warzone2100/lib/widget/slider.h

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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2010 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* Slider bar interface definitions.
*/
#ifndef __INCLUDED_LIB_WIDGET_SLIDER_H__
#define __INCLUDED_LIB_WIDGET_SLIDER_H__
#include "widget.h"
#include "widgbase.h"
/* Slider state */
#define SLD_DRAG 0x0001 // Slider is being dragged
#define SLD_HILITE 0x0002 // Slider is hilited
struct W_SLIDER : public WIDGET
{
UWORD orientation; // The orientation of the slider
UWORD numStops; // Number of stop positions on the slider
UWORD barSize; // Thickness of slider bar
UWORD pos; // Current stop position of the slider
UWORD state; // Slider state
const char *pTip; // Tool tip
};
/* Create a slider widget data structure */
extern W_SLIDER* sliderCreate(const W_SLDINIT* psInit);
/* Free the memory used by a slider */
extern void sliderFree(W_SLIDER *psWidget);
/* Initialise a slider widget before running it */
extern void sliderInitialise(W_SLIDER *psWidget);
/* Run a slider widget */
extern void sliderRun(W_SLIDER *psWidget, W_CONTEXT *psContext);
/* Respond to a mouse click */
extern void sliderClicked(W_SLIDER *psWidget, W_CONTEXT *psContext);
/* Respond to a mouse up */
extern void sliderReleased(W_SLIDER *psWidget);
/* Respond to a mouse moving over a slider */
extern void sliderHiLite(W_SLIDER *psWidget);
/* Respond to the mouse moving off a slider */
extern void sliderHiLiteLost(W_SLIDER *psWidget);
/* The slider display function */
extern void sliderDisplay(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, PIELIGHT *pColours);
#endif // __INCLUDED_LIB_WIDGET_SLIDER_H__