|
|
{
|
|
|
|
return (PHYSFS_writeUBE32(fileHandle, serializeScore->unitsBuilt)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->unitsKilled)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->unitsLost)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->strBuilt)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->strKilled)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->strLost)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->artefactsFound)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->missionStarted)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->shotsOnTarget)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->shotsOffTarget)
|
|
|
|
&& PHYSFS_writeUBE32(fileHandle, serializeScore->babasMowedDown));
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Read a MISSION_DATA from the given file with endianness swapped correctly
|
|
|
|
* \param fileHandle a PhysicsFS file handle of the file to read from
|
|
|
|
* \param serializeScore a pointer to a MISSION_DATA to write the deserialized data from the file into
|
|
|
|
* \return true on success or false on the first encounterd error
|
|
|
|
*/
|
|
|
|
static bool deserializeScoreData(PHYSFS_file* fileHandle, MISSION_DATA* serializeScore)
|
|
|
|
{
|
|
|
|
return (PHYSFS_readUBE32(fileHandle, &serializeScore->unitsBuilt)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->unitsKilled)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->unitsLost)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->strBuilt)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->strKilled)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->strLost)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->artefactsFound)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->missionStarted)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->shotsOnTarget)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->shotsOffTarget)
|
|
|
|
&& PHYSFS_readUBE32(fileHandle, &serializeScore->babasMowedDown));
|
|
|
|
}
|
|
|
|
|
2007-06-28 10:47:08 -07:00
|
|
|
// -----------------------------------------------------------------------------------
|
|
|
|
/* This will save out the score data */
|
2007-08-18 08:09:47 -07:00
|
|
|
bool writeScoreData(const char* fileName)
|
2007-06-28 10:47:08 -07:00
|
|
|
{
|
2007-08-18 08:09:47 -07:00
|
|
|
SCORE_SAVEHEADER fileHeader;
|
2007-06-28 10:47:08 -07:00
|
|
|
|
2007-08-18 08:09:47 -07:00
|
|
|
PHYSFS_file* fileHandle = openSaveFile(fileName);
|
|
|
|
if (!fileHandle)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
fileHeader.aFileType[0] = 's';
|
|
|
|
fileHeader.aFileType[1] = 'c';
|
|
|
|
fileHeader.aFileType[2] = 'd';
|
|
|
|
fileHeader.aFileType[3] = 'a';
|
2007-06-28 10:47:08 -07:00
|
|
|
|
2007-08-18 08:09:47 -07:00
|
|
|
fileHeader.version = CURRENT_VERSION_NUM;
|
|
|
|
fileHeader.entries = 1; // always for score save?
|
2007-06-28 10:47:08 -07:00
|
|
|
|
2007-08-18 08:09:47 -07:00
|
|
|
// Write out the current file header
|
|
|
|
if (PHYSFS_write(fileHandle, fileHeader.aFileType, sizeof(fileHeader.aFileType), 1) != 1
|
|
|
|
|| !PHYSFS_writeUBE32(fileHandle, fileHeader.version)
|
|
|
|
|| !PHYSFS_writeUBE32(fileHandle, fileHeader.entries))
|
2007-06-28 10:47:08 -07:00
|
|
|
{
|
2007-08-18 08:09:47 -07:00
|
|
|
debug(LOG_ERROR, "writeScoreData: could not write header to %s; PHYSFS error: %s", fileName, PHYSFS_getLastError());
|
|
|
|
PHYSFS_close(fileHandle);
|
|
|
|
return false;
|
2006-05-27 09:37:17 -07:00
|
|
|
}
|
2007-06-28 10:47:08 -07:00
|
|
|
|
2007-08-18 08:09:47 -07:00
|
|
|
// Write out the score data
|
|
|
|
if (!serializeScoreData(fileHandle, &missionData))
|
2007-06-28 10:47:08 -07:00
|
|
|
{
|
2007-08-18 08:09:47 -07:00
|
|
|
debug(LOG_ERROR, "writeScoreData: could not write to %s; PHYSFS error: %s", fileName, PHYSFS_getLastError());
|
|
|
|
PHYSFS_close(fileHandle);
|
|
|
|
return false;
|
2007-06-28 10:47:08 -07:00
|
|
|
}
|
2007-08-18 08:09:47 -07:00
|
|
|
|
|
|
|
// Close the file
|
|
|
|
PHYSFS_close(fileHandle);
|
|
|
|
|
|
|
|
// Everything is just fine!
|
|
|
|
return true;
|
2007-06-28 10:47:08 -07:00
|
|
|
}
|
|
|
|
|
|
|
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// -----------------------------------------------------------------------------------
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/* This will read in the score data */
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2007-08-18 08:09:47 -07:00
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bool readScoreData(const char* fileName)
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2007-06-28 10:47:08 -07:00
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{
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2007-08-18 08:09:47 -07:00
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SCORE_SAVEHEADER fileHeader;
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unsigned int expectedFileSize, fileSize;
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PHYSFS_file* fileHandle = openLoadFile(fileName, false);
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if (!fileHandle)
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{
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// Failure to open the file is no failure to read it
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return true;
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2007-06-28 10:47:08 -07:00
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}
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2007-08-18 08:09:47 -07:00
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// Read the header from the file
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if (PHYSFS_read(fileHandle, fileHeader.aFileType, sizeof(fileHeader.aFileType), 1) != 1
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|| !PHYSFS_readUBE32(fileHandle, &fileHeader.version)
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|| !PHYSFS_readUBE32(fileHandle, &fileHeader.entries))
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{
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debug(LOG_ERROR, "readScoreData: error while reading header from file: %s", PHYSFS_getLastError());
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PHYSFS_close(fileHandle);
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return false;
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}
|
2006-08-26 11:36:19 -07:00
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2007-08-18 08:09:47 -07:00
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// Check the header to see if we've been given a file of the right type
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if (fileHeader.aFileType[0] != 's'
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|| fileHeader.aFileType[1] != 'c'
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|| fileHeader.aFileType[2] != 'd'
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|| fileHeader.aFileType[3] != 'a')
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{
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debug(LOG_ERROR, "readScoreData: Weird file type found? Has header letters - '%c' '%c' '%c' '%c' (should be 's' 'c' 'd' 'a')",
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fileHeader.aFileType[0],
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fileHeader.aFileType[1],
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fileHeader.aFileType[2],
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fileHeader.aFileType[3]);
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PHYSFS_close(fileHandle);
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return false;
|
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}
|
2007-06-28 10:47:08 -07:00
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|
2007-08-18 08:09:47 -07:00
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// Validate the filesize
|
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|
|
expectedFileSize = sizeof(fileHeader.aFileType) + sizeof(fileHeader.version) + sizeof(fileHeader.entries) + fileHeader.entries * sizeof(MISSION_DATA);
|
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|
|
fileSize = PHYSFS_fileLength(fileHandle);
|
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|
|
if (fileSize != expectedFileSize)
|
2007-06-28 10:47:08 -07:00
|
|
|
{
|
2007-08-18 08:09:47 -07:00
|
|
|
PHYSFS_close(fileHandle);
|
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|
|
ASSERT(!"readScoreData: unexpected filesize", "readScoreData: unexpected filesize; should be %u, but is %u", expectedFileSize, fileSize);
|
2006-08-22 07:28:49 -07:00
|
|
|
abort();
|
2007-08-18 08:09:47 -07:00
|
|
|
return false;
|
2007-06-28 10:47:08 -07:00
|
|
|
}
|
2006-05-27 09:37:17 -07:00
|
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|
2007-08-18 08:09:47 -07:00
|
|
|
// Write out the score data
|
|
|
|
if (!deserializeScoreData(fileHandle, &missionData))
|
|
|
|
{
|
|
|
|
debug(LOG_ERROR, "readScoreData: could not read from %s; PHYSFS error: %s", fileName, PHYSFS_getLastError());
|
|
|
|
PHYSFS_close(fileHandle);
|
|
|
|
return false;
|
|
|
|
}
|
2006-08-26 11:36:19 -07:00
|
|
|
|
2007-08-18 08:09:47 -07:00
|
|
|
// Close the file
|
|
|
|
PHYSFS_close(fileHandle);
|
2007-06-28 10:47:08 -07:00
|
|
|
|
|
|
|
/* Hopefully everything's just fine by now */
|
2007-08-18 08:09:47 -07:00
|
|
|
return true;
|
2007-06-28 10:47:08 -07:00
|
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------------
|
|
|
|
|
2007-02-10 08:39:39 -08:00
|
|
|
|