#include fixes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4266 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2008-03-23 19:08:49 +00:00
parent fa476549e3
commit 150f0ed209
17 changed files with 32 additions and 7 deletions

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@ -24,6 +24,8 @@
#ifndef __INCLUDED_LIB_WIDGET_BAR_H__
#define __INCLUDED_LIB_WIDGET_BAR_H__
#include "widget.h"
typedef struct _w_bargraph
{
/* The common widget data */

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@ -24,6 +24,7 @@
#ifndef __INCLUDED_LIB_WIDGET_BUTTON_H__
#define __INCLUDED_LIB_WIDGET_BUTTON_H__
#include "widget.h"
#include "widgbase.h"
#include "lib/ivis_common/textdraw.h"

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@ -24,6 +24,7 @@
#ifndef __INCLUDED_LIB_WIDGET_EDITBOX_H__
#define __INCLUDED_LIB_WIDGET_EDITBOX_H__
#include "widget.h"
#include "widgbase.h"
#include "lib/ivis_common/textdraw.h"

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@ -24,6 +24,7 @@
#ifndef __INCLUDED_LIB_WIDGET_LABEL_H__
#define __INCLUDED_LIB_WIDGET_LABEL_H__
#include "widget.h"
#include "widgbase.h"
#include "lib/ivis_common/textdraw.h"

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@ -24,6 +24,7 @@
#ifndef __INCLUDED_LIB_WIDGET_SLIDER_H__
#define __INCLUDED_LIB_WIDGET_SLIDER_H__
#include "widget.h"
#include "widgbase.h"
/* Slider state */

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@ -26,6 +26,7 @@
#include "lib/framework/frame.h"
#include "lib/framework/strres.h"
#include "lib/framework/input.h"
#include "lib/ivis_common/rendmode.h"

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@ -35,11 +35,16 @@
#include "lib/framework/frame.h"
#include "lib/framework/frameresource.h"
#include "lib/framework/strres.h"
#include "lib/framework/input.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/netplay/netplay.h"
#include "lib/sound/mixer.h"
#include "lib/widget/widget.h"
#include "lib/widget/slider.h"
#include "lib/widget/label.h"
#include "lib/widget/button.h"
#include "advvis.h"
#include "component.h"
#include "difficulty.h"

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@ -40,6 +40,13 @@
#include "lib/ivis_common/rendmode.h"
#include "lib/ivis_opengl/piematrix.h"
#include "lib/framework/input.h"
#include "lib/widget/slider.h"
#include "lib/widget/editbox.h"
#include "lib/widget/button.h"
#include "lib/widget/label.h"
#include "lib/widget/bar.h"
#include "lib/gamelib/gtime.h"
#include "lib/sound/audio.h"

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@ -22,13 +22,7 @@
#define __INCLUDED_SRC_INTDISPLAY_H__
#include "lib/widget/widget.h"
#include "lib/widget/widgint.h"
#include "lib/widget/bar.h"
#include "lib/widget/form.h"
#include "lib/widget/label.h"
#include "lib/widget/button.h"
#include "lib/widget/editbox.h"
#include "lib/widget/slider.h"
#include "intimage.h"
#include "droid.h"

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@ -28,6 +28,7 @@
#include "lib/framework/frame.h"
#include "lib/framework/strres.h"
#include "lib/widget/widget.h"
#include "lib/widget/button.h"
/* Includes direct access to render library */
#include "lib/ivis_common/piedef.h"
#include "lib/ivis_common/piestate.h"

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@ -30,6 +30,9 @@
#include "lib/framework/frame.h"
#include "lib/framework/strres.h"
#include "lib/framework/input.h"
#include "lib/widget/button.h"
#include "lib/widget/editbox.h"
#include "lib/widget/widget.h"
#include "lib/ivis_common/piepalette.h" // for predefined colours.
#include "lib/ivis_common/rendmode.h" // for boxfill

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@ -37,8 +37,8 @@
#include "lib/sound/audio.h"
#include "lib/sound/audio_id.h"
#include "lib/sound/cdaudio.h"
#include "lib/widget/label.h"
#include "lib/widget/widget.h"
#include "lib/widget/widgint.h"
#include "game.h"
#include "projectile.h"

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@ -46,7 +46,10 @@
#include "lib/gamelib/gtime.h"
#include "lib/netplay/netplay.h"
#include "lib/script/script.h"
#include "lib/widget/editbox.h"
#include "lib/widget/button.h"
#include "lib/widget/widget.h"
#include "lib/widget/widgint.h"
#include "main.h"
#include "objects.h"

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@ -25,6 +25,7 @@
#include "lib/framework/frame.h"
#include "lib/framework/frameresource.h"
#include "lib/framework/strres.h"
#include "lib/widget/slider.h"
#include "lib/widget/widget.h"
#include "hci.h"
#include "intimage.h"

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@ -24,6 +24,7 @@
*/
#include "lib/framework/frame.h"
#include "lib/framework/strres.h"
#include "lib/widget/button.h"
#include "lib/widget/widget.h"
#include "display3d.h"

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@ -27,6 +27,7 @@
#include "lib/framework/frame.h"
#include "lib/framework/strres.h"
#include "lib/framework/math-help.h"
#include "lib/widget/label.h"
#include "lib/widget/widget.h"
#include "lib/ivis_common/textdraw.h"

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@ -28,8 +28,10 @@
get it working the way it used to, should anything get broken.
I really hope that no further changes are needed here...:-(
Alex M. */
#include "lib/framework/frame.h"
#include "lib/framework/trig.h"
#include "lib/framework/input.h"
#include "lib/ivis_opengl/piematrix.h"
#include "lib/ivis_common/piedef.h" //ivis matrix code